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Oculus Rift Constellation Tracking Method

Hi there,

 

I'm currently researching into the constellation method for tracking moving objects, as far as I'm aware the Oculus Rift uses this method. Currently I am reading through some heavy literature reviews and literature reports being unable to fully understand how this method works. Is there anyone that could give an introductory explanation of the method and how it works in the hope that if I grasp the basics and principle behind the method the reports will start making more sense.

 

Thanks very much in advance!

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