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You need to be much more specific on this topic. How is your arangement with two Sensors? How potent is your System and in which USB Ports did you conect your Sensors and Rift? If you own a rift. :)

CPU

Intel  i9 13900k

Motherboard

Asrock Z790 Taichi

RAM

Kingston Fury Beast DDR5 RGB 32GB 6000MHZ

GPU

MSI GeForce RTX 4090 GAMING TRIO 24G 

 

Storage

Samsung SSD 980 PRO 1TB 
Unraid NAS 10Gbit about 50TB HDD's, i713700k 64GB DDR5 crucial @ 5800Mhz 

 

 

 

Win11 Workstation

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On 06/02/2018 at 10:37 AM, Domrockt said:

You need to be much more specific on this topic. How is your arangement with two Sensors? How potent is your System and in which USB Ports did you conect your Sensors and Rift? If you own a rift. :)

All usb 3 pentium g4560

1060 

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My Vega 64 died on when i bought my Rift so i tryed to Play with my wifes Rig ( Pentium  g3258, 770GTX, 8gig ddr3) 

 

Only low games like  Luckys tale where  playable. So i pulled the 770gtx in my own rig and voila almost all games where at least playable to quite well playable. 

 

A 1060 and a quad Core CPU is bare minimum for VR.

 

Fallout 4 for an instance was only playable with my New 1080ti. Its HW hunger is insane. 

CPU

Intel  i9 13900k

Motherboard

Asrock Z790 Taichi

RAM

Kingston Fury Beast DDR5 RGB 32GB 6000MHZ

GPU

MSI GeForce RTX 4090 GAMING TRIO 24G 

 

Storage

Samsung SSD 980 PRO 1TB 
Unraid NAS 10Gbit about 50TB HDD's, i713700k 64GB DDR5 crucial @ 5800Mhz 

 

 

 

Win11 Workstation

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3 hours ago, leo67011 said:

All usb 3 pentium g4560

1060 

You need a better CPU dude, at least a Quaad-Core with HT/SMT, like a Ryzen 5 1400/1500X for good VR, but a standard Quad Core without HT/SMT should work fine. Get a used i5 or i7 or change to Ryzen 3

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On 2/6/2018 at 3:46 AM, leo67011 said:

My tracking is rlly bad in some games.

I've got a 2 sensor setup but it works fine for me, like I can flawlessly play job sim and super hot but as soon as I load up a game like fallout 4 vr  it lags/doesn't track. It shows a hourglass and the picture is stuck

Yea, I think that CPU needs an upgrade too, but it's not necessarily what's causing your frame drops though it probably is given the fact that you're saying that some less demanding games are running perfectly. 

 

Anyways, there are some things you can try before doing that upgrade.

 

First, you can try wiping your video card driver with DDU in safe mode and then installing the last known well working driver which is version 388.59.

https://windowsreport.com/display-driver-uninstaller-windows-10/

 

You can also monitor stuff to see what's going on in a number of ways.

 

First, I'd open up something like hwinfo64 or hwmonitor and then see if you CPU is pegged at 100% and your GPU isn't while this is happening. If so, then yes it's your CPU bottlenecking the GPU.

(keep in mind that these temperature monitoring programs cause frame drops themselves in VR so don't keep them open while trying to stop the frame drops.)

 

You can also monitor stuff inside of VR if you're using an Oculus Rift with the Oculus tray tool. Enable the performance HUD and memorize the number under compositor frame drops. Then you can actually get a count of how many drops are happening instead of only using your eyes. (compositor frame drops that happen between loading screens and when you first put on the rift don't count). The performance headroom on the right should be in the positive not negative. If it's negative in the game you're having issues with, then you need to lower some settings until it's not anymore. It's okay to go a bit negative if you ASW mode enabled.

You can monitor the FPS on the left. It shouldn't ever go under 45 FPS. It's okay if it goes under 90 FPS because of ASW.

