Multi-GPU Question
Not sure where to put this or how to explain this. When running SLI/Crossfire, the GPUs work together, but how? Do they split it and each run half a frame, or do each render every other fame? I know both techniques exist , that the first is the more efficient, and think that the latter is the most commonly used. I just want to know which of the two is the commonly used one.
(sometimes you can swap between methods in the control panel for the GPUs)
Alternate frame rendering is the most commonly used, that is why crossfire/SLI can suffer from microstuttering at low framerates
basically the game is loaded into the GPU VRAM which is mirrored across the 2 cards, and they take turns rendering alternate frames for a theoretical 2x performance boost
If they were rendering half a frame each, any latency would create horrible screen tearing
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