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I NEED HELP WITH MICRO STUTTERS

Hey guys I recently built a new gaming PC using some old parts from my previous PC, everything was working pretty well until i decided to run some games.

I have run GTA V and Witcher 3 and both games have frequent micro stutters I've tried everything from changing the SSD and HDD and tweaking graphics settings

I have swapped out my current GPU as well, nothing works I need your help. The processor, motherboard and ram are new. Any help would be appreciated.

 

My specs:

i3 8100 3.60ghz

ASUS ROG STRIX b360-G 

GTX 1050ti 4GB

Corsair Vengeance LPX CMK16GX4M2A2400C16 16GB (2x8GB) DDR4 Black

Samsung SSD 250gb

Thermaltake litepower 750W

 

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What settings are you on. AFAIK GTA V and Witcher are both pretty demanding games

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hey thanks for the reply, My settings are on High for each game, but nividia optimisation recommends most settings on high to very high.

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Latest drivers (Iobit Driver Booster)? Windows 10?

 

You have a low-end CPU and a low-end GPU. Although you play older games, those are quite taxing. GTA would profit from a better CPU, Witcher III taxes the GPU.

Lower your settings and expectations.

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I lowered the settings on witcher 3 to low to medium setting and im still getting an occassional stutter but not as often. I thought that my cpu would be decent considering its 8th gen and has 4 cores, its meant to be solid for the money. I paid $205AUD for it. yes I have windows 10 and i have the latest drivers. Thank you.

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7 hours ago, LehamLegham said:

I lowered the settings on witcher 3 to low to medium setting and im still getting an occassional stutter but not as often. I thought that my cpu would be decent considering its 8th gen and has 4 cores, its meant to be solid for the money. I paid $205AUD for it. yes I have windows 10 and i have the latest drivers. Thank you.

Both your CPU and GPU are fine for both these games and the majority of games you can possibly play.

 

Have you tried turning anything to do with Hairworks OFF, setting Foliage Visibility Range and Grass Density to as low as they'll go, setting Shadows, Terrain and Ambient Occlusion to as low as they'll go and setting Number of Background Characters to as low as it will go? Does the stuttering still occur then?

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I dropped all the settings to low turned off blur,bloom etc. and I'm still getting a slight stutter but not as often. I also dont have many programs open either. I had better performance with my previous pc and that had a worse cpu i dont understand.

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3 hours ago, LehamLegham said:

I dropped all the settings to low turned off blur,bloom etc. and I'm still getting a slight stutter but not as often. I also dont have many programs open either. I had better performance with my previous pc and that had a worse cpu i dont understand.

Go into your NVidia control panel by right clicking on your desktop and in the Manage 3D settings, check both your Global and Witcher 3.exe(under Program Settings) settings. Under Maximum pre-rendered frames, under Global Settings, it should be "Use the 3D application setting". Under The Witcher 3.exe, what is the Maximum pre-rendered frames set to?

 

Also, what is Shader Cache set to in both Global and The Witcher 3.exe?

 

And Power management mode, what is it set to in Global and The Witcher 3.exe?

 

Oh and be sure to quote me by typing in the @ symbol then type in Dr. until you see my name and click on it. If you did it correctly, it will look like this... @LehamLegham. We do this here to get the notification that you have responded. You can also do this by highlighting any part of my comment and then clicking on Quote selection. And that too will let me know you have responded.

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hey @Dr. Historic Low, my global and witcher 3 shader cache are both set to on and my maximum pre rendered frames is set to 'use the 3d application setting', I have experimented with it before and I set it to 1 but it didnt change anything, i also changed my power management to high performance and have seen no difference, cheers.

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1 hour ago, LehamLegham said:

hey @Dr. Historic Low, my global and witcher 3 shader cache are both set to on and my maximum pre rendered frames is set to 'use the 3d application setting', I have experimented with it before and I set it to 1 but it didnt change anything, i also changed my power management to high performance and have seen no difference, cheers.

I see. Well, do these micro stutters take place in every game you play? Or just The Witcher 3 and GTA 5?

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@Dr. Historic Low I played monster hunter worlds and dark souls 3 and i dont think i can see any stuttering. Do you think resetting windows 10 would help?

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3 hours ago, LehamLegham said:

@Dr. Historic Low I played monster hunter worlds and dark souls 3 and i dont think i can see any stuttering. Do you think resetting windows 10 would help?

Unlikely if this is new build. You would most likely end with same result. If its Windows issue, then its update related and most likely will be fixed when next patch comes. If you just swapped drive with OS, then there's change. But not very big one as Win10 is very good with drivers, and I doubt this is driver issue.

 

Have you looked at your GPU, CPU, drive etc. usage graphs during gaming and when these stutters happen? If there's something in those graphs, then there might be another software doing something. Like search indexer, AV or something trying to update.

