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Unreal Engine 4 on the Wii U and PS Vita

Artificial Ignorance

Because of the sucess of the Kickstarter campaign for Bloodstaind (originally posted here by Bouzoo), it looks like the Wii U and the PS Vita will be getting a port of said game.

 

bloodstained_logo.jpg

 

Normal streach goals right? Well sort of. Bloodstaind is being develeoped using the Unreal 4 engine, an engine so powerful that it was previously thought the Wii U could not handle it. (See this post by bitcrush!). The news today is that the comapny responsible for the port to Wii U and Vita, Armature Studio, has said that they will share code with anyone authorized on said systems.

 

Before you roll your eyes at the idea of UE4 running on "underpowered" hardware, it's worth taking a look at Armature's pedigree. It was responsible for the Vita versions ofMetal Gear SolidInjustice: Gods Among Us and The Unfinished Swan. With a wealth of experience developing for the Vita -- and experience with the Wii U as well -- it's unlikely the studio would be attempting the port if it didn't think it was possible. If you want to know more about the effort, Armature's technical director and co-founder Jack Mathewstalked Gamasutra through the the company's plans for porting the engine.

 

This could be really nice news for Wii U and PS Vita lovers.

 

Source: http://www.engadget.com/2015/06/11/unreal-engine-4-psvita-wiiu-bloodstained-port/

 

Kickstarter: https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night

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you can edit the title too ^^

Don't ask to ask, just ask... please 🤨

sudo chmod -R 000 /*

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Yusshhhh

"We're all in this together, might as well be friends" Tom, Toonami.

 

mini eLiXiVy: my open source 65% mechanical PCB, a build log, PCB anatomy and discussing open source licenses: https://linustechtips.com/topic/1366493-elixivy-a-65-mechanical-keyboard-build-log-pcb-anatomy-and-how-i-open-sourced-this-project/

 

mini_cardboard: a 4% keyboard build log and how keyboards workhttps://linustechtips.com/topic/1328547-mini_cardboard-a-4-keyboard-build-log-and-how-keyboards-work/

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Well Sony have given up on the Vita :( still a good console for indies tho. Ratchet and clank on the go though that's what sold me.

CPU: Intel 3570 GPUs: Nvidia GTX 660Ti Case: Fractal design Define R4  Storage: 1TB WD Caviar Black & 240GB Hyper X 3k SSD Sound: Custom One Pros Keyboard: Ducky Shine 4 Mouse: Logitech G500

 

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Reminder that Armature was founded by major ex-Retro Studios developers. They can work magic with the hardware they're given.

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 how?

 

Just click on "edit" in the original post, it should let you modify the title as well if you click "use full editor"

Don't ask to ask, just ask... please 🤨

sudo chmod -R 000 /*

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Just click on "edit" in the original post, it should let you modify the title as well if you click "use full editor"

Yeah I figured it out thanks
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