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has SLI gotten better with the new RTX 2080 and 2080TI?

saif96

i've been hearing alot of rumors that SLI has gotten better with the newest GPU's, im not sure if thats true or not, either way im staying away from SLI mainly because of money issue and that rainbow six plain out sucks at SLI 

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SLI is non existent in GTX 20xx from what we've seen. Jay even confirmed it in a video (no SLI finger).

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1 minute ago, xriqn said:

SLI is non existent in GTX 20xx from what we've seen. Jay even confirmed it in a video (no SLI finger).

no the 2070 is the only one that didnt have SLI, but the 2080 and 2080ti has them trust me, theirs even pics of them in SLI

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3 minutes ago, saif96 said:

i've been hearing alot of rumors that SLI has gotten better with the newest GPU's, im not sure if thats true or not, either way im staying away from SLI mainly because of money issue and that rainbow six plain out sucks at SLI 

we can only speculate now since there is no raw benchmarking data available.but for gaming I dont think SLI will be useful even if it is better with 2000 series.Say it got better,only a handful of games will support it properly.

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Tell me where the SLI finger is on this then:

Image result for rtx 2080

Oh wait you can't because THERE IS NO SLI FINGER.

There are 10 types of people in this world. Those that understand binary and those that don't.

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On 8/23/2018 at 2:19 AM, xriqn said:

Tell me where the SLI finger is on this then:

 

Oh wait you can't because THERE IS NO SLI FINGER.

2:10

 

NVIDIA-GeForce-RTX-2080-Ti-SLI.jpg

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On 8/23/2018 at 2:22 AM, saif96 said:

 

That's NVLink, not SLI.

There are 10 types of people in this world. Those that understand binary and those that don't.

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fyi, is called NV-link now and it looks a bit different. still has fingers, but not the same size as SLI did. it should work better now, 2 gpu's,  but we will have to wait for benchmarks to confirm nvidia's statement

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Just now, xriqn said:

That's NVLink, not SLI.

whats the difference? 

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9 minutes ago, saif96 said:

whats the difference? 

just a different connection, ik looks more lika a  AGP connector on top  ( more connectors than the SLI Fingers).

NVLinkConnector.jpgAlso the same connector used on Quadro's ( like the image above)

 

But the RTX2080 connector does not look like this, it could be a newer connection.

The connector is a single one and is wider than this.

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MSI GeForce RTX 2080 Ti GAMING X TRIO;

The image is upside down but the Supposed connector is a bit more resessed into the card.

chrome_2018-08-23_09-37-56.png

 

That is why you cant see it.

( and also it's not SLI anymore :P)

On 8/23/2018 at 2:19 AM, xriqn said:

Tell me where the SLI finger is on this then:

 

Oh wait you can't because THERE IS NO SLI FINGER.

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Sli is nothing new at all and has been around a lot time,The truth it its kinda crappy and will be.What i want to know is how big of a psu will take to run two of those cards?2000 watts or higher ?

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2 hours ago, andrewmp6 said:

Sli is nothing new at all and has been around a lot time,The truth it its kinda crappy and will be.What i want to know is how big of a psu will take to run two of those cards?2000 watts or higher ?

At least 3000w if not more 9_9  If the majority of cards shown are 2x 8-pin then it will be no different than the requirements for a 1080Ti with 2x8-pin.  So 300w per card plus whatever your other components need.

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On 23.08.2018 at 9:24 AM, xriqn said:

That's NVLink, not SLI.

A bit of hair splitting, eh? It's NVlink Bridge but Nvidia still calls the cards SLI-ready. It's still SLI but with a more powerful type of bridge.

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There needs to be a forum wide notice telling people to stop asking questions like this. The damn cards aren't out yet, so how would any of us know? xD

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7 hours ago, JoostinOnline said:

There needs to be a forum wide notice telling people to stop asking questions like this. The damn cards aren't out yet, so how would any of us know? xD

Yulp its like asking how much power with a 2025 corvette have.We have no idea tell things come out.

