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I'm helping an freind to start an Arma 3 server. The Arma 3 server will be occupied by 100 players, 400+ vehicle and 1000+ NPC(s). The Teamspeak 3 server will be occupied by 100+ users at all time. The website will have 1000+ visitors every day. I'm looking to spend around $2500 to $3000. If you could put togheter a server that can handle my needs, please share. 

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https://linustechtips.com/topic/574944-arma-3teamspeak-3website-server/
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Honestly it may be better to rent one, buying one will be cheaper in the long run most likely, but odds are the server isn't going to be popular for years on end.  May be cheaper to just rent one.

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Unless you're going to co-locate it somewhere, with lots of bandwidth, and keep the teamspeak/website part off that machine, then there's no point in doing that over renting an ARMA3 server from an actual hosting company.

 

I've never hosted an Arma server but IMHO keeping 100 clients fed will require a decent amount of power, and the bandwidth/data requirements will add up very quick. You're going to want some redundancy, and if you're asking for advice on what to put in a server build for this, then I'm 99% sure you're not going to be able to troubleshoot an issue quick enough to get the services back up and running in a timely manner.

 

If you insist on running the server yourself, consider using AWS. You can run a 1000 client per day webserver on their tiniest (read: free tier) server instances, and teamspeak doesn't take much horsepower, hell, run both of those on the one machine.

 

Build the game server on a separate instance, keep an up-to-date image (amazion machine image, AMI) of the instance so if it breaks, you just need to fire up a new one off that image, and BOOM, game server back up and running. 

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I don't know of a machine that can accomodate that level of players. Arma 3 multiplayer tops out around 60 players on top end Skylake CPUs overclocked so there isn't hardware you can buy that can meet that primary need (or the others like vehicle and AI counts). Your expectations about what an Arma 3 server can do are wholy unrealistic, think 60 players and 300 AI  with 10's of vehicles and you are more in the ballpark of a high end Skylake CPU.

 

A 1000 web requests a day is nothing, a team speak server for hundreds is all about bandwidth but the Arma requirements = impossible.

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http://pcpartpicker.com/p/ZVVYpg

This is roughly what you can get in that budget, but I'm pretty sure you'd need 2 of these one for the game and one for the teamspeak/site/etc. 

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Hmm, I had a quick look at amazon and for an instance with 8 vCPU's, 15gb ram (yes, 15), depending on whether you pay for time upfront or not, you'd be looking at around $150 - $300 a month, and that's just the game server.

CPU: i5-6600k GPU: Gigabyte G1 Gaming 980Ti Ram: 16GB DDR4 SSD: Samsung 950Pro 512gb m.2

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if he wants a 100player/400NPC/100+Vehicles ... he'll need to cough up the dough :-)

 

You could go dual Xeon with 32/64gig, put on an unraid and split the load, one cpu for webserver +1Gb for webserver, one cpu for TS and 512mb ram, and spend all the rest on the gameserver...

 

Now he need to rent space for colocation...But the budget won't be big enough to do this all

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