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Hey, guys, i want to make a 3-d bullet hell game and I was wondering what engine would be best for me. I want it to have multiplayer capabilities later on as well. I am trying to make a 3-d version of realm of the mad god for me and my friends to play. I'm new to game design, but difficulty doesn't matter to me as long as I can make it efficient. I know the most common is unity but from what I have experienced it's always laggy for even simple games. as far as my knowledge goes I know java, c++, and some gml code. Thanks for any help!

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bullet hell games are usually 2d, but whatever you say..

 

 

unity possibly?

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Unity might be good. I don't know if Unreal can do it, but it may be worth looking at.

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3 minutes ago, themctipers said:

bullet hell games are usually 2d, but whatever you say..

Someone should make a Kaizo Star Fox...

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I hear good things about unreal, also it supports C++ unlike unity which uses C# or Java.

For strictly 2d games, you may prefer unity, but if you use 3d then unreal is likely a better choice.

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Unity makes for odd pseudo 3d  (3d 2 and a half?)shooting, as it is essentially Infinity 3.5. Don't get me wrong, one of my favorite games was made with it, Shadowrun: Dragonsfall (Cyber/Steampunk turn based shooter/slasher with dragons. Fricken great game. Cheap on Steam too! Unreal would be the way to go for true 3d.

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