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  • 3 weeks later...
On 8/23/2018 at 12:25 AM, saif96 said:

whats the difference? 

SLI is replaced by NVLINK a technology NVIDIA created to significantly improve how multiple GPUs work together that's way faster as well. It was previously exclusive to their Quadro/Tesla cards as a key differentiator; like TensorFlow cores, Nvidia is finally now providing the technology to their Geforce cards. 

It's unknown if Geforce will use it differently than the Quadro/Tesla cards; NVLNK enables communication between 2 GPUs to be much more resource efficient, with memory pooled as well. This enabled 10x faster sharing between 2 GPUs w/ memory doubled & etc (n 16GB HBM2 Quadros in NVLINK = n * 16GB memory available) for extremely better 4K & computing performance. 

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On 8/25/2018 at 6:28 AM, andrewmp6 said:

Sli is nothing new at all and has been around a lot time,The truth it its kinda crappy and will be.What i want to know is how big of a psu will take to run two of those cards?2000 watts or higher ?

NVLINk succeeds SLI in every conceivable way and absolutely not crappy. It's been a "take my money" proposition for creative professionals for years. Nvidia has leveraged it (& Tensor cores) being exclusive to Quadro cards for years. It's been a no-brainer for a lot of performant wins.

It's interesting nonetheless how it'll be utilized by the RTX Geforce cards (particularly the Ray-tracing cores); it enables memory to be pooled by default usually—which means it should substantially be helpful 4K gaming endeavors—not unlike what DX12 explicit multi-GPU mode does.


For component low-level developers, the gains are pretty substantial (see Rise of the Tomb Raider).

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On 8/23/2018 at 12:19 AM, akialwayz said:

we can only speculate now since there is no raw benchmarking data available.but for gaming I dont think SLI will be useful even if it is better with 2000 series.Say it got better,only a handful of games will support it properly.

NVLINK has succeeded SLI for years with Nvidia's primary GPUs (their Quadros & Tesla cards)

As far as gaming, with the push for ray tracing (leveraging a DirectX12 API co-developed by Microsoft & Nvidia for new cards to react to moving forward)—along with the continued death of Windows 7 & 8 for old Windows squatters that slowing down progress considerably (there's Vulkan but most PC game devs are familiar with DirectX when they learned their trade)—the use of NVLINK on their gaming line-up moving forward is giving a whole lot of good reasons for devs to adopt DX12 which has an explicit multi-GPU mode for substantially, industry-changing, gaming performance.

Only a handful of AAA games are released every year with the tech budget to support the latest & greatest, it's not saying much (IMO) to say "only a handful of games" will support it accordingly.

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On 8/23/2018 at 12:25 AM, Glennieboyyy007 said:

fyi, is called NV-link now and it looks a bit different. still has fingers, but not the same size as SLI did. it should work better now, 2 gpu's,  but we will have to wait for benchmarks to confirm nvidia's statement

NVLINK is a completely different approach to leverage more than 1 card. It was created to go around the bottleneck of existing protocols with a new one dedicated to maximizing how multiple cards communicate and share information/resources amongst each other.

 

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55 minutes ago, lilkwarrior said:

NVLINK is a completely different approach to leverage more than 1 card. It was created to go around the bottleneck of existing protocols with a new one dedicated to maximizing how multiple cards communicate and share information/resources amongst each other.

 

Your quoting marketing bs tho,Tell we can see it run and tested 3rd party to prove its right.I would take anything said with a grain of salt.

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On 8/23/2018 at 2:24 AM, xriqn said:

That's NVLink, not SLI.

NVLink is an evolution of SLI. If you break them down, they share more similarities than they have differences. NVLink will probably still use AFR, which is how SLI currently operates. The extra bandwidth of NVLink may allow for better SFR functionality, but only time will tell.

 

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