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CPU utilization is reported differently by 2 apps

Go to solution Solved by Mark Kaine,

Fun fact: if you use 2 apps to measure something you're running into something called "observer effect" as both apps will effect each other,  so don't do that.

 

PS: Afterburner is the one you should trust.

 

 

I've always been using MSI afterburner to check my system stats while gaming for years, but now I noticed something strange, it doesn't match up with task manager! Which one is to be trusted? GPU and memory usage is similar.image.thumb.png.0c68649ea854b305f2b0bdd89c263f37.png

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So you say tm is the one reporting false values? I loaded up another game and it was the same story:image.thumb.png.febc960654009372bb1f2afca4c026d8.png

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Fun fact: if you use 2 apps to measure something you're running into something called "observer effect" as both apps will effect each other,  so don't do that.

 

PS: Afterburner is the one you should trust.

 

 

The direction tells you... the direction

-Scott Manley, 2021

 

Softwares used:

Corsair Link (Anime Edition) 

MSI Afterburner 

OpenRGB

Lively Wallpaper 

OBS Studio

Shutter Encoder

Avidemux

FSResizer

Audacity 

VLC

WMP

GIMP

HWiNFO64

Paint

3D Paint

GitHub Desktop 

Superposition 

Prime95

Aida64

GPUZ

CPUZ

Generic Logviewer

 

 

 

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2 apps can sample at different intervals within each second.

Say one at 333ms of the 1000ms and another at 666ms out of each 1000ms.

Differing values happen due to interval sample rate and timing.

 

Thats outside of 1 app affecting the others...

Easy to misread as weird

 

Maximums - Asus Z97-K /w i5 4690 Bclk @106.9Mhz * x39 = 4.17Ghz, 8GB of 2600Mhz DDR3,.. Gigabyte GTX970 G1-Gaming @ 1550Mhz

 

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