Another "Rift vs Vive" Post (VR Party Games???)
The Rift controllers are pretty universally regarded as better, and Valve is working on new controllers in response. They feel kinda like a more premium Xbox One controller except for VR. It's pretty freaking awesome. Not sure why anyone would dislike them. The Vive controllers do have most of the same functionality though, so it doesn't make a big difference in most content.
Keep Talking and Nobody Explodes is probably THE party game in VR right now, and is available for both headsets. There are some head-to-head multiplayer games. Maybe the Rift has a slight advantage if you end up playing The Unspoken or Dead & Buried against each other, but for the most part it shouldn't be a decisive difference.
The screens are pretty comparable overall, they just have slightly different tradeoffs. The Vive has a little more FOV, but the Rift has a slightly sharper image (especially nice for text). The Rift has a larger sweet spot but worse god rays. And so on.
The Rift is more comfortable, and the built-in audio is great for convenience - no hassle with a separate headset. But it's not a good fit for a backpack PC, since the PC needs to have USB cables running to the sensors. It works a lot better with a Vive, since its base stations are plugged into wall sockets instead.
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