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Cheap screen tearing solution from Nvidia?

Ya_Mi

Hi everyone.

I just bought Nvidia GTX 1650 from MSI, the one without the power pin.

Thanks to @RONOTHAN##for the recommendation.

However, i have this old monitor that still use VGA. I use HDMI to VGA adapter which works fine.

But i am now facing screen tearing/input lag issues. Not really a big deal but sometimes its noticeable. 

Obviously my monitor doesn't support any kind of free/g-sync technology to address the issue.

I've been living under a rock for years, and as i recalled, Nvidia has a cheap solution called fast-sync which can be used with any monitor.

Is that still the best solution or is there something better? because i don't really have the budget for a new monitor especially G-sync compatible one.

 

Thank you in advance.

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Only thing I've seen that can reduce tearing is V-Sync, never heard of fast-sync. V-Sync works well enough, it just has some input lag but there are some games on one of my monitors that I need to use it for to prevent a ton of tearing. 

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Well, I can confirm VSync fixes tearing issues on my VGA monitors on my GTX 980 and GeForce 6800. Enable it in the Nvidia drivers. I don't think fast-sync exists.

image.png.184f9ec76666f4a229b2ddf2e1cdbd78.png

These are what you are searching for. Turn on triple buffer and Vsync

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Fast sync is still a thing, but there are a few caveats. It doesn't work in DX12 (maybe not Vulkan either? idk), and it only works significantly better than normal vsync if your GPU is rendering multiple times faster than your refresh rate. In your case that would probably be about 180+ fps. Adaptive sync is also an option.

 

image.png.d9d1cc4545134fb5c0f095477a40a43b.png

¯\_(ツ)_/¯

 

 

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9 minutes ago, Ya_Mi said:

Hi everyone.

I just bought Nvidia GTX 1650 from MSI, the one without the power pin.

Thanks to @RONOTHAN##for the recommendation.

However, i have this old monitor that still use VGA. I use HDMI to VGA adapter which works fine.

But i am now facing screen tearing/input lag issues. Not really a big deal but sometimes its noticeable. 

Obviously my monitor doesn't support any kind of free/g-sync technology to address the issue.

I've been living under a rock for years, and as i recalled, Nvidia has a cheap solution called fast-sync which can be used with any monitor.

Is that still the best solution or is there something better? because i don't really have the budget for a new monitor especially G-sync compatible one.

 

Thank you in advance.

I am not sure if fast sync works if you don't have gsync... but I could be wrong. Fast sync is there to allow the game engine to run uncapped, but only output frames at the max gsync interval so you don't get tearing if you go over the max Hz of your monitor. Not sure if this even applies to non adaptive sync displays though.

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1 minute ago, BobVonBob said:

Fast sync is still a thing, but there are a few caveats. It doesn't work in DX12 (maybe not Vulkan either? idk), and it only works significantly better than normal vsync if your GPU is rendering multiple times faster than your refresh rate. In your case that would probably be about 180+ fps. Adaptive sync is also an option.

 

image.png.d9d1cc4545134fb5c0f095477a40a43b.png

Oh it doesn't work in DX12? Really? That is news to me. I have had it on for years and it always seems to do its job, hmm.

Rig: i7 13700k - - Asus Z790-P Wifi - - RTX 4080 - - 4x16GB 6000MHz - - Samsung 990 Pro 2TB NVMe Boot + Main Programs - - Assorted SATA SSD's for Photo Work - - Corsair RM850x - - Sound BlasterX EA-5 - - Corsair XC8 JTC Edition - - Corsair GPU Full Cover GPU Block - - XT45 X-Flow 420 + UT60 280 rads - - EK XRES RGB PWM - - Fractal Define S2 - - Acer Predator X34 -- Logitech G502 - - Logitech G710+ - - Logitech Z5500 - - LTT Deskpad

 

Headphones/amp/dac: Schiit Lyr 3 - - Fostex TR-X00 - - Sennheiser HD 6xx

 

Homelab/ Media Server: Proxmox VE host - - 512 NVMe Samsung 980 RAID Z1 for VM's/Proxmox boot - - Xeon e5 2660 V4- - Supermicro X10SRF-i - - 128 GB ECC 2133 - - 10x4 TB WD Red RAID Z2 - - Corsair 750D - - Corsair RM650i - - Dell H310 6Gbps SAS HBA - - Intel RES2SC240 SAS Expander - - TreuNAS + many other VM’s

 

iPhone 14 Pro - 2018 MacBook Air

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27 minutes ago, RONOTHAN## said:

Only thing I've seen that can reduce tearing is V-Sync, never heard of fast-sync. V-Sync works well enough, it just has some input lag but there are some games on one of my monitors that I need to use it for to prevent a ton of tearing. 

 

23 minutes ago, Mel0n. said:

Well, I can confirm VSync fixes tearing issues on my VGA monitors on my GTX 980 and GeForce 6800. Enable it in the Nvidia drivers. I don't think fast-sync exists.

image.png.184f9ec76666f4a229b2ddf2e1cdbd78.png

These are what you are searching for. Turn on triple buffer and Vsync

 

Fast sync do exist, look at the comment below. But like he said, it only work if the GPU is outputting more frames than your monitor can handle.

 

21 minutes ago, BobVonBob said:

Fast sync is still a thing, but there are a few caveats. It doesn't work in DX12 (maybe not Vulkan either? idk), and it only works significantly better than normal vsync if your GPU is rendering multiple times faster than your refresh rate. In your case that would probably be about 180+ fps. Adaptive sync is also an option.

 

image.png.d9d1cc4545134fb5c0f095477a40a43b.png

Isn't adaptive means G-sync? if that's the case, then i can't use it.

 

20 minutes ago, LIGISTX said:

I am not sure if fast sync works if you don't have gsync... but I could be wrong. Fast sync is there to allow the game engine to run uncapped, but only output frames at the max gsync interval so you don't get tearing if you go over the max Hz of your monitor. Not sure if this even applies to non adaptive sync displays though.

Fast sync only work if your GPU can output more frames than your monitor can handle, G-sync can't do that, in fact it works the opposite way. That's why they often used in tandem as the best solution to eliminate tearing and input lag. But fast-sync can be used in any monitor. As long your GPU support it.

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12 hours ago, Ya_Mi said:

Isn't adaptive means G-sync? if that's the case, then i can't use it.

No. Adaptive vsync isn't adaptive sync (gsync). It enables vsync if you have more fps than your screen can handle and disables it if you're under that.

 

12 hours ago, LIGISTX said:

Oh it doesn't work in DX12? Really? That is news to me. I have had it on for years and it always seems to do its job, hmm.

Yep. https://nvidia.custhelp.com/app/answers/detail/a_id/4160/~/does-fast-sync-work-for-all-games%3F

¯\_(ツ)_/¯

 

 

Desktop:

Intel Core i7-11700K | Noctua NH-D15S chromax.black | ASUS ROG Strix Z590-E Gaming WiFi  | 32 GB G.SKILL TridentZ 3200 MHz | ASUS TUF Gaming RTX 3080 | 1TB Samsung 980 Pro M.2 PCIe 4.0 SSD | 2TB WD Blue M.2 SATA SSD | Seasonic Focus GX-850 Fractal Design Meshify C Windows 10 Pro

 

Laptop:

HP Omen 15 | AMD Ryzen 7 5800H | 16 GB 3200 MHz | Nvidia RTX 3060 | 1 TB WD Black PCIe 3.0 SSD | 512 GB Micron PCIe 3.0 SSD | Windows 11

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