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Thanks for the help. The build isn't completely new I am using my old SSD and HDD as well as my gpu, everything else is new. I don't believe its a hard drive issue as I have tried out other SSD's and it didn't help, I also swapped out my current GPU and it did nothing. I have used msi afterburner to see if there was anything abnormal but there was no red lines or anything alarming. @LogicalDrm

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I just ran LatencyMon is there anything abnormal about my results? Cheers.

 

_________________________________________________________________________________________________________
CONCLUSION
_________________________________________________________________________________________________________
Your system appears to be suitable for handling real-time audio and other tasks without dropouts. 
LatencyMon has been analyzing your system for  0:32:32  (h:mm:ss) on all processors.


_________________________________________________________________________________________________________
SYSTEM INFORMATION
_________________________________________________________________________________________________________
Computer name:                                        LIAM-PC
OS version:                                           Windows 10 , 10.0, build: 17134 (x64)
Hardware:                                             ASUSTeK COMPUTER INC., ROG STRIX B360-G GAMING
CPU:                                                  GenuineIntel Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz
Logical processors:                                   4
Processor groups:                                     1
RAM:                                                  16300 MB total


_________________________________________________________________________________________________________
CPU SPEED
_________________________________________________________________________________________________________
Reported CPU speed:                                   360 MHz

Note: reported execution times may be calculated based on a fixed reported CPU speed. Disable variable speed settings like Intel Speed Step and AMD Cool N Quiet in the BIOS setup for more accurate results.

WARNING: the CPU speed that was measured is only a fraction of the CPU speed reported. Your CPUs may be throttled back due to variable speed settings and thermal issues. It is suggested that you run a utility which reports your actual CPU frequency and temperature. 

_________________________________________________________________________________________________________
MEASURED INTERRUPT TO USER PROCESS LATENCIES
_________________________________________________________________________________________________________
The interrupt to process latency reflects the measured interval that a usermode process needed to respond to a hardware request from the moment the interrupt service routine started execution. This includes the scheduling and execution of a DPC routine, the signaling of an event and the waking up of a usermode thread from an idle wait state in response to that event.

Highest measured interrupt to process latency (µs):   828.302458
Average measured interrupt to process latency (µs):   6.322018

Highest measured interrupt to DPC latency (µs):       805.262451
Average measured interrupt to DPC latency (µs):       1.732966


_________________________________________________________________________________________________________
 REPORTED ISRs
_________________________________________________________________________________________________________
Interrupt service routines are routines installed by the OS and device drivers that execute in response to a hardware interrupt signal.

Highest ISR routine execution time (µs):              244.427778
Driver with highest ISR routine execution time:       dxgkrnl.sys - DirectX Graphics Kernel, Microsoft Corporation

Highest reported total ISR routine time (%):          0.242049
Driver with highest ISR total time:                   dxgkrnl.sys - DirectX Graphics Kernel, Microsoft Corporation

Total time spent in ISRs (%)                          0.313332

ISR count (execution time <250 µs):                   2259901
ISR count (execution time 250-500 µs):                0
ISR count (execution time 500-999 µs):                0
ISR count (execution time 1000-1999 µs):              0
ISR count (execution time 2000-3999 µs):              0
ISR count (execution time >=4000 µs):                 0


_________________________________________________________________________________________________________
REPORTED DPCs
_________________________________________________________________________________________________________
DPC routines are part of the interrupt servicing dispatch mechanism and disable the possibility for a process to utilize the CPU while it is interrupted until the DPC has finished execution.

Highest DPC routine execution time (µs):              832.672222
Driver with highest DPC routine execution time:       ndis.sys - Network Driver Interface Specification (NDIS), Microsoft Corporation

Highest reported total DPC routine time (%):          0.246258
Driver with highest DPC total execution time:         Wdf01000.sys - Kernel Mode Driver Framework Runtime, Microsoft Corporation

Total time spent in DPCs (%)                          0.607408

DPC count (execution time <250 µs):                   7613107
DPC count (execution time 250-500 µs):                0
DPC count (execution time 500-999 µs):                108
DPC count (execution time 1000-1999 µs):              0
DPC count (execution time 2000-3999 µs):              0
DPC count (execution time >=4000 µs):                 0


_________________________________________________________________________________________________________
 REPORTED HARD PAGEFAULTS
_________________________________________________________________________________________________________
Hard pagefaults are events that get triggered by making use of virtual memory that is not resident in RAM but backed by a memory mapped file on disk. The process of resolving the hard pagefault requires reading in the memory from disk while the process is interrupted and blocked from execution.

NOTE: some processes were hit by hard pagefaults. If these were programs producing audio, they are likely to interrupt the audio stream resulting in dropouts, clicks and pops. Check the Processes tab to see which programs were hit.

