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Mantle currently causes washed out graphics compared to DX

thewhitestig

Coming from an Nvida user that wants mantle to be amazing as it can be... this is not a bug. They knew this was going on and it was probably something to help the game run smoother until they can fully iron out the bugs. It's an acceptable problem. They were already more than a month behind and judging from the comparison there is no way AMD missed this. They just need more time. 

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I am really loving BF4 now, it is as smooth as ever including BF3 for me(on both a 7950 and a gtx660ti) Even if they do not fix it, the frame pacing and overall a lot smoother experience is worth it imo.

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Not only that mantle gives me about 10 extra frames but i get really bad lag spikes every 10 secs and i asked people on the server and they all said they were getitng it to if they were using mantle

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Well no wonder it causes better frame rate

mantle is obviously just another little gimmick that amd payed for to advertise. It will increase your performance like 0% you honestly should stick with nvidia amd is a disaster

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mantle is obviously just another little gimmick that amd payed for to advertise. It will increase your performance like 0% you honestly should stick with nvidia amd is a disaster

*Definitely not a biased point of view

However I agree with you and it is kind of Nvidia's Physx which is a good idea but it really never takes off and is never widely adopted

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mantle is obviously just another little gimmick that amd payed for to advertise. It will increase your performance like 0% you honestly should stick with nvidia amd is a disaster

Stop being a fanboy. I got a 10-15 FPS increase but I get lag spikes but I think they can easily fix that... Atleast amd is trying to make it better

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mantle is obviously just another little gimmick that amd payed for to advertise. It will increase your performance like 0% you honestly should stick with nvidia amd is a disaster

I'm going to go ahead and point out that you sound like an illiterate 12-year-old based on your grammatical ability, let alone your blatant fanboyism. And before you start citing numbers (that aren't true) you should have some sources to back them up.

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do any of you guys get the lag issue where it almost seems like the game freezes?

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Really? No content in OP other than the link and it's from Wccftech from all places.

 

It's a problem on DICE's end, not AMD's. Move on people.

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Is this really worthy of such an extravaganza? I mean its a bug... Not like all other new software is perfect. If that's the biggest issue with Mantle than its worth it to me.

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Coming from an Nvida user that wants mantle to be amazing as it can be... this is not a bug. They knew this was going on and it was probably something to help the game run smoother until they can fully iron out the bugs. It's an acceptable problem. They were already more than a month behind and judging from the comparison there is no way AMD missed this. They just need more time. 

 

This is a bug on their side, not AMD according to DICE and has no effect on performance (don't think they would lie about this rather than just keep quiet, but well see by how fast they fix this)

mantle is obviously just another little gimmick that amd payed for to advertise. It will increase your performance like 0% you honestly should stick with nvidia amd is a disaster

says the person who obviously haven't used mantle in BF4 or seen benchmarks from the many reputable sources.

You are just a blind fanboy.

Sure it may not give 200% increase in performance, not only is the theory solid, but you can actually get around from 5% - 50% (or more) increases depending on the setup. Considering this is at no expense of the consumer(considering you would need a gpu either way), how the heck is this a gimmick. AMD would only be losing more and more money if Mantle didn't work.

 

 

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The problem is not AMD or Mantle.....The problem is fanboyism. Mantle looks awesome, especially if you don't have a top of the line CPU, but there constant fights between AMD and Nvidia fans make it impossible for anything to be a success.
Mantle was either going to be the twitching before the death of AMD or Mantle would kill make NVIDIA completely irrelevant.

 

I personally love any kind of improvement that we can get.

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I have installed the BF4 patch along with the updated driver from AMD and noticed quite a bit of stuttering in BF4 when switched to Mantle in graphics.  I have recently switched back to DirectX11 until another update is released.

Same. AMD said in the 14.1 patch notes that Mantle is not yet optimised for all 7000 series cards as well as everything apart from the R9 290/X, so yeah we just got to wait for the driver. 

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do any of you guys get the lag issue where it almost seems like the game freezes?

 

 

Stop being a fanboy. I got a 10-15 FPS increase but I get lag spikes but I think they can easily fix that... Atleast amd is trying to make it better

 

 

Not only that mantle gives me about 10 extra frames but i get really bad lag spikes every 10 secs and i asked people on the server and they all said they were getitng it to if they were using mantle

 

 

I have an HD 7850 and the second i installed my driver i got 5 FPS more but i got worse image quality and the game is literally unplayable because of the sudden drops to 3 FPS and the drop lasts about 5 seconds So imagine playin at 3 FPS for 5 seconds every 40 second of the game !

