Blender addons for stop motion
Each frame of an animation can be thought of as a completely unique model.
If you can't find a better solution, you could export each individual frame in whatever format your 3D printing tools can accept. You can do this manually by selecting the frame you want to export as a model, and then manually exporting that frame. Then you could do this for each frame. For any meaningful animation this would be an absolutely insane amount of work.
However, you can do that with Blenders built in python scripting console, you won't even have to write an add on, unless you want to for future use. The Anim operators will help you to move frames, and the Export Scene operators will help you to export scenes as .obj files. You can also select individual objects and export those, if you don't need to export the whole scene every frame (for example, your "world" and your animated model are in the same scene).
This is the launching point for those who wish to learn how to automate workflow tasks with Blender: https://docs.blender.org/manual/en/latest/advanced/scripting/introduction.html
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