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Lagging in Minecraft, WHAT?

mao91

It's not that long ago... is it?  :huh:  :(

two years since 1.6.4

wow time flies

http://minecraft.gamepedia.com/1.6.4

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Hey guys, checking back in.

VSync on/off does not seem to make a difference. I installed Optifine 1.8.8 but am having a difficult time getting it to run with the shaders. How does one go about setting that up? Forgive me for being a bit of a noob when it comes to mods and such. If I'm running straight Optifine with no shaders I average 170-175 FPS. I know the shaders are hefty but I do also really enjoy them. -shrug-

If what I'm posting has already been posted, I'm sorry.

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Hey guys, checking back in.

VSync on/off does not seem to make a difference. I installed Optifine 1.8.8 but am having a difficult time getting it to run with the shaders. How does one go about setting that up? Forgive me for being a bit of a noob when it comes to mods and such. If I'm running straight Optifine with no shaders I average 170-175 FPS. I know the shaders are hefty but I do also really enjoy them. -shrug-

 

You should be getting more FPS than me, I have optifine installed on my minecraft nad have a GTX 660 Ti and I get 300 or so FPS above ground and 600+ below ground. Besdies optifine I have a a minimap installed (am running 1.8)

 

There is an option that could hender you, and it maybe on powersaver or low CPU usage.

 

not sure if the performace option is still in the game, but you do have it on ulimited frame rate.

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You should be getting more FPS than me, I have optifine installed on my minecraft nad have a GTX 660 Ti and I get 300 or so FPS above ground and 600+ below ground. Besdies optifine I have a a minimap installed (am running 1.8)

 

There is an option that could hender you, and it maybe on powersaver or low CPU usage.

 

not sure if the performace option is still in the game, but you do have it on ulimited frame rate.

 

Update:

 

It seems a large drain on my GPU was the render distance, as some suggested. Scaled it back from 20 chunks to 11 chunks and I saw immediate increase. Without shaders, I jumped to 300-450 FPS in an offline world. With shaders, I was floating around 80-170 FPS. Not bad at all. Log into server where I'm an OP, and suddenly I'm floating between 40 and 70 FPS. This is still an improvement over before, but I'm really curious why I'm seeing such a drastic drop in FPS. Doesn't matter where I am in the world, either. Granted, this is not a high-tier server (We only have 20-some users and at any time between 0 and 5 users will be active), but I don't see why my graphics are lagging so hard while playing on the server.

If what I'm posting has already been posted, I'm sorry.

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It depends what is put on the server in the main area, if there is a lot of mobs/npcs/animals it can cause a FPS drop. I remember one server i was on that people would crash cause of this sheep farm and the people's computers were too weak to handle it and all I had was an FPS drop. But I could still play.

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Wow, I knew shaders had a huge impact, but it shouldn't have been that big (hence why I didn't bring it up).

I have a feeling they could be heavily optimized, especially when dealing with larger render distances.

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Optifine

Lower Render distance to 16

Off V Sync

Graphics to fast

no need to lower render distance nor change the graphics to fast. Just disable vsync
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