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Few things I know so far is I already know what I can do for DDOS protection IF that becomes a problem and 2 I know I can use MineOS for an easy to use console and server management.

 

I have a FEW simple questions.

1. What is optimal internet speed for 3-6 people on during the week/weekends on average and maybe 1-2 on in the night. ONCE or SOMETIMES Twice a month, we do these group events where MAYBE 15 max will be on the server but not for awhile.

2. I am almost sure I am going to go for an i5-750 or an i7-860 with 16GBs of ram with like a 60GB SSD. Yes, somewhat overkill on RAM and SSD but I can dedicate 8GBs to the Modded server, 6GBs to the Vanilla and 2GBs to the OS. I want these servers to have no limitations where we need a border ect. During group events a 3rd world will be live but it is temporary and I can just split the 6GBs to be used with the temp world. Is the i5-750 or i7-860 Enough is my biggest fault. If LGA 2011 Boards were cheaper a E5-2670 would be an option ( and would more than likely be my current CPU :P )

3. How do I run multiple worlds off of different versions? Ect 1 is FTB and other 2 are vanilla. Is this were Bungee becomes useful and will help me with this?

 

(Pssh, Off-Topic but if you're chill and want a group to hang out with and play games I can hook you up. Age really doesn't matter to much and we mostly play CS:GO, Rocket League and Minecraft though some of us are into AAA games ect )

 

 

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7 minutes ago, DarkBlade2117 said:

Few things I know so far is I already know what I can do for DDOS protection IF that becomes a problem and 2 I know I can use MineOS for an easy to use console and server management.

 

I have a FEW simple questions.

1. What is optimal internet speed for 3-6 people on during the week/weekends on average and maybe 1-2 on in the night. ONCE or SOMETIMES Twice a month, we do these group events where MAYBE 15 max will be on the server but not for awhile.

2. I am almost sure I am going to go for an i5-750 or an i7-860 with 16GBs of ram with like a 60GB SSD. Yes, somewhat overkill on RAM and SSD but I can dedicate 8GBs to the Modded server, 6GBs to the Vanilla and 2GBs to the OS. I want these servers to have no limitations where we need a border ect. During group events a 3rd world will be live but it is temporary and I can just split the 6GBs to be used with the temp world. Is the i5-750 or i7-860 Enough is my biggest fault. If LGA 2011 Boards were cheaper a E5-2670 would be an option ( and would more than likely be my current CPU :P )

3. How do I run multiple worlds off of different versions? Ect 1 is FTB and other 2 are vanilla. Is this were Bungee becomes useful and will help me with this?

 

(Pssh, Off-Topic but if you're chill and want a group to hang out with and play games I can hook you up. Age really doesn't matter to much and we mostly play CS:GO, Rocket League and Minecraft though some of us are into AAA games ect )

For even 10 players, 5Mbps would do just fine. Even a pentium can run a minecraft server. I once had 3 mc servers running off of a core 2 duo and getting 30 players constant. I can help you with setting up bungee if you would like. The config is pretty simple, you just have to look at some documentation. Message me for bungee help. (I guess I could play some csgo with you guys. What are your ranks? I'm mg1.)

My native language is C++

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1. Inter net speed wise 5mbps up is enough, most home internet connections are enough for a minecraft server

2. If you don't already have that chip/ram laying around i suggest going with a dual lga 1366 system. You get them very cheap on ebay these days(250 for dual quad cores(about eqv to i7 920) and 24gb of ram.)  

3. I don't know about minecrafh, but you can always run the different versions in different vms in something like esxi, hyper-v, or kvm in linux(all are free).

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1 minute ago, tt2468 said:

For even 10 players, 5Mbps would do just fine. Even a pentium can run a minecraft server. I once had 3 mc servers running off of a core 2 duo and getting 30 players constant. I can help you with setting up bungee if you would like. The config is pretty simple, you just have to look at some documentation. Message me for bungee help. (I guess I could play some csgo with you guys. What are your ranks? I'm mg1.)

Alright I usually have a constant 6+ Mb Up so it should be find. I'll try and remember you once I get the parts and get it setup. It will be a month but don't want to put money into something without being prepared.

I don't personally play CS:GO and I only know of like 3 people that do. I'll see what rank they are.

 

 

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8 minutes ago, Electronics Wizardy said:

1. Inter net speed wise 5mbps up is enough, most home internet connections are enough for a minecraft server

2. If you don't already have that chip/ram laying around i suggest going with a dual lga 1366 system. You get them very cheap on ebay these days(250 for dual quad cores(about eqv to i7 920) and 24gb of ram.)  

