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Explain Star Citizen?

Go to solution Solved by rentaspoon,

Star Citizen is basicly a second life in space with space sim and fps aspects, easiest way of explaining, you can mine, explore the galaxy, be a merchant, mercenary, pirate, police, military, bounty hunter.

On top of that you get a single player game called squadron 42, which is military based storyline.

Right now all SC contains is the hanger mode (your home right now) and space dogfighting with online multiplayer with swarm mode, racing and dogfighting.

It is something that is not out yet and what is out from it can't be considered a game. Watch this end up being the biggest scam ever in pc gaming.

We get it. You don't like it.
:lol:

I played it for a few months its very neat but I got quite annoyed when I a person I was meant to pick up on a quest died..and apparently thats just it...you lose that quest..sucks to be you.

As I said it was also absurdly complex if that what it want to be cool but I felt it was to much for its own good.

Yea I was talking to a friend who said he found EVE too complex.

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I hope this ends up becoming something in the scope of eve...I love the drama of the eve universe, hate the indirect forms of combat and complexity turned up to 20

I like the fact I can sit back and play this on a sofa and still be competitive
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Yea I was talking to a friend who said he found EVE too complex.

The cool thing is I found that you can get away with playing free after a bit, game time can actually be paid for with in game currency, my buddy who got me into checking it out hasnt paid in ages apparently, hes to my understanding a treasurer in a corporation (guild) though so he has no shortage of income to pay for that. He did say after a few months it was viable to "live" in game like this without actually giving more money to CCP.

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I am not lazy, I just prefer higher quality answers.

 

If the community is going to be full of stuck up people like you, I might not bother with it.

Because the game is crowd funded you'll find a lot of the community is very passionate about the game and keen to entice/embrace new people which is kind of necessary since they don't really advertise, the community does it for them however you will find people that are very negative about it for the same reason, the thought of fronting up money before anything's been made rubs some people the wrong way (even if its not their money) whether it be because they've been burnt by a kickstarter in the past or it just goes against what they believe and to be fair it is something you must consider before pledging. It is just a dream at the moment and while there's also lot of substance theses days its far from complete and it could all go wrong but with the current team and pedigree behind it, the funding they now have and what we've seen and been able to try personally I believe they can pull it off.

Because its getting popular and gaining momentum you will also find there are some people jumping on board not truly realising that it really is an alpha at the moment, a stage of development you would never see of most games and they get frustrated because they compare it to the just-before-release betas they may have tried. With over 700,000 accounts registered on the RSI website on top of the thousands if not hundreds of thousands of onlookers you are going to get a wider range of opinions than you would have seen when it was 100,000 of the more "take my money this is my dream too" backers. But don't let this put you off, like Renta says there are a ton of very nice people in the community and if the game looks like something you are interested in you can find your own little (or large) "click" of like minded people.

IMO what they have already released makes it worth the money (which is why I've gone back and added more than just a starter ship to my hangar ;)), I've had a lot of fun in the game so far and really enjoy being part of the development process seeing how things change as the game evolves (the good and the bad lol) but definitely have a look around before you jump in if you're not sure because there's nothing stopping you from learning a bit more about it over the coming weeks/months and joining when you're comfortable with it or even leaving it till the game has been released and just buying it then if it looks like the game you wanted it to be.

P.S. When I first really started to dig into SC it took me the better part of a month to really get my head around most of what was involved and nearly 2 years have passed since then so there is a absolute ton more new and revised information out there now, at a minimum I watch all the RSI YouTube shows every week (ATV, TFTC, TFTP, etc. - https://www.youtube.com/user/RobertsSpaceInd) and live events just to keep up with what's going on.

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The cool thing is I found that you can get away with playing free after a bit, game time can actually be paid for with in game currency, my buddy who got me into checking it out hasnt paid in ages apparently, hes to my understanding a treasurer in a corporation (guild) though so he has no shortage of income to pay for that. He did say after a few months it was viable to "live" in game like this without actually giving more money to CCP.

That was one of the main appeals of Eve and now SC to me, the fact that you can actually start corporations.

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P.S. When I first really started to dig into SC it took me the better part of a month to really get my head around most of what was involved and nearly 2 years have passed since then so there is a absolute ton more new and revised information out there now, at a minimum I watch all the RSI YouTube shows every week (ATV, TFTC, TFTP, etc. - https://www.youtube.com/user/RobertsSpaceInd) and live events just to keep up with what's going on.

So true! I got into star citizen around november last year and I'm still not sure of everything!

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The cool thing is I found that you can get away with playing free after a bit, game time can actually be paid for with in game currency, my buddy who got me into checking it out hasnt paid in ages apparently, hes to my understanding a treasurer in a corporation (guild) though so he has no shortage of income to pay for that. He did say after a few months it was viable to "live" in game like this without actually giving more money to CCP.

I know a couple of people who do that, they run a mining script one day a month or something to earn enough plex to pay the sub lol. I tried EVE way back, maybe ~2005, but found the play style too detached, I loved the idea but I've always been more of a FPS type guy, I like to be in the action not just watching it happen from a distance.

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I know a couple of people who do that, they run a mining script one day a month or something to earn enough plex to pay the sub lol. I tried EVE way back, maybe ~2005, but found the play style too detached, I loved the idea but I've always been more of a FPS type guy, I like to be in the action not just watching it happen from a distance.

Yeah I tried it back then, expected it to be what SC is ment to be. Stole something, jumped to a part of a universe, got blown up and closed it forever
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