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Full Game Dev Woirkstation

sdeincognito

Hello!

 

I have been trying to look into this, but there is very little information on the matter. With around 2000$ budget, what things should I focus on resources when buying components for a gamedev workstation. Some 3D modeling, texture design, graphic design, programming, IA running, and program building would be run on this machine.

 

Cheers for the responses

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A game dev workstation build is going to be pretty similar to a gaming build. Maybe boost the RAM from the gaming standard of 16 GB, NVMe drive if you intend to have large amounts of texture data. I would also consider your engine of choice, e.g. Unity can't do multi-threaded compiling, while Unreal Engine can, so Unity would benefit from Intel's higher single threaded performance, where Unreal could see improvements from Ryzen's higher core count.

 

FWIW, my recommendation would be

Ryzen 2nd gen CPU of some type

32 GB of RAM

NVMe drive (boot and scratch disk ~500 GB for programs + game data)

nicest GPU you can get with the money left over

rest of the components don't matter much

¯\_(ツ)_/¯

 

 

Desktop:

Intel Core i7-11700K | Noctua NH-D15S chromax.black | ASUS ROG Strix Z590-E Gaming WiFi  | 32 GB G.SKILL TridentZ 3200 MHz | ASUS TUF Gaming RTX 3080 | 1TB Samsung 980 Pro M.2 PCIe 4.0 SSD | 2TB WD Blue M.2 SATA SSD | Seasonic Focus GX-850 Fractal Design Meshify C Windows 10 Pro

 

Laptop:

HP Omen 15 | AMD Ryzen 7 5800H | 16 GB 3200 MHz | Nvidia RTX 3060 | 1 TB WD Black PCIe 3.0 SSD | 512 GB Micron PCIe 3.0 SSD | Windows 11

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