3. I don't know about minecrafh, but you can always run the different versions in different vms in something like esxi, hyper-v, or kvm in linux(all are free).

1. Thank you, I have 6+ most of the times sometimes it is at 5.5.

2. Is that really needed? I mean... for $150 or less I can get an entire system with an i5-750 or i7-860, 16GBs of RAM ect.

3. Ok

 

 

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so.. i wanted to not hop in, but with the mess i see flying around, yeah.. i'll have to copypasye in again:

1: while you can get away with very little, offcourse the more the better. especially when loading chunks or with a large amount of chunk updates the network takes a pretty good hit.

2: my rule with minecraft servers and CPUs is pretty simple: 1.5 core per instance, or 2 hyperthreads per instance. beyond that, get the fastest cores you can get. sorry boys, no AMD FX here.

minecraft server is about 95% single threaded, the rest of it is network. as for ram.. theres a bit of a haze here, but generally 4GB per instance is plenty. you do however need to pick another OS if yours will need 2GB ;) theres options out there with pretty much neglible ram overhead.

3: for as much as i want bungee to be awesome.. it very much is eh. bungee -offcourse- doesnt allow you to switch between minecraft versions because you'd need a different client either way, and while bungee *supports* forge, it does not support any mod that has custom network code (pretty much all of them.)

 

what i'd suggest doing is just opening up all 3 servers on different ports, and go about it that way.

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1 hour ago, manikyath said:

so.. i wanted to not hop in, but with the mess i see flying around, yeah.. i'll have to copypasye in again:

1: while you can get away with very little, offcourse the more the better. especially when loading chunks or with a large amount of chunk updates the network takes a pretty good hit.

2: my rule with minecraft servers and CPUs is pretty simple: 1.5 core per instance, or 2 hyperthreads per instance. beyond that, get the fastest cores you can get. sorry boys, no AMD FX here.

minecraft server is about 95% single threaded, the rest of it is network. as for ram.. theres a bit of a haze here, but generally 4GB per instance is plenty. you do however need to pick another OS if yours will need 2GB ;) theres options out there with pretty much neglible ram overhead.

3: for as much as i want bungee to be awesome.. it very much is eh. bungee -offcourse- doesnt allow you to switch between minecraft versions because you'd need a different client either way, and while bungee *supports* forge, it does not support any mod that has custom network code (pretty much all of them.)

 

what i'd suggest doing is just opening up all 3 servers on different ports, and go about it that way.

1. I'd for sure pre load chunks out to a certain distance in the average worlds like nether, overworld ect to maybe 5k out on the vanilla world and 10k out on the modded world. Our group events are always preloaded chunks aswell.

2. So the i7-860 will be my best bet? At the price I can get RAM, I am just throwing numbers out there. It won't hurt anything to just throw 8GBs at the modded, 6 at the vanilla and 2 at the OS.

3. So different ports ect, do you say for general easy and quick DDOS protection just getting a free domain is a decent start? I know if it becomes a problem I can buy like a small $3 SSD server through say OVH and route them through an IP that will then re-direct them to the server, never letting them even access my IP and OVH has DDOS protection ect but it truly shouldn't be a problem.

 

 

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I'm quite experienced in running Minecraft servers, and I develop my own plugins so I know what I'm doing. A server really doesn't need many resources, you wouldn't need 8GB unless you have like 50 players and 50 plugins running. As for the chunk preloading, I didn't know if you were going to do it manually, but there's a plugin called worldborder and it has a /fill command, it will preload the world to a specified radius from your location. In my experience it took about 20 minutes to load a 3000 block radius. If you want some personalized help you can PM me.

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Maybe I had something wrong, but while vanilla Minecraft was easy to run, running one of the Direwolf FTB servers would max one core of my E5-1620v2 and used about 15GB of RAM with 5 people on...

 

Both vanilla and modded are simply ran within Server2012 and use different ports.

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15 minutes ago, Scheer said:

Maybe I had something wrong, but while vanilla Minecraft was easy to run, running one of the Direwolf FTB servers would max one core of my E5-1620v2 and used about 15GB of RAM with 5 people on...

 

Both vanilla and modded are simply ran within Server2012 and use different ports.

From my understanding loading chunks and keeping chunks loaded is not good, which is what a fair bit of modded does. I know one mod requires people to travel 10-20,000 blocks.

 

 

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