 

That's a good segue into my last point.

See that ASW option in the tray tool?

Try changing that to 45 FPS instead of auto forcing ASW mode to be on all of the time.

That can drastically improve this problem.

 

Anyways, get like a 6700k or something for a CPU. That should do you fine.

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Pentium G4560 is nowhere near enough horsepower for VR.

Personal Desktop":

CPU: Intel Core i7 10700K @5ghz |~| Cooling: bq! Dark Rock Pro 4 |~| MOBO: Gigabyte Z490UD ATX|~| RAM: 16gb DDR4 3333mhzCL16 G.Skill Trident Z |~| GPU: RX 6900XT Sapphire Nitro+ |~| PSU: Corsair TX650M 80Plus Gold |~| Boot:  SSD WD Green M.2 2280 240GB |~| Storage: 1x3TB HDD 7200rpm Seagate Barracuda + SanDisk Ultra 3D 1TB |~| Case: Fractal Design Meshify C Mini |~| Display: Toshiba UL7A 4K/60hz |~| OS: Windows 10 Pro.

Luna, the temporary Desktop:

CPU: AMD R9 7950XT  |~| Cooling: bq! Dark Rock 4 Pro |~| MOBO: Gigabyte Aorus Master |~| RAM: 32G Kingston HyperX |~| GPU: AMD Radeon RX 7900XTX (Reference) |~| PSU: Corsair HX1000 80+ Platinum |~| Windows Boot Drive: 2x 512GB (1TB total) Plextor SATA SSD (RAID0 volume) |~| Linux Boot Drive: 500GB Kingston A2000 |~| Storage: 4TB WD Black HDD |~| Case: Cooler Master Silencio S600 |~| Display 1 (leftmost): Eizo (unknown model) 1920x1080 IPS @ 60Hz|~| Display 2 (center): BenQ ZOWIE XL2540 1920x1080 TN @ 240Hz |~| Display 3 (rightmost): Wacom Cintiq Pro 24 3840x2160 IPS @ 60Hz 10-bit |~| OS: Windows 10 Pro (games / art) + Linux (distro: NixOS; programming and daily driver)
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On 08/02/2018 at 4:16 PM, stateofpsychosis said:

Yea, I think that CPU needs an upgrade too, but it's not necessarily what's causing your frame drops though it probably is given the fact that you're saying that some less demanding games are running perfectly. 

 

Anyways, there are some things you can try before doing that upgrade.

 

First, you can try wiping your video card driver with DDU in safe mode and then installing the last known well working driver which is version 388.59.

https://windowsreport.com/display-driver-uninstaller-windows-10/

 

You can also monitor stuff to see what's going on in a number of ways.

 

First, I'd open up something like hwinfo64 or hwmonitor and then see if you CPU is pegged at 100% and your GPU isn't while this is happening. If so, then yes it's your CPU bottlenecking the GPU.

(keep in mind that these temperature monitoring programs cause frame drops themselves in VR so don't keep them open while trying to stop the frame drops.)

 

You can also monitor stuff inside of VR if you're using an Oculus Rift with the Oculus tray tool. Enable the performance HUD and memorize the number under compositor frame drops. Then you can actually get a count of how many drops are happening instead of only using your eyes. (compositor frame drops that happen between loading screens and when you first put on the rift don't count). The performance headroom on the right should be in the positive not negative. If it's negative in the game you're having issues with, then you need to lower some settings until it's not anymore. It's okay to go a bit negative if you ASW mode enabled.

You can monitor the FPS on the left. It shouldn't ever go under 45 FPS. It's okay if it goes under 90 FPS because of ASW.

 

That's a good segue into my last point.

See that ASW option in the tray tool?

Try changing that to 45 FPS instead of auto forcing ASW mode to be on all of the time.

That can drastically improve this problem.

 

Anyways, get like a 6700k or something for a CPU. That should do you fine.

Thanks. I'll try that

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