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Games that benefit hugely from DirectX12 vs DirectX11?

SteveGrabowski0

I'm feeling kind of lazy about upgrading from Windows 8.1 to Windows 10 and am wondering if there are many games that really justify the upgrade to get DX12, especially since my cpu is a little low end for 2020. I'm rocking the following:

  •  Xeon E3-1231v3 4C/8T Haswell chip that runs at 3.6 GHz all cores turbo; basically i7-4770 minus 100 MHz
  • 16GB DDR3-2400 RAM
  • GTX 1660 Super

From Gamegpu.ru I see Shadow of the Tomb Raider responds pretty hugely to DX12 vs DX11. Eg see these benchmarks:

https://gamegpu.com/action-/-fps-/-tps/shadow-of-the-tomb-raider-test-gpu-cpu

 

I chose 4770k as the cpu since it's really close to the E3-1231v3 I run and chose GTX 1070 since it's pretty close to 1660 Super performance and also showed 1080 Ti since it was the most powerful gpu benchmarked in the review, and man the cpu bottleneck looks enormous in DX11 but not too bad in DX12:

 

sotr-dx11.png

 

sotr-dx12.png

 

Are there any other AAA games known to show huge performance increases in DX12 vs DX11, especially with lower end cpus? Battlefield V doesn't show a lot of difference in their testing:

 

https://gamegpu.com/action-/-fps-/-tps/battlefield-v-test-gpu-cpu-2018

 

Control seems to perform better in DX11 than DX12 in their testing, whether testing with an i3-8100 or an i7-7700k:

 

https://gamegpu.com/action-/-fps-/-tps/control-test-gpu-cpu-2019

 

Is there any good game other than Shadow of the Tomb Raider that really demands DX12? Obviously not counting Windows Store games like Gears 4 or Horizon which require DX12.

 

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idk. for me the games that improved in performance is metro exodus. but now im looking for vulcan games since they can literally run on a potato.

Im with the mentaility of "IF IM NOT SURE IF ITS ENOUGH COOLING, GO OVERKILL"

 

CURRENT PC SPECS    

CPU             Ryzen 5 3600 (Formerly Ryzen 3 1200)

GPU             : ASUS RX 580 Dual OC (Formerly ASUS GTX 1060 but it got corroded for some odd reasons)

GPU COOOER      : ID Cooling Frostflow 120 VGA (Stock cooler overheats even when undervolted :()

MOBO            : MSI B350m Bazooka

MEMORY          Team Group Elite TUF DDR4 3600 Mhz CL 16
STORAGE         : Seagate Baracudda 1TB and Kingston SSD
PSU             : Thermaltake Lite power 550W (Gonna change soon as i dont trust this)
CASE            : Rakk Anyag Frost
CPU COOLER      : ID-Cooling SE 207
CASE FANS       : Mix of ID cooling fans, Corsair fans and Rakk Ounos (planned change to ID Cooling)
DISPLAY         : SpectrePro XTNS24 144hz Curved VA panel
MOUSE           : Logitech G603 Lightspeed
KEYBOARD        : Rakk Lam Ang

HEADSET         : Plantronics RIG 500HD

Kingston Hyper X Stinger

 

and a whole lot of LED everywhere(behind the monitor, behind the desk, behind the shelf of the PC mount and inside the case)

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For what it's really worth, I can't name off anything that really has taken advantage of DX12 much at all that isn't a UWP game, much less to the extent of Shadow of the Tomb Raider. Proper adoption of it has been extremely superficial and lazy.

Check out my guide on how to scan cover art here!

Local asshole and 6th generation console enthusiast.

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Hitman games as well

 

but really with an Nvidia card, you wont get as much benefit as Radeon cards do.

CPU: i7-2600K 4751MHz 1.44V (software) --> 1.47V at the back of the socket Motherboard: Asrock Z77 Extreme4 (BCLK: 103.3MHz) CPU Cooler: Noctua NH-D15 RAM: Adata XPG 2x8GB DDR3 (XMP: 2133MHz 10-11-11-30 CR2, custom: 2203MHz 10-11-10-26 CR1 tRFC:230 tREFI:14000) GPU: Asus GTX 1070 Dual (Super Jetstream vbios, +70(2025-2088MHz)/+400(8.8Gbps)) SSD: Samsung 840 Pro 256GB (main boot drive), Transcend SSD370 128GB PSU: Seasonic X-660 80+ Gold Case: Antec P110 Silent, 5 intakes 1 exhaust Monitor: AOC G2460PF 1080p 144Hz (150Hz max w/ DP, 121Hz max w/ HDMI) TN panel Keyboard: Logitech G610 Orion (Cherry MX Blue) with SteelSeries Apex M260 keycaps Mouse: BenQ Zowie FK1