Process with highest pagefault count:                 msmpeng.exe

Total number of hard pagefaults                       3778
Hard pagefault count of hardest hit process:          1533
Number of processes hit:                              88


_________________________________________________________________________________________________________
 PER CPU DATA
_________________________________________________________________________________________________________
CPU 0 Interrupt cycle time (s):                       115.047077
CPU 0 ISR highest execution time (µs):                244.427778
CPU 0 ISR total execution time (s):                   20.984535
CPU 0 ISR count:                                      1805046
CPU 0 DPC highest execution time (µs):                832.672222
CPU 0 DPC total execution time (s):                   37.940853
CPU 0 DPC count:                                      7059921
_________________________________________________________________________________________________________
CPU 1 Interrupt cycle time (s):                       53.548688
CPU 1 ISR highest execution time (µs):                219.845556
CPU 1 ISR total execution time (s):                   3.427368
CPU 1 ISR count:                                      402484
CPU 1 DPC highest execution time (µs):                388.180556
CPU 1 DPC total execution time (s):                   8.895157
CPU 1 DPC count:                                      478823
_________________________________________________________________________________________________________
CPU 2 Interrupt cycle time (s):                       31.704886
CPU 2 ISR highest execution time (µs):                67.296667
CPU 2 ISR total execution time (s):                   0.041977
CPU 2 ISR count:                                      41078
CPU 2 DPC highest execution time (µs):                322.741111
CPU 2 DPC total execution time (s):                   0.285174
CPU 2 DPC count:                                      38733
_________________________________________________________________________________________________________
CPU 3 Interrupt cycle time (s):                       30.158137
CPU 3 ISR highest execution time (µs):                29.862222
CPU 3 ISR total execution time (s):                   0.011321
CPU 3 ISR count:                                      11293
CPU 3 DPC highest execution time (µs):                265.039444
CPU 3 DPC total execution time (s):                   0.305653
CPU 3 DPC count:                                      35738
_________________________________________________________________________________________________________
 

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On 5/28/2019 at 8:42 AM, LehamLegham said:

hey thanks for the reply, My settings are on High for each game, but nividia optimisation recommends most settings on high to very high.

I checked and at Ultra Witcher 3 i have 5.3 gb vram usage.

At Very High i have 4.7 gb vram.

You have 4gb vram you must at least share 1 gb of your ram for your video card to keep up.

 

I am running it at 1080p and i don't have GTA V so i cannot test it.

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8 hours ago, LehamLegham said:

I played monster hunter worlds and dark souls 3 and i dont think i can see any stuttering. Do you think resetting windows 10 would help? how do I share the ram? I'm fairly new with this stuff.

What he means by sharing vram is to free up vram. And to do so, you just lower some graphic settings in the game. You said you already tried this... "I dropped all the settings to low turned off blur,bloom etc. and I'm still getting a slight stutter but not as often."

 

No reason to reset Windows 10. However, you can update Windows 10 and see if that does anything. Even if you recently updated Windows 10, there could be a new update that has rolled in. Try this... Go into Windows settings and click on Update & Security and under the Windows Update tab, click on Check for updates. After clicking on Check for updates, you'll know you're completely up to date if it doesn't start updating Windows again. If it does start additional updates, let it do so and be sure to restart your PC.

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I just tried updating and there was 2 things that updated, i restarted but there was no changes i still have the stutter. @Dr. Historic Low

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10 minutes ago, LehamLegham said:

I just tried updating and there was 2 things that updated, i restarted but there was no changes i still have the stutter.

What is the brand and model of your monitor?

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@Dr. Historic Low my monitor is a LG flatron W2053TQ-PF, its outdated but ive tried switching monitors and it didnt help. I just ran SiSoftware and found a number of warnings, I dont know if it means anything. 

image.png.58d4cd967cdeed8484895d732c63e7bc.pngimage.png.c818d16e759ddb5b009c85a58a3b238d.png

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2 hours ago, LehamLegham said:

my monitor is a LG flatron W2053TQ-PF, its outdated but ive tried switching monitors and it didnt help. I just ran SiSoftware and found a number of warnings, I dont know if it means anything. I also had some warnings in GPU as well.

If other games run fine, I wouldn't think those warnings matter much. Record a 30-45 second clip of the stutters you are getting and be sure to show your system specs using MSI Afterburner. Show CPU/GPU/RAM/VRAM usage, temps, etc, etc. Show CPU clock speed as well. Then just post the clip here.

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17 hours ago, LehamLegham said:

Hey @Franck, how do I share the ram? I'm fairly new with this stuff.

That's only if you are using integrated GPU for gaming. Then iGPU will use RAM as VRAM. With dedicated GPU there's already VRAM on the card itself.

 

For futures reference. Shared RAM is set in BIOS. On modern, 4gb minimum RAM systems its 1gb by default. You can see how much of RAM is system reserved from task manager.

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