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Higher settings = Higher FPS?

VulsaviiK

So I'm a little curious as to why this happened.

 

Essentially when I ran a benchmark for Shogun 2: Total War for a friend, turning up particles, unit size and anti-aliasing produced a higher framerate.

 

Off steams default "high" benchmark, I got an average FPS of about 85, which is inline which seems about right (Seeing as with the settings on ultra, people seem to be getting a little over 70 fps in reviews of this card). With all of the settings turned up further, higher anti-aliasing, increased unit size and increased particles/effects, the result, which I was expecting to be about 70fps, clocked in at... 105fps average?

 

Now, I would have passed this onto a bugged benchmark, but I ran it again and got a similar result, +/- 1-2 frames, and although I can't remember exact figures, I know the same thing happened in both H.A.W.X 2 and Dawn of War II.

 

Can someone explain why higher settings might produce a higher framerate here?

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lol

If I had one wish, I would ask for a big enough ass for the whole world to kiss

 

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With the Total War benchmark do you have unlimited memory selected (not 100% sure it's on Shogun 2, could just be a Rome 2 thing)?

 

Either way, the Total War series is known for lowering the settings to produce good fps...

Murphy's Law: "Anything that can go wrong, will go wrong"

 

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Arma: Armed Assualt, 2 and OA came up with that idea.   The higher the settings I put, the higher the FPS until I hit about 50FPS in which it drops off again. Silly silly Arma engine.

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Yeah make sure the game isn't turning down options FOR you, as Redspade suggested. It's a known "design choice" with the game.

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The reason is that the higher your settings are, the load is put on the GPU rather than the processor

 

If you put the settings on LOW, then the processor has to do all the work with very little GPU

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The reason is that the higher your settings are, the load is put on the GPU rather than the processor

 

If you put the settings on LOW, then the processor has to do all the work with very little GPU

I'd agree with you, but the OP put the settings at High then Ultra...

Murphy's Law: "Anything that can go wrong, will go wrong"

 

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that's awkward ,! i'd say something is wrong with the frames recorder ,because if you turn up the load on the GPU it'll perform slower ,we all know that, try to notice any improvement in the performance according to what you see not the frames ,or use a big monitor or several ones in eyefinity ,because sometime having too much power within the GPU may result slow down when the load on it isn't that large ,this is interesting i'll test it on my system  

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The reason is that the higher your settings are, the load is put on the GPU rather than the processor

 

If you put the settings on LOW, then the processor has to do all the work with very little GPU

well as far as i know ,using a dedicated graphics card is for it to do the graphics work and not the integrated GPU because it's a DEDICATED GRAPHICS CARD,DEDICATED :huh: That means taking the load off of the Cpu

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well as far as i know ,using a dedicated graphics card is for it to do the graphics work and not the integrated GPU because it's a DEDICATED GRAPHICS CARD,DEDICATED :huh: That means taking the load off of the Cpu

 

What i mean is, take a game for example

 

Put it on low graphics, the amount of processing done by the graphics card is lowered, therefore the CPU has to do all the work

Put it on high gaphics, the GPU now has to do alot more processing and the CPU just supports it

thats why in CPU taxing games, DAYZ for example, high graphics takes some of the load off the CPU as the computer can send the GPU mode data

 

that is my understanding anyway

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What i mean is, take a game for example

 

Put it on low graphics, the amount of processing done by the graphics card is lowered, therefore the CPU has to do all the work

Put it on high gaphics, the GPU now has to do alot more processing and the CPU just supports it

thats why in CPU taxing games, DAYZ for example, high graphics takes some of the load off the CPU as the computer can send the GPU mode data

 

that is my understanding anyway

oh ,yah ,cool

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