 

Model: HP Omen 17 17-an110ca CPU: i7-8750H (0.125V core & cache, 50mV SA undervolt) GPU: GTX 1060 6GB Mobile (+80/+450, 1650MHz~1750MHz 0.78V~0.85V) RAM: 8+8GB DDR4-2400 18-17-17-39 2T Storage: HP EX920 1TB PCIe x4 M.2 SSD + Crucial MX500 1TB 2.5" SATA SSD, 128GB Toshiba PCIe x2 M.2 SSD (KBG30ZMV128G) gone cooking externally, 1TB Seagate 7200RPM 2.5" HDD (ST1000LM049-2GH172) left outside Monitor: 1080p 126Hz IPS G-sync

 

Desktop benching:

Cinebench R15 Single thread:168 Multi-thread: 833 

SuperPi (v1.5 from Techpowerup, PI value output) 16K: 0.100s 1M: 8.255s 32M: 7m 45.93s

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I wonder about RDR2. It seemed to show pretty significant differences in Vulkan vs DX12 in 1% lows for Nvidia cards from reviews I have seen at launch, but I remember the Nvidia performance was pretty terrible at launch but was fixed with later driver updates. But can't seem to find anything on whether the Vulkan vs DX12 gap got closed any.

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4 minutes ago, SteveGrabowski0 said:

I wonder about RDR2. It seemed to show pretty significant differences in Vulkan vs DX12 in 1% lows for Nvidia cards from reviews I have seen at launch, but I remember the Nvidia performance was pretty terrible at launch but was fixed with later driver updates. But can't seem to find anything on whether the Vulkan vs DX12 gap got closed any.

It's punishing regardless of hardware and software, so tell your system to hold on to its pants, things will get rough

CPU: i7-2600K 4751MHz 1.44V (software) --> 1.47V at the back of the socket Motherboard: Asrock Z77 Extreme4 (BCLK: 103.3MHz) CPU Cooler: Noctua NH-D15 RAM: Adata XPG 2x8GB DDR3 (XMP: 2133MHz 10-11-11-30 CR2, custom: 2203MHz 10-11-10-26 CR1 tRFC:230 tREFI:14000) GPU: Asus GTX 1070 Dual (Super Jetstream vbios, +70(2025-2088MHz)/+400(8.8Gbps)) SSD: Samsung 840 Pro 256GB (main boot drive), Transcend SSD370 128GB PSU: Seasonic X-660 80+ Gold Case: Antec P110 Silent, 5 intakes 1 exhaust Monitor: AOC G2460PF 1080p 144Hz (150Hz max w/ DP, 121Hz max w/ HDMI) TN panel Keyboard: Logitech G610 Orion (Cherry MX Blue) with SteelSeries Apex M260 keycaps Mouse: BenQ Zowie FK1

 

Model: HP Omen 17 17-an110ca CPU: i7-8750H (0.125V core & cache, 50mV SA undervolt) GPU: GTX 1060 6GB Mobile (+80/+450, 1650MHz~1750MHz 0.78V~0.85V) RAM: 8+8GB DDR4-2400 18-17-17-39 2T Storage: HP EX920 1TB PCIe x4 M.2 SSD + Crucial MX500 1TB 2.5" SATA SSD, 128GB Toshiba PCIe x2 M.2 SSD (KBG30ZMV128G) gone cooking externally, 1TB Seagate 7200RPM 2.5" HDD (ST1000LM049-2GH172) left outside Monitor: 1080p 126Hz IPS G-sync

 

Desktop benching:

Cinebench R15 Single thread:168 Multi-thread: 833 

SuperPi (v1.5 from Techpowerup, PI value output) 16K: 0.100s 1M: 8.255s 32M: 7m 45.93s

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14 minutes ago, Jurrunio said:

It's punishing regardless of hardware and software, so tell your system to hold on to its pants, things will get rough

Yeah from benchmarks I have seen you're not locking to 60 fps no matter what at without an R5 3600 or better.

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