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The hardest choice in the world... qhd or 240hz...

zindan
3 minutes ago, zindan said:

Whut? Is that true? Then what is the point of gsync?  Each time I enable vsync it caps at 60 despite my hz

Gsync uses its own hardware. Vsync is more of a software gimmick that makes sure that the application that is rendering outputs the frame when it is fully rendered/updated. AT least that's how I understood the concept when I read about it

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4 minutes ago, TheBeardyOne said:

If you are worried about tearing you can enforce vsync in the Nvidia control panel for your application. That might help with that. 

V sync fixes tearing but it introduces a whole host of other issues. Input lag is a lot worse and it also introduces a fair bit of stuttering. I unfortunately have a freesync monitor and nvidia gpu and both tearing and v sync are so annoying for me that I have to run games at above my monitor refresh rate and turn on fast sync. Adaptive sync is a much more elegant solution to the problem that makes running games at below the monitor refresh rate not cause tearing or stuttering. Sure, especially g sync might cost a fair but more but IMO it's worth it... Plus with 1440p 165 hz g sync panels they usually aren't too much more expensive than normal/freesync counterparts. You can grab a Dell S2417DG for only $50 more than the cheapest 1440p 144 hz monitors and if you want 27" its be another $50 on top of that.

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1 minute ago, DocSwag said:

V sync fixes tearing but it introduces a whole host of other issues. Input lag is a lot worse and it also introduces a fair bit of stuttering. I unfortunately have a freesync monitor and nvidia gpu and both tearing and v sync are so annoying for me that I have to run games at above my monitor refresh rate and turn on fast sync. Adaptive sync is a much more elegant solution to the problem that makes running games at below the monitor refresh rate not cause tearing or stuttering. Sure, especially g sync might cost a fair but more but IMO it's worth it... Plus with 1440p 165 hz g sync panels they usually aren't too much more expensive than normal/freesync counterparts. You can grab a Dell S2417DG for only $50 more than the cheapest 1440p 144 hz monitors and if you want 27" its be another $50 on top of that.

I cannot deal with input lag. Specially when I play brawlhalla or fortnite. Its not possible nope. I will get destroyed by people if I get input lag. 

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5 minutes ago, DocSwag said:

V sync fixes tearing but it introduces a whole host of other issues. Input lag is a lot worse and it also introduces a fair bit of stuttering. I unfortunately have a freesync monitor and nvidia gpu and both tearing and v sync are so annoying for me that I have to run games at above my monitor refresh rate and turn on fast sync. Adaptive sync is a much more elegant solution to the problem that makes running games at below the monitor refresh rate not cause tearing or stuttering. Sure, especially g sync might cost a fair but more but IMO it's worth it... Plus with 1440p 165 hz g sync panels they usually aren't too much more expensive than normal/freesync counterparts. You can grab a Dell S2417DG for only $50 more than the cheapest 1440p 144 hz monitors and if you want 27" its be another $50 on top of that.

wouldn't just having the application to have a frambuffer of x-number of frames be an elegant solution to this aswell? Basically you would always be x-number of frames behind in terms of latency? Or Am i getting this idea wrong? ^^ 

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5 minutes ago, zindan said:

I cannot deal with input lag. Specially when I play brawlhalla or fortnite. Its not possible nope. I will get destroyed by people if I get input lag. 

You will still be limited to your internet connection tho

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1 minute ago, TheBeardyOne said:

You will still be limited to your internet connection tho

I have 500 mb/s download and 100 mb/s upload. So That part is good.

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3 minutes ago, zindan said:

I have 500 mb/s download and 100 mb/s upload. So That part is good.

well that's just your bandwidth, we are talking about the latency ;)

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2 minutes ago, TheBeardyOne said:

well that's just your bandwidth, we are talking about the latency ;)

No idea what you are talking about. How do I know if my network is "enough" or whatever ? :P

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Also a good way to deal with the input lag you have when enabling Vsyn is to limit the Application to just below the monitors refresh rate. That should deal with the input lag and you will have the benefits of vsync. 

 

EDIT: So if you have 60Hz on the monitor make sure the application is running at 59 Hz. 

Edited by TheBeardyOne
giving an example
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5 minutes ago, zindan said:

No idea what you are talking about. How do I know if my network is "enough" or whatever ? :P

Latency is the Ping you have in your game :) but from what you said you won't have to deal with bad ping anyway (assuming the games servers aren't shit)

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Just now, TheBeardyOne said:

Latency is the Ping you have in your game :) but from what you said you won't have to deal with bad ping anyway (assuming the games servers aren't shit)

Hopefully they are not. 

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I'm gonna leave this thread now. 

I stand by my point: Gsync isn't worth in my opinion, there are free solutions to deal with common problems such as screen tearing and vsync input lag. Though it can be gimmicky to setup properly, it's still cheaper and more worth your time. You also learn some new things about technology which is always great. 

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50 minutes ago, zindan said:

Whut? Is that true? Then what is the point of gsync?  Each time I enable vsync it caps at 60 despite my hz

The point of GSync is that it works on any FPS under the monitors max Hz without introducing input lag. 

VSync caps your FPS at your monitors max refresh rate only if you can render enough frames, if your FPS drop bellow that then VSync will cap the FPS at an evenly divisible number from the monitors Hz, so for example 60Hz monitor will cap at 60, 30, 15FPS.

144Hz will cap at 144, 72, 48, 24, 12FPS. So whenever you are unable to maintain 144FPS, you will drop to 72.

Also, it introduces quite a significant input lag. 

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Nowadays 27 inch Omen 27 or dell s2716dg are best price/quality 1440p 165hz gsync

I've dell s2417dg and Im in love with it.

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1 hour ago, zindan said:

Acer 27" LED Predator XB271HUA

^ This. EZPZ

 

Unless you solely play CSGO competitively to feed yourself. 

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8 hours ago, TheBeardyOne said:

wouldn't just having the application to have a frambuffer of x-number of frames be an elegant solution to this aswell? Basically you would always be x-number of frames behind in terms of latency? Or Am i getting this idea wrong? ^^ 

I'm not 100% sure what you're saying...

8 hours ago, TheBeardyOne said:

You will still be limited to your internet connection tho

You're referring to ping which is different from input lag. Input lag is the time between when you do an action on your keyboard/mouse and that action becomes presented on your monitor. Ping is the latency between your computer and whatever server you're connected to, which is completely different. Ping doesn't affect input lag because input lag isn't dependent upon how long it takes to get a response from the server. Yes higher ping can make enemies potentially jump around a bit more but it doesn't actually increase the latency of your input devices.

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I love computer hardware and feel free to ask me anything about that (or phones). I especially like SSDs. But please do not ask me anything about Networking, programming, command line stuff, or any relatively hard software stuff. I know next to nothing about that.

 

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Unless you're very competitive no need really, if you don't mind 1080p and TN maybe but better to go 1440p high refresh rate as more balanced setup though. 

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1440p@165hz no question

🌲🌲🌲

 

 

 

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