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Are new games too easy?

Epiclol86

tldr: are today's games holding the player's hand too much?

 

So, i was playing the witcher 2 the other day, and i found myself stuck, not finding where the next quest was, so i went to search for clues in my quest description, i went talking to poeple etc. I was having a lot of fun gathering clues and such. Then yesterday i played skyrim, and just skipped the conversation and went where the marker was, i did the quest, and i was finished in less time than i did to find where my quest was in the witcher. I then thought: would today's games be more fun if they didnt hold your hand, and were more "hardcore" like the older games. Are the new gamers too lazy?

 

ps: i know the witcher 2 is not "that old" and "hardcore", but that's the most recent and widely known example of a game i know to have this kind of mechanic.

 

or maybe i'm too nostalgic of the games of old :P

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They are making games accessible for everyone now.

Skyrim is VERY accessible now, but others released around that time too.

"We're all in this together, might as well be friends" Tom, Toonami.

 

mini eLiXiVy: my open source 65% mechanical PCB, a build log, PCB anatomy and discussing open source licenses: https://linustechtips.com/topic/1366493-elixivy-a-65-mechanical-keyboard-build-log-pcb-anatomy-and-how-i-open-sourced-this-project/

 

mini_cardboard: a 4% keyboard build log and how keyboards workhttps://linustechtips.com/topic/1328547-mini_cardboard-a-4-keyboard-build-log-and-how-keyboards-work/

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I want a Shadow Of The Colossus remake for PC!  :(

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NOPE MGS 5, Mission 24, Metallic Erchaea Extreme - FUCK.  Dark Souls 1+2 and Bloodborne are very hard, Dying Light is hard (at night) Mass Effect hardest difficulty is TOUGH, 

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