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Portal 2 on VR

Anyone else think that portal 2 or portal would look so cool yet make you so dizzy on VR? (first topic I hop i got it in the right place)

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FoV in the game can be a bit, nauseous without some modifying. And since I tried it, tilt wasn't working which made me even more motion sick, and all the drops make the game very, very unpleasant for VR from my experiences.

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I probably wouldn't ever play something like Portal / Portal 2 on VR. Something like Team Fortress 2, Half-Life 2, sure. There's just too much going on in a Portal game for me. Like if you do puzzles that involve very fast, repetitive movement. Especially the puzzles involving paint in Portal 2. Yikes.

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i dont get how VR can make you motion sick

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i dont get how VR can make you motion sick

I guess its something you got to try (im in the same boat as you i dont get it either, then again ive never tried it=])

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i dont get how VR can make you motion sick

Motion sickness is caused when your body feels that it is not in motion, but your eyes / ears feel that you are. (It can be a dual-sensory thing.) You feel out-of-place, and your body doesn't know how to react. The same happens to people when they ride in cars.

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Motion sickness is caused when your body feels that it is not in motion, but your eyes / ears feel that you are. (It can be a dual-sensory thing.) You feel out-of-place, and your body doesn't know how to react. The same happens to people when they ride in cars.

Makes more sense

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Main Rig: i7-4790K | Corsair H100i | Asus Z97 | 16GB Ripjaws | 4TB WD Black/512GB SSD | x2 R9 290x | NZXT H440 | HX1000i | 6 Noctuas   [spoiler=SILENT BUILD] Silent build: i5-4460, Be Quiet! Pure Rock, Asrock H97, 8GB HyperX, Samsung 850 Evo 500gb, MSI GTX 970, Be Quiet! Silent Base 800, EVGA Supernova GS 650w 

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