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Godlygamer23
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Epic: Godlygamer26
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Quality Engineer
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It's not a problem until it is
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Godlygamer23's Achievements
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I still think the concern is being overlooked, and undermined, where someone who isn't careful could actually damage a very expensive piece of hardware, to the point where it randomly stops working, or it can't maintain the same frequency as before. While the things mentioned above are certainly more obvious issues that occur, static electricity is something that is always looming, and if someone becomes complacent, it could easily damage or destroy something. Even the LTT video shown above doesn't mean much...they're shocking a fully assembled machine that has a chassis that can be used for a floating ground, a motherboard and other components where the charge can spread around, and it's also grounded to the earth...All of this still managing to affect the machine, and even causing it to shut off. Imagine they had taken an individual DIMM, and shocked it a bunch of times, and put it back in...I'm betting there would be damage to the module, not necessarily obvious damage, but damage that would rear its ugly head later on. And for the normal user, it would be potentially long after the occurrence...long enough that it's forgotten about.
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The issue with static electricity isn't usually the immediate effects, but the latent effects. Since most people do not continuously touch the electronic parts of their PC that often, it usually doesn't become an issue, but it definitely can become one. At my workplace, where static electricity is a huge concern for us due to the industry we're in, if I take off my sweatshirt at my desk, and then touch my ESD smock(we have to wear those), I'll sometimes get a shock. If that shock transferred to electronic parts, the reliability of them are questionable. But the primary fallacy with static electricity is that people assume the concern is for the instant effects, when it's about latent failures, which cannot be predicted and determined to be ultimately due to static electricity.
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I have the log attached, if anyone cares to see it. One is ODS, and the other is text, but the data is the same. GPU-Z Sensor Log.ods GPU-Z Sensor Log.txt
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Yup, totally fine. Both the wire insulation, and the outer insulation portion, can get a fair bit hotter than the graphics card will, so totally good.
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I recently ran GPU-Z on my test bench, which has a 970 installed, and I was able to glean that information from it.
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What power supply are you using?
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Even having a set torque value would still open up questions because the method that you use to tighten the hardware matters a lot here. Since you're typically compressing a spring, that creates pushback against the threads, which causes the torque driver(no matter what kind you use) to experience more resistance(and thus more torque required to turn the hardware), so the tool might read the right torque value, even if it hasn't been reached. This is also my problem with using torque values - they can be misused by individuals. Torque values simply correspond to the approximate point at which the hardware has reached optimal tightness, but that doesn't mean it actually has, since other factors influence the required torque, including at which point the tool was actually applied.
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This seems like only an issue if you're not allowing the screws to turn all the way until they stop - once they get to the end of their range of motion, it's really about the final bit of turning reasonably left that creates some kind of clamping force.
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The only caveat here is assuming it's legit in the first place. If they illegally placed it there, well it's not really valid, is it?
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Anyone know why orange became the color of LTT?
Godlygamer23 replied to cpeyton78910's topic in General Discussion
That's the only way to live. -
Red Dead 2 won't recognize new ram
Godlygamer23 replied to iNeedy's topic in CPUs, Motherboards, and Memory
That's VRAM that RDR2 is showing, not system memory. Your 8GB kit just happened to correlate with your graphics card memory capacity.