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About XTankSlayerX

  • Title
    Tanku Neko


  • CPU
    i7 3770
  • Motherboard
    Asus P8Z77-PRO
  • RAM
    24GB Mix of Corsair Vengence and Adata
  • GPU
  • Case
    Noctis 450
  • Storage
    Radeon R7 240GB SSD, 1TB Blue, 320GB Blue, some old seagate drive
  • PSU
    Corsair CX 500W
  • Display(s)
    3 that i got for free/10 bucks
  • Cooling
    Be Quiet! Dark Rock Pro 3
  • Keyboard
    Corsair K70 Blue
  • Mouse
    Logitech G502 <3
  • Sound
    Razer Blackshark... ITS OKAY I GOT IT FOR 50 BUCKS CALM DOWN
  • Operating System
    All of them
  • PCPartPicker URL

Profile Information

  • Gender
  • Location
    Making quality wallpapers since Aug. 16 2014

Contact Methods

  • Twitch.tv

Recent Profile Visitors

13,330 profile views
  1. I saw this earlier yesterday on their Twitter and forgot to dive in deeper as I didn't know whos working on Anthem. I find when studios loose devs to be a lot sadder than losing a celeb or someone similar... I wonder how this will affect the development of Anthem, hopefully, it can still keep going and be even better than ever Source: http://blog.bioware.com/2017/07/31/remembering-corey-gaspur/
  2. Razer Linus Themed Mousepad Finalists *CLOSED*

    I'm sure @CPotter knows which one I'd choose... Great day today bud!
  3. I haven't done this in a while, sooo bear with me while I get the hang of this again "Ads that appear in immersive VR environments can not only provide more effective impressions, they can also track whether the users have viewed them or have turned away their gaze. Accordingly, the multiplied effect of effective impressions and verified viewings will bring you higher advertising revenue!" HTC explains. Advertisers will only pay for ads after they've been viewed, according to Business Insider. Some of the formats they will use include loading scenes, 2D and 3D in-app placements, app recommendation banners, and big screen video. "Compared to ordinary ad impressions, ads that are seen by users in an immersive VR environment can not only meet the user’s needs by means of precise re-targeting, but can also be detected if they are viewed effectively by users," HTC states. "Therefore, promotion of your applications would have a much more effective impression, which not only arouses the attention of potential users and enhance the brand image but further attracts interested users directly to download your apps in the VR environment!" Soooo, It seems like in-game billboards will have actual ads that work now? That's an interesting way of monetizing that space But as mentioned in the article, these ads will only be implemented into games hosted on VivePort. Please note that Devs would have to Opt-in and implement SDKs to show ads in their games. As long as this is executed well, I reckon this would be kinda cool; Buuuuut, so far it doesn't seem like there's a big chance of that happening. Is Valve just showing their greed or am I not thinking deep enough into this? A new age of advertising is upon us folks. Seems like Valve/HTC is wanting to become the Google of the VR market? Source :http://www.pcgamer.com/htc-is-introducing-ads-inside-vive-and-will-track-when-youre-looking/?utm_content=buffer0e937&utm_medium=social&utm_source=facebook&utm_campaign=buffer-maxpcfb Offical VIVEPORT Link: https://developer.viveport.com/advertising/
  4. A Xbox 1 ???

    I reckon a PS4 is a better choice as they're not going to be moving their games to PC anytime soon... But a Xbox One S would be a nice purchase if you want a plug and play entertainment box
  5. Odd monitor artifacting?

    Yep, tried DP & DVI. Restart doesn't help.
  6. Odd monitor artifacting?

    Yep. Artifacts from the moment it displays an image.
  7. Odd monitor artifacting?

    I've finally bought a new monitor, a Asus P8258Q I was about to go to sleep, left to brush my teeth... And came back to this....... *Sigh* I'm not sure what could be causing it but it gets worse if you push the monitor from the bottom of the screen (Tilting it toward you) and the issue goes away if you tilt it upwards... I haven't had this issue before, it's not my graphics card as the artifacting would show up in a screenshot right...? I've tried different cables but it hasn't helped. It also happens during monitor boot and when using the OSD. Pictures below show the difference between pushing and pulling (lightly of course) and not touching it at all. Not touching: Pushing: and pulling (Which fixes it, as does tilting it too far back. I Somehow managed to fix it for a minute or two but the problem came back.... EDIT: Well then... touching the screen wasn't a good idea...
  8. so, you're getting your wallpapers in ltt videos now eh ?


    Past few days have been interesting... Let's give this a shot. I've always wanted a Razer Blade, Linus is always talking about how great it is but truth is i could never afford to have one. Besides Linus talking about it, I'd love it for school; i think it would make me want to do school work since I'm currently behind (I'm broken, very broken) Having the freedom of being where ever with a laptop is also good for creative freedom too; perhaps i could get back into making wallpapers as well.
  10. how do I cook?

    Google. Follow the recipe LOL
  11. Games with beautiful graphics and a good storyline?

    If you like MMOs... Black Desert is very pretty and fun...
  12. Cryorig h7 cooler on i5 6600k

    We don't know It depends on a few things. all we can really say is, you're going to have to try and see what numbers you get.
  13. Anybody have experience buying pc steering wheel?

    Higher prices will mean you get stuff like higher Degrees of rotation of the wheel (I.E 240 VS 900) You get force feedback which is imo critical to feel the cars amount of grip on the road. You get more buttons maybe and higher build quality Try and buy a Logitech G27, They're legendary and cheaper now due to the G29 being the latest and greatest (Albeit a little overprice considering all you get is more buttons...