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The 1650S is similar in performance to the RX 580, consumes less power and is based on a newer architecture, so if I had to choose between one of them I'd go for 1650S.

Desktop: Intel Core i9-9900K | ASUS Strix Z390-F | G.Skill Trident Z Neo 2x16GB 3200MHz CL14 | EVGA GeForce RTX 2070 SUPER XC Ultra | Corsair RM650x | Fractal Design Define R6

Laptop: 2018 Apple MacBook Pro 13"  --  i5-8259U | 8GB LPDDR3 | 512GB NVMe

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as @5x5 said look at something like a 580 

but if you can only get these two 

ABSOLUTELY the 1650 super

way faster frame buffer and is just over all more efficient and better   

PC: Motherboard: ASUS B550M TUF-Plus, CPU: Ryzen 3 3100, CPU Cooler: Arctic Freezer 34, GPU: GIGABYTE WindForce GTX1650S, RAM: HyperX Fury RGB 2x8GB 3200 CL16, Case, CoolerMaster MB311L ARGB, Boot Drive: 250GB MX500, Game Drive: WD Blue 1TB 7200RPM HDD.

 

Peripherals: GK61 (Optical Gateron Red) with Mistel White/Orange keycaps, Logitech G102 (Purple), BitWit Ensemble Grey Deskpad. 

 

Audio: Logitech G432, Moondrop Starfield, Mic: Razer Siren Mini (White).

 

Phone: Pixel 3a (Purple-ish).

 

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13 minutes ago, WikiForce said:

actually, 4gb vram is still plenty for 1080p gaming at medium if not high

and bus width doesn't really affect anything much considering it's not unreasonably low

Oh I can assure you, some games crash with a "not enough video memory" message on my 4GB 980. 6GB is the recommended and 4GB is the bare minimum for 2020.

Also bus width does matter for higher quality textures and streaming larger data chunks.

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4 minutes ago, 5x5 said:

Oh I can assure you, some games crash with a "not enough video memory" message on my 4GB 980. 6GB is the recommended and 4GB is the bare minimum for 2020.

I can backup this

My card has a 4 gig frame buffer and it SUCKS 

Playing subnautica at the highest settings just lags and stutters and it is because of my frame buffer

PC: Motherboard: ASUS B550M TUF-Plus, CPU: Ryzen 3 3100, CPU Cooler: Arctic Freezer 34, GPU: GIGABYTE WindForce GTX1650S, RAM: HyperX Fury RGB 2x8GB 3200 CL16, Case, CoolerMaster MB311L ARGB, Boot Drive: 250GB MX500, Game Drive: WD Blue 1TB 7200RPM HDD.

 

Peripherals: GK61 (Optical Gateron Red) with Mistel White/Orange keycaps, Logitech G102 (Purple), BitWit Ensemble Grey Deskpad. 

 

Audio: Logitech G432, Moondrop Starfield, Mic: Razer Siren Mini (White).

 

Phone: Pixel 3a (Purple-ish).

 

Build Log: 

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1 hour ago, WikiForce said:

i can play most newer games fine my on 2gb 750 ti at 1080p low with stable 30fps and never experienced any crashes due to low vram

You can? You sure? I can comfortably say that I have crashed with high settings on the following

Rise of the Tomb Raider
Far Cry 5
Middle Earth Shadow of War
Battlefield V

In all cases the memory buffer gets exceeded, after some page file swaps I get a crash. And before you say, yes, my colleague with a 1060 6GB runs them perfectly fine at max - not a single cash. I have 2x8GB DDR4 and an NVMe SSD alongside an 8th gen i7. It's not an underpowered system, simply a low VRAM card seeing its limits.

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1 minute ago, WikiForce said:

BF5 was fine, didn't play much though.

Had several hours in FC5

SOW also no issues at all

even Shadow of the Tomb Raider ran like a butter on lower settings

additionally, AC Odyssey works quite ok too

 

16GB is plenty and when you run out of VRAM it should go there before using pagefile, i think the major difference here graphics settings, i can barely play anything at medium while you are maxing out stuff.

Exactly - what's the point of a powerful GPU if you're going to run at low settings because the VRAM and memory interface are crippled? The 1650 Super is as powerful as a 1060/980 yet it's bandwidth is lower than either and is memory-bottlenecked by the low VRAM amount.

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