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I thought I would do a quick post about optimal recording settings for OBS and the like. I kind of want to make a video about this at some point:
Basically the most important thing to consider is how readable is your screen recording. Most people will either use a phone (~5 inches), or a tablet/laptop (~13 inches). So you have to consider how much video fidelity you can actually squeeze into a 5 inch screen size. Most people have screens that are around 1080p resolution - and most people probably won't be able to see much more than 720p in terms of detail on such a screen.
So it seems that a "resolution" of 720p-1080p is about optimal for a screen recording. Of course, you can just scale the video in post but that isn't always easy to do. I would say that your goal for the end video would be a video that is easily readable on a laptop screen and mostly readable on a phone screen - depending on the content that you want to make of course. So, how do you achieve this level of readability? There are 3 methods I have found:
1. Use a 1080p display. If you use native 1080p resolution the recording sizes will be smaller and it is less likely to have scaling issues. The only negative is that the text won't be as crisp/smooth as in higher resolutions. In my case I have a secondary 1080p display which is the main display that I use for recordings while my primary 4k monitor is used for non-recording purposes. This is the best resolution for doing gaming recordings IMO - although newer games have pretty good display scaling so it's probably not as big of a deal as it once was.2. Scale your display so that the approximate fidelity of the screen is around 1080p or lower - if you use a laptop such as a MacBook your display scaling should already be about optimal. If you have a 13" laptop that is actually probably the best platform to record a recording since you probably won't need to adjust scaling settings because the scaling will already be set to an appropriate level. If you use a 4k monitor, you should use 200% scaling or higher. If you use a 5k monitor, you should use 250% scaling, and so on. If you make 4k YouTube videos, this is the option I would recommend.
3. Edit your video in post, you can manually select elements from your screen recording and resize this as you see fit, but this takes time. The easiest way to get around this is making your screen recording easier to edit by using appropriate screen settings.
Hopefully this helps. I am not an expert in this stuff and there are probably better settings you can use - find what works for you. But, simply put, if you use a resolution greater than 1080p then using display scaling will likely improve the legibility of your recordings. -
Running folding@home all the time (even while working) on 'Light' folding power actually works pretty well. For some reason Folding@home doesn't recognise my graphics card (when I try adding a new slot it doesn't work) and looking at the log I don't see any error codes (or maybe I am blind)? I use Nvidia Studio drivers for my GTX 1080 so maybe that's why.
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Ok now it seems to work just fine. Updating my drivers fixed the issue (still running studio drivers of course). Or maybe it didn't work before because I had the web browser window closed while I was accessing advanced controls. Anyway, shutting down folding@home, updating drivers, restarting folding@home, and running both web browser window + advanced controls fixed it.
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I have a new problem: My GPU doesn't always fold on idle. It's kind of weird, sometimes it does sometimes it doesn't. What I discovered is that if I manually put my computer to sleep, my GPU starts folding. This is because folding@home prevents the computer from sleeping and seems to detect the PC as idle when sleep mode is enabled... Or maybe it doesn't, maybe it just detects when my monitor turns off when I put it to sleep and not the actual action of the computer actually going into sleep mode.
Seriously how does folding@home detect idle? It's really vague and unclear based on the forum posts I read. And, all those forum posts are 5+ years old anyway so the info is outdated.
I had it set so that my two monitors turn off and sleep mode activates at the same time - this worked a few times but I noticed that sometimes my GPU wasn't doing anything (I was able to check this by listening to my loud Inno3D GTX 1080 as well as opening MSI Afterburner, which I always keep running in the background, and it detected no activity). It seems like folding@home doesn't do a particularly good job at detecting when my PC is idle or not. Anyway. I changed it so that my computer goes to sleep 5 minutes after my screen turns off (25 minutes screen off followed by 30minutes sleep) - hopefully this fixes it? If not I'm not sure if I can be bothered changing it again.
Apparently the creators of F@H are making a new more user-friendly version of F@H, hopefully that version solves the issue. At the moment I am using version 7.6.9 along with my (recently upgraded) Windows Version 1909. I wouldn't be surprised if it's a windows problem - I probably need to reinstall windows at some point lol. My current install is bogged down by unnecessary driver software. The next time I install windows I think it would be better to let windows update handle the driver installation rather than installing the drivers manually - hopefully there will be less bloat if I do that.
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