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never had it before, just looks like rubber banding, share it on the battlefield forums

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Loadout never saves for me.. every game, ALL stock.

Whether in battlelog or in game, ALWAYS stock.

Never happened to me...

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Never happened to me...

There was this 'fix' where you'd go to the ingame advanced settings, change a thing, and save... so it uploads all that /including loadouts to the cloud.

 

Now that fix doesnt even work for me.

Thanks Dice Update :/ (I know it's not happening to all, but still)

Sick of having to do it ALL everytime I play, it's enough of an issue/annoyance to stop playing.

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Loadout never saves for me.. every game, ALL stock.

Whether in battlelog or in game, ALWAYS stock.

It is empty for me too, but I go to play and everything is fine. But when I enter the game my loadout is empty.

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Never happened to me....................because I've N E V E R played it. :P

ON A 7 MONTH BREAK FROM THESE LTT FORUMS. WILL BE BACK ON NOVEMBER 5th.


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Never happened to me....................because I've N E V E R played it. :P

I do wonder why people like you.. with no interest in the game.. have to make a post like this...

 

Whoring the post count? :P

/Where's my theoretical Ban-Hammer

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Loadout never saves for me.. every game, ALL stock.

Whether in battlelog or in game, ALWAYS stock.

my camo always goes back to default but thats it

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This happened to me last week and still don't know what the actual f*ck this is.

Anyone had it before? lol...

Thank you for this video. The music in the vid made me so happy for and reason lol.

(^o^)

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-  FPS issues caused from last patch not fixed.

- Invisible barriers on stairs and doors, still there.

- Random Proning still there.

- Kits resetting, now a bigger problem then before it was fixed the first time.

- Hits not registering, still there.

- Hits registering then being dropped by server, still there.

- Textures turning near black on some maps.

- Random packet loss, still there.

- Some weapons having zoom on iron sights depending on loadout..

- Enemies appearing to face another direction while shooting you.....still there despite DICE claims to have fixed it.

 

 

I'm sure there will be a boat ton more of new and improved bugs we can enjoy.

 

Then there is the CTE which started out with the stated intention of dealing with the bugs and server/Netcode issues

but instead got completely and utterly derailed with DICE making stupid gameplay changes and adding a new damage model

that NOBODY asked for turning guns 750rpm and under in BB guns and a faster twitchy movement that LevelCa$h and his CS kiddies demanded and got because

they want CS with better graphics.

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So i've been playing final stand this weekend. I can play for about two hours and then "Battlefield 4 Has Stopped Working". Then I can play for 30 before "Battlefield 4 Has Stopped Working". Then I can play for 15 minutes before "Battlefield 4 Has Stopped Working".

So no, Battlefield 4 is not fixed.

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So i've been playing final stand this weekend. I can play for about two hours and then "Battlefield 4 Has Stopped Working". Then I can play for 30 before "Battlefield 4 Has Stopped Working". Then I can play for 15 minutes before "Battlefield 4 Has Stopped Working".

So no, Battlefield 4 is not fixed.

 

Even if they fixed the stability and memory leak issues the hardcoded "Netcode" issues are going to remain.

 

The Frostbite engine was built around consoles, their limitations and MS and Sony's requirements to keep bandwidth costs down at the expense of games.

It simply cannot be fixed because too much of it has been built around MS and Sony's stupid rules.

 

DICE is just making all these cosmetic and gameplay issues, piling on stupid amounts of Easter egg hunt crap to distract people from that fact the engine

is broken, cannot be fixed entirely without a complete rewrite from the ground up.  The engine simply cannot and will not handle games like BF4 in it's current state.

even BF3 is pushing the limits, it's broken but not nearly as bad as BF4,  BF3's "netcode" issues are tolerable.

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