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just wanted to pitch in and say that the xbone version isn't necessarily  1368x1080 locked, its dynamic horizontally with that as the minimum, it does go up to native in less demanding areas, it is locked in multi for the best experience.

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Well... the game doesn't really interest me, but it was cool to watch the video at 60 FPS ! :)

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I'd give it a 1/10 just because of the fact that they are still using the same f*cking textures from cod 4 in some parts with little to no improvements, even the engine is still the same.

Also animations are still shit.

Same game with little enhancements, that's all they could do in 3 years?

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I'd give it a 1/10 just because of the fact that they are still using the same f*cking textures from cod 4 in some parts with little to no improvements, even the engine is still the same.

Also animations are still shit.

Same game with little enhancements, that's all they could do in 3 years?

I really wouldn't call it the same game.....Unlike past Cods it doesn't really feel like a cod. 

 

The fact that you're no longer forced in pathing since you can pretty much go anywhere you want with double jump/dash and the hypermobility that those two yield result in it feeling quite different to previous cods. 

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But AW seems pretty good on consoles. On PC it is still shit, but on consoles it is good. The exo-skeleton gives the game a new dimension with the jumps.

How is it shit on PC? @Syntaxvgm seems to have cleared the mouse accel issue. I hope this game will at least be as fun as mw3 was on pc.

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