Jump to content

Hear me out. I use Solidworks, which is a singlethreaded(I believe) application. I have several cpu bottlenecks in games that don't take advantage of all the threads. Shouldn't disabling hyper-threading allow those applications to make more use of my cpu? I use my gpu for rendering so there really isn't much that fully utilizes my cpu.

 

If you're wondering, I have a 1700x.

Link to comment
https://linustechtips.com/topic/1155978-should-i-disable-hyper-threading/
Share on other sites

Link to post
Share on other sites

You do lose a little bit of single threaded performance, but it isn't much, and for games that properly utilize CPUs with 16 or so threads might see a loss of performance.

"It pays to keep an open mind, but not so open your brain falls out." - Carl Sagan.

"I can explain it to you, but I can't understand it for you" - Edward I. Koch

"I didn't die! I performed a tactical reset!" - Apollolol

Link to post
Share on other sites

I concur with the others, if you have any kind of benchmark you can measure the performance with it won't hurt anything to give it a test. If it does something for you, great. If not, no harm done.

Link to post
Share on other sites

3 minutes ago, Windows7ge said:

I concur with the others, if you have any kind of benchmark you can measure the performance with it won't hurt anything to give it a test. If it does something for you, great. If not, no harm done.

I'll be testing it tomorrow. I'll post what I find in case someone could find it useful.

Link to post
Share on other sites

19 hours ago, Connor Bittick said:

I'll be testing it tomorrow. I'll post what I find in case someone could find it useful.

Okay, so I've done some testing. A lot of 3dmark physics tests saw a 20-40% decrease in performance. Solidworks only slightly improved. GTA Story Mode improved from 87 fps(avg.) to 101. GTA Online saw no improvement. Subnautica effectively doubled in fps. The Witcher 3 didn't change, though I was only checking it to make sure I didn't create a bottleneck. CS:GO started stuttering, I had to disable multicore rendering to fix it. General applications like chrome and steam are much snappier now and my computer feels a bit more responsive. I have only seen performance drops in 3dmark, nothing else.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×