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To deliver that, GameWorks VR combines features we announced back at GDC 2015 under the banner of VR Direct with new and enhanced capabilities.

GameWorks VR includes:

    NVIDIA Multi-Res Shading (MRS) — An innovative new rendering technique for VR. With NVIDIA MRS, each part of an image is rendered at a resolution that better matches the pixel density of the final displayed VR image. This technology uses the multi-projection architecture of the GeForce GTX 980 Ti GPU to render multiple viewports in a single pass. The result: substantial performance improvements for VR games.
    VR SLI — Provides increased performance for VR apps. Multiple GPUs can be assigned a specific eye to dramatically accelerate stereo rendering. With the GPU affinity application programming interface, VR SLI allows scaling for PCs with two or more GPUs.
    Context Priority — Enables control over GPU scheduling to support advanced VR features such as asynchronous time warp. This cuts latency and quickly adjusts images as gamers move their heads, without the need to re-render a new frame.
    Direct Mode — Delivers plug-and-play compatibility for VR headsets. With Direct Mode, the NVIDIA graphics driver recognizes the headset as a VR display rather than a standard desktop monitor, providing a more seamless user experience.
    Front Buffer Rendering — Lets the GPU to render directly to the front buffer to reduce latency.

An alpha version of the GameWorks VR SDK is already in the hands of – and receiving positive feedback from — VR industry leaders such as CCP Games, Epic Games, HTC, Oculus, and Valve.  If you’re a VR developer interested in receiving the SDK, check out our GameWorks VR developer page.

 

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What do you guys think? IMO gamework just sucks especially for AAA companies but I do like what they added for the VR stuff. But gamework just sucks in general lol Do dev need gameworks/TressFX for hair? No. Its just GPU companies paying them to use it lol

Ive done it in CryEngine and it wasnt that hard (I will admit Cryengine is OP).

Slick:

I don't care if you are right or wrong... someone will come around and correct you if you are wrong. What people need to realize is that we need to step up as a community and get above the pathetic fights and bickering. Share knowledge, be friendly, enjoy your stay.

He also forgot to mention if you dont know about the topic then dont make stuff up. Dont claim fake or assume things just by reading the title, Read the post. It doesnt matter if you made 3,000 as it could be mostly crap...

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Everything is gonna be called "something VR" now ?!

Another highly infectious "One" virus.

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What do you guys think? IMO gamework just sucks especially for AAA companies but I do like what they added for the VR stuff. But gamework just sucks in general lol Do dev need gameworks/TressFX for hair? No. Its just GPU companies paying them to use it lol

 

I think you should write tech news posts and not form baseless statements and make accusations.

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I think you should write tech news posts and not form baseless statements and make accusations.

 

Accusation? Just speaking my opionion. Not making accusation so get your facts right. Switch off your fan boy and face reality.

From what I wrote It seems like you didnt even use gameworks before, let alone know what an engine is. You can reply to me with your googled answer :)

Slick:

I don't care if you are right or wrong... someone will come around and correct you if you are wrong. What people need to realize is that we need to step up as a community and get above the pathetic fights and bickering. Share knowledge, be friendly, enjoy your stay.

He also forgot to mention if you dont know about the topic then dont make stuff up. Dont claim fake or assume things just by reading the title, Read the post. It doesnt matter if you made 3,000 as it could be mostly crap...

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Accusation? Just speaking my opionion. Not making accusation so get your facts right. Switcher off your fan boy and face reality.

 

There's nothing wrong with Gameworks, and you don't have any proof that AMD or Nvidia pays developers to get their effects/names into games.

 

I don't have to "switcher off my fan boy and face reality" because I already do face reality.

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i was about to rage but this is like Liquid VR and not something that will fragment the market

great work nvidia . i hope this gets to the devs fast

If your grave doesn't say "rest in peace" on it You are automatically drafted into the skeleton war.

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In before AMD rage/flamewar.

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