I rolled back to the old driver 14.1 is really not what i expected :/

The 14.1 Beta patch notes specifically said that there is yet to be optimisation and they're aware of the BF4 issues. That's why you guys, as well as myself are getting weird lag spikes and almost worse performance. 

 

Known Issues

 

  • Mantle performance for the AMD Radeon™ HD 7000/HD 8000 Series GPUs and AMD Radeon™ R9 280X and R9 270X GPUs will be optimized for BattleField 4™ in future AMD Catalyst™ releases. These products will see limited gains in BattleField 4™ and AMD is currently investigating optimizations for them.

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The 14.1 Beta patch notes specifically said that there is yet to be optimisation and they're aware of the BF4 issues. That's why you guys, as well as myself are getting weird lag spikes and almost worse performance. 

 

Known Issues

 

  • Mantle performance for the AMD Radeon™ HD 7000/HD 8000 Series GPUs and AMD Radeon™ R9 280X and R9 270X GPUs will be optimized for BattleField 4™ in future AMD Catalyst™ releases. These products will see limited gains in BattleField 4™ and AMD is currently investigating optimizations for them.

 

oh don't get me wrong I not getting worse performance, just random lag spikes. I know this is a beta and will eventually get hammered out . I hope mantle continue to improve and become something great and widely adopted.

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Well, I am not even going to touch the whole "fanboy" thing, I see way too much of that on the Battlelog (and just about every other game) forum. I have actually started telling people if they want more intelligent conversations or debates, or real technical help or advice, they need to come to forums like this one. You're still going to run into the occasional fanboy, but it's going to be far less than on most gaming forums, especailly Battlelog. lol

Anyway, on topic. I currently have an XFX DD 7970 BE OC (still have not decided what 290X I want, I was going to get the Sapphire Tri-X OC, but it's out of stock everywhere *sad*) and I got an average of about a 10 FPS gain over D3D, with no shutter. In my humble opinion, that's not bad for a beta driver, beta API, on a card that it's not even optimized for, in a buggy game. The only time I had any issues was when I decided to test it out in single player, there was little to no frame rate difference, but there was a lot of shuttering. Multiplayer on the other hand was nice and smooth.

I do know that Mantle uses a crap load of VRAM, on my 3GB 7970 it tops out just over 2600 to 2700 MB of the dedicated memory, and about 300-400 MB of dynamic memory. I swapped out the 7970 for a 7870 GHz 2GB card I have sitting around, and you do get a performance increase, but you also get a lot of shuttering, it easily maxes out the cards 2GB at 1080.

You used to be able to disable triple buffering via the console or user.cfg, but that seems to no longer work, at least for me. That may have helped some users. Some people reported changing the render ahead limit helped reduce shutting as well.

At any rate, I have got to the point where I just keep posting AMD's feedback survey and telling people to report their results to AMD no matter if they are good or bad. That way they can address the issues easier.

I know everyone is all about performance with Mantle right now, and that's great, but I am far more excited about what Mantle will be able to do for games down the road. The level and scale of gameplay it will be able to offer over current API offerings and still maintain playable performance. I am more impressed with the Star Swarm demo than anything right now.

 

Well that post ended up being a lot longer than I intended. =P

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Are you saying it causes that or maybe they purposely did it that because it might be easier to process. Also what if that was the intent or they dodnt have time to make it look better. Could be something to going with going from directx to mantle instead of cometely redoing. Who knows but I really realky doubt mantle causes that.

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DICE confirmed it was their issue they are working to fix. Gosh people are so eager to jump down AMD's throat (because they don't want AMD to succeed shh)

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(because they don't want AMD to succeed shh)

Gosh, and here was me thinking people were upset because it has issues.

Grammar and spelling is not indicative of intelligence/knowledge.  Not having the same opinion does not always mean lack of understanding.  

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Why everyone is so scared from the very first steps of mantle? Remember how many years DX is on and there is still bugs on it. presonaly i'm not surprised, more likely happy to see how much of work devs put in it and that it is actualy working right now. If they will continue in that speed soon we will see low end cards capable to run modern games perfectly on HD with playable FPs rate :) Well, that is more like a wish but hope they will make it. One bad thing that they are testing it on battlefield, becouse the game engine is far from polished, not mentioning the game mechanics. So if there is bugs occur it can be from both sides (game and driver). It wud be alot easyer to debug if it wud only driver related. oh well :) Not bad as a start :) As we all remember first steps off DX10... And one more thing that mantle gets alot less feedback to identify as much of the bugs as possible for now.

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Why can't AMD do something at least 'considerable' when they first launch a technology? Disappointing. 

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