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32gb ram good for Video game development

Is 32gb of ram good for game development cause currently I have 8 and the lag in UE4 is unreal (Pun Intended)

So is 16 good or is 32 better

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32 gb is most likely more than enough, I'm sure 16gb would be fine in most situations too.

Specs: CPU - Intel i7 8700K @ 5GHz | GPU - Gigabyte GTX 970 G1 Gaming | Motherboard - ASUS Strix Z370-G WIFI AC | RAM - XPG Gammix DDR4-3000MHz 32GB (2x16GB) | Main Drive - Samsung 850 Evo 500GB M.2 | Other Drives - 7TB/3 Drives | CPU Cooler - Corsair H100i Pro | Case - Fractal Design Define C Mini TG | Power Supply - EVGA G3 850W

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I agree 16GB is probably fine but depends the amount of stress you put on your build.

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Unless you are also creating all of the 3d models 16gb will be more than enough...

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I loosely remember reading about 3d modelling... 16GB is enough for 2-3 billion polygons, more than that might get slow... please correct me as I am probably not correct (or 100% correct).

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OK thanks guys I will get 16gb ram as 8 is the bottleneck currently this is why I love LTT

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Put the additional money into SSD or better GPU before worrying about +16GB RAM.

That said my opinion (I'm a CAD guy) is that the more the merrier haha

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Put the additional money into SSD or better GPU before worrying about +16GB RAM.

That said my opinion (I'm a CAD guy) is that the more the merrier haha

The rig I am planing on getting has a 500gb ssd from Samsung 850evo and a wd blue 1t
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