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Battlefield 5 with ray tracing FPS

marcemarc30

Hi guys, i was wondering if anybody with a RTX card is playing battlefield 5 with ray tracing turned on, i just tried today with mine and was getting about 80-90 FPS with a RTX 2080 at 1440p. it sounded high to compared to some of the reviews i seen on youtube, but maybe the cards are just better than people made out. if you play BF5 please let me know what fps you get with Ray tracing turned on.

Thanks

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I have a rtx 2070 which has yet to be put into a pc case

 

I also have yet to try battlefield 5 with ray tracing. I hope i get good fps

Damn....

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yeah, that's because the benchmarks were before some good optimizing from ea, so your fps normal...

 

I personally can't show you, as my gpu is a 1070 ti

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3 minutes ago, Mira Yurizaki said:

There was a recent update that included improving ray tracing performance: https://www.tomshardware.com/news/battlefield-v-nvidia-update-ray-tracing-performance,38188.html

 

3 minutes ago, BlockedTheShot said:

I have a rtx 2070 which has yet to be put into a pc case

 

I also have yet to try battlefield 5 with ray tracing. I hope i get good fps

 

2 minutes ago, handymanshandle said:

DICE has been updating the implementation of raytracing in BFV quite a lot, and performance has improved dramatically in the past couple of months.

 

2 minutes ago, LukeSavenije said:

yeah, that's because the benchmarks were before some good optimizing from ea, so your fps normal...

 

I personally can't show you, as my gpu is a 1070 ti

with ray tracing turned off i been getting around 100-140 fps (depending on the map) on ultra

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Just now, marcemarc30 said:

 

 

 

with ray tracing turned off i been getting around 100-140 fps (depending on the map) on ultra

yeah, I haven't really watched my results... and I'm too busy to check it right now. maybe later...

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DXR was artificially locked to RTX cards.

 

I still recall on BFV Beta people found out you could enable the "DXR preview" through console and that looked pretty much identical to the ultra setting what we have on the release with all the fancy reflections and it would work on about any card... Maxwell and Pascal included at a noticeable performance penalty yes but the 1080 Ti for instance was perfectly capable of 1080p 60fps ultra settings with DXR.

 

This is because as we have already found out BFV DXR does not actually use RT Cores, it's all through shaders using the TITAN V as reference... reason why only Tensor Cores are being utilized alonside the old fashion CUDA Cores.

 

Ray Tracing implementation on 2018 was a total failure but lets see what happens on 2019 with the maturing of the technology and the developers actually having the hardware on hand to work with now.

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I get the same fps with 2070 on 1080p

CPU:i7 9700k 5047.5Mhz All Cores Mobo: MSI MPG Z390 Gaming Edge AC, RAM:Corsair Vengeance LPX 16GB 3200MHz DDR4 OC 3467Mhz GPU:MSI RTX 2070 ARMOR 8GB OC Storage:Samsung SSD 970 EVO NVMe M.2 250GB, 2x SSD ADATA PRO SP900 256GB, HDD WD CB 2TB, HDD GREEN 2TB PSU: Seasonic focus plus 750w Gold Display(s): 1st: LG 27UK650-W, 4K, IPS, HDR10, 10bit(8bit + A-FRC). 2nd: Samsung 24" LED Monitor (SE390), Cooling:Fazn CPU Cooler Aero 120T Push/pull Corsair ML PRO Fans Keyboard: Corsair K95 Platinum RGB mx Rapidfire Mouse:Razer Naga Chroma  Headset: Razer Kraken 7.1 Chroma Sound: Logitech X-540 5.1 Surround Sound Speaker Case: Modded Case Inverted, 5 intake 120mm, one exhaust 120mm.

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1 hour ago, Princess Cadence said:

This is because as we have already found out BFV DXR does not actually use RT Cores, it's all through shaders using the TITAN V as reference... reason why only Tensor Cores are being utilized alonside the old fashion CUDA Cores.

DXR has a fallback compiler in case the hardware does not have hardware accelerated ray tracing: https://github.com/Microsoft/DirectX-Graphics-Samples/tree/master/Libraries/D3D12RaytracingFallback There's also a Reddit thread on this. The amusing thing is months ago, someone posted their Titan V performance and it was similar to that of someone's RTX 2080 performance as far as rays/sec goes.

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