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Hidden Information Found in Source Code Of NVIDIA's GTX 1080 Page

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http://deliddedtech.com/2016/05/07/hidden-information-found-in-source-code-of-nvidias-gtx-1080-page/

 

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A considerable amount of information seems to be hidden away in the html source code of NVIDIA’s GTX 1080 page. After doing some digging through the code, I found a few interesting pieces of information that were commented out

 

NVIDIA announced a lot today, but for those of you that are looking for a bit more information, you can find more through either digging through the source code via inspect element(f12 in chrome/firefox), or reading the article linked for some highlights.

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The benchmarks shown on the performance tab were conducted at 2560×1600 max settings(hidden in a commented out paragraph element)


The new NVIDIA SLI bridge will be available for preorder, but are limited to 1 per customer(entire commented out preorder section)


The SLI bridge will also be available at Amazon, Microcenter, and FRYS.


Unfortunately, the price is commented out and listed as “$XXX.XX”.


Maximum VGA resolution of 2048×1536(likely commented out because few people care about this except maybe CS:GO enthusiasts with CRTs)


Texture fill rate of 176 Gigatextels/sec


The “Up to 3x performance” originally had a disclaimer that it was “based on test results in graphics intensive VR gaming applications”. This disclaimer was commented out

 

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