Some question
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Solved by minibois,
First you take the price (of a component or entire PC) and divide that by the performance number (like the score in a benchmark, the average fps in games, the time it takes to render).
That way you get a number that is how much a point/frame per second/whatever costs. You can also do it the other way around.
eg. I have a 600 USD GPU that plays games at 80fps and a 400 USD GPU that plays games at the same settings at 60fps.
600 USD GPU = 7,50 USD for every frame.
400 USD GPU = 6,67 USD for every frame
As you can see the 600 USD GPU has more performance, but the 400 USD GPU has better price vs. performance (because lower is better in this scenario)
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