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Any ideas of what I should do?

jd_guy17

Recently I have lost all inspiration to any coding, mainly because I wasn't learning anything new and didn't want to start doing anything else with school and stuff.

 

Can any of you guys suggest some interesting projects I could do or any good languages to learn?

 

I already know Java, HTML, CSS and a bit of javascript. The thing I really want to learn what to do is game developing but I can't find any decent tutorials out there. I would also be willing to do a bit of work with other people on projects!

 

Thanks in advance!

My system: CPU: i5-4670k CPU-Cooler: be quiet Dark Rock Pro 3 Mobo: Gigabyte GA-Z87X-UD4H Ram: 8GB Kingston HyperX fury (red) SSD: Samasing 840 EVO 120GB HDD: Seagate Barracuda 2TB GPU: Gigabyte GeForce GTX 780 3GB Windforce Case: Fractal Define R4 windowed PSU: Corsair CX 600W Semi-Modular OS: Windows 7 Home Premium.

Laptop: Dell Laptop - Some crap i5 and 8GB of DDR3 ram. OS: Duel Boot - Windows 8 & Ubuntu! 

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take up dancing :)

Mmmmm to physical 

My system: CPU: i5-4670k CPU-Cooler: be quiet Dark Rock Pro 3 Mobo: Gigabyte GA-Z87X-UD4H Ram: 8GB Kingston HyperX fury (red) SSD: Samasing 840 EVO 120GB HDD: Seagate Barracuda 2TB GPU: Gigabyte GeForce GTX 780 3GB Windforce Case: Fractal Define R4 windowed PSU: Corsair CX 600W Semi-Modular OS: Windows 7 Home Premium.

Laptop: Dell Laptop - Some crap i5 and 8GB of DDR3 ram. OS: Duel Boot - Windows 8 & Ubuntu! 

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For the most part, learning game developing (programming specifically) consists of a usage of few languages. It mainly depends on the type of game you want to create.

However, a very good start for nearly any game is learning C++. That would be one of the 'better' languages to learn to get into game developing.

Once you learn the language, there actually are a bunch of great tutorials out there.. Even to learn C++.

 

Good luck in your endeavors!

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« Current PC ~ Phantom Beast »


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For the most part, learning game developing (programming specifically) consists of a usage of few languages. It mainly depends on the type of game you want to create.

However, a very good start for nearly any game is learning C++. That would be one of the 'better' languages to learn to get into game developing.

Once you learn the language, there actually are a bunch of great tutorials out there.. Even to learn C++.

 

Good luck in your endeavors!

Is this a good tutorial series 

My system: CPU: i5-4670k CPU-Cooler: be quiet Dark Rock Pro 3 Mobo: Gigabyte GA-Z87X-UD4H Ram: 8GB Kingston HyperX fury (red) SSD: Samasing 840 EVO 120GB HDD: Seagate Barracuda 2TB GPU: Gigabyte GeForce GTX 780 3GB Windforce Case: Fractal Define R4 windowed PSU: Corsair CX 600W Semi-Modular OS: Windows 7 Home Premium.

Laptop: Dell Laptop - Some crap i5 and 8GB of DDR3 ram. OS: Duel Boot - Windows 8 & Ubuntu! 

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Creating a game is usually fun. But what i like doing recently is creating Unity Assets. Its like creating a small part of a game, and then selling it. You can make some money on the side if you end up creating something nice.

Best regards Zahlio,
Unity asset developer - Game developer (http://playsurvive.com) - Computer Science student

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Is this a good tutorial series <video snipped>

 

This is actually one of the only ones I enjoyed & found helpful. If I can remember, when I get home I will link you to a few others. But really, just search YouTube - there are many good ones.

Let me know if you have any future questions.

 

Cheers and Good Luck!~

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« Current PC ~ Phantom Beast »


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Creating a game is usually fun. But what i like doing recently is creating Unity Assets. Its like creating a small part of a game, and then selling it. You can make some money on the side if you end up creating something nice.

Might  give it a try

My system: CPU: i5-4670k CPU-Cooler: be quiet Dark Rock Pro 3 Mobo: Gigabyte GA-Z87X-UD4H Ram: 8GB Kingston HyperX fury (red) SSD: Samasing 840 EVO 120GB HDD: Seagate Barracuda 2TB GPU: Gigabyte GeForce GTX 780 3GB Windforce Case: Fractal Define R4 windowed PSU: Corsair CX 600W Semi-Modular OS: Windows 7 Home Premium.

Laptop: Dell Laptop - Some crap i5 and 8GB of DDR3 ram. OS: Duel Boot - Windows 8 & Ubuntu! 

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What about programming do you find most fun? Finding and fixing bugs? Something graphical? Advanced math to make the CPU run hot but efficiently? Minimalist code design (tools instead of procedures)?

 

The answers vary greatly depending on what you find most fun. For me, personally, I enjoy server-side programming when it comes to video games. This is partly because I'm 100% ignorant of how to make a box show up on a screen (apart from using something in java.swing) and partly because...I am a black-and-white type of person. I function better when "It doesn't look right" isn't a valid argument. It either works or it doesn't.

 

Anywho, for my personality, I'd say make a very simple graphical game. Say...a cube that bounces off a paddle the player can control, and if they miss a bounce, it falls into a pit below. Then, port this game, originally written in pure C++, and using DirectX, to OpenGL.

 

Then port it to java, but figure out how to do the bindings so you can still call both DirectX and OpenGL in Java. Then code the game in Python, and again, port your function calls to DX and OGL. Then whatever other languages. "Why?" Because as soon as you understand how the compiler links functions together, what language you write code in matters to a dramatically smaller degree. Rollercoaster Tycoon was written mostly in assembly, with C++ wrappers for the needed directX function calls. That's why it runs just as flawlessly on Windows 8 as it does Windows 98.

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