Posted December 15, 2015 Hello Forum, Before you start discouraging/warning me I'd like to tell you not to since this is a long-term project and I don't need to make it in one summer break. Ok, so as you read in the title, I want to make my own multiplayer FPS game. And since I'm just 13 and have not used UE4 before, here are my questions/ideas. 1) It's gonna be multiplayer so can I make it peer-to-peer? 2 hosts in a lobby of 16? 1 host for 8 players? 2) How can I incorporate an anti-cheat system since it's gonna be p2p? I can't trust everyone. 3) Where can I get high quality assets I'll need for this game without spending much? Animations, materials, objects, etc. 4) How can I make different materials such as glass wallbangable? 5) How can I make destructive environments like in Battlefield? 6) What system should I have? Minimap of HRV like in Blacklight;Retribution? I really like CoD:AW's UAV which sent a pulse which showed enemy players in red striped lines through walls and I might use that. 7) Can someone be my mentor or at least answer questions which I have within a day? 8) Which version of UE4 should I use? Most assets on the UE Marketplace are compatible with v4.8 but v4.9 is much better for making a game. 9) How can I incorporate Nvidia's GameWorks technology and DX12 support if possible. If not, it's ok. 10) How do I make the game online multiplayer? Will I need a server for the player and item database 'cause IDK if my parents will let me even pay a company for hosting. 11) How can I update the guns and other items in the shop without a patch? 12) After gameplay mechanics, I really need to understand the menu system and how online multiplayer works. 13) What about animations? Gun reload, sprint, crouch, etc.? As I said before please don't discourage me and I am ready to do whatever it takes to make this game as long as it's not at the cost of my studies. Thanks! CPU: i5 4690K @ Stock GPU: Asus GTX 970 STRIX @ Stock SSD: Samsung 850 EVO 120GB (OS and Drivers) Headset: Audio-Technica M20X Case: Corsair Obsidian 250D RAM: Kingston HyperX 16GB LP HDD: WD Caviar Black 2TB Mouse: Logitech m185 OS: Windows 8.1 OEM PSU: Corsair RM650 Motherboard: Gigabyte Z97N Mini ITX Keyboard: Corsair Gaming K65 RGB Link to comment Share on other sites More sharing options... Link to post Share on other sites More sharing options...
Posted December 15, 2015 As I said before please don't discourage me and I am ready to do whatever it takes to make this game as long as it's not at the cost of my studies. Thanks! You can take video game development courses if you are serious BUT - there is NO WAY you can make a game as complicated as you want without spending years, or without tons of staff - just not possible to alone without any experience The most you could hope for would be like a CS;GO style game - or just building your gaming in Unity and buying your asssets - but this has its own problems I would never want to discourage you- but you should start with a SIMPLE game - make like an Unreal Tournament arena shooter - static maps, basic gun models - let people frag each other You dont start your first game by making battlefield 4 on your own mate! Desktop - Corsair 300r i7 4770k H100i MSI 780ti 16GB Vengeance Pro 2400mhz Crucial MX100 512gb Samsung Evo 250gb 2 TB WD Green, AOC Q2770PQU 1440p 27" monitor Laptop Clevo W110er - 11.6" 768p, i5 3230m, 650m GT 2gb, OCZ vertex 4 256gb, 4gb ram, Server: Fractal Define Mini, MSI Z78-G43, Intel G3220, 8GB Corsair Vengeance, 4x 3tb WD Reds in Raid 10, Phone Oppo Reno 10x 256gb , Camera Sony A7iii Link to comment Share on other sites More sharing options... Link to post Share on other sites More sharing options...
Posted December 15, 2015 First starts off with basics side shooter? 2D shooter... for a truly your own creation FPS you would have spend hours creating a engine or used of bunch of free but some are limited (Unity is great start or the source 1/2). Making a game will take you a lifetime to make something you are proud of and this could effect your time for you studies down the track if you want do something other than game development unless this is your dream. Sure. These question can be easily answer after you find engine you will be working with. I would suggest have look at source 2 as it pretty new but you still have to spend money or time on texture and animations... Even the best game developers didn't start their career with something like battlefield or cod ... they started off small and work they way up. I really think you should learn the basic first. Magical Pineapples