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Last Gen sound effect qualities

The Great Kamek

Is it just me, or does last gen consoles have grittier and distinguish sound qualities than newer consoles? For ex: Vehicles' engine in Forza, need for speed, etc.

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could potentially be the sound compression and formats they used to keep the size as efficient as possible, as well as just generally older sound engines

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Ye I know

  • CPU
    AMD Ryzen 5 1600
  • Motherboard
    MSI B350 PC Mate
  • RAM
    Team T-Force Vulcan 16GB (2x8)
  • GPU
    ASUS Geforce GTX 1060 6GB
  • Case
    Phanteks Eclipse P400
  • Storage
    WD 1TB 7200RPM, WD Blue 500GB SSD
  • PSU
    CORSAIR CX Series CX650 650W
  • Display(s)
    Dell SE2717HR 27" 75HZ
  • Cooling
    AMD Wrath Spire
  • Keyboard
    Rosewill Neon k85
  • Mouse
    Rosewill Neon m59
  • Operating System
    Windows 10 64-bit Pro
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It's very plausible, not just in dated sound engines but with the sound sample's sampling rate, the compression used, all that jazz. Keeping RAM usage down was an absolute MUST when you only had about 480MB of RAM to play around with on the Xbox 360 and around 224MB of non-VRAM to play around with on the PS3.

It basically works the same way if you work your way downwards and the inverse is true as you go newer and newer.

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Local asshole and 6th generation console enthusiast.

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