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Sierra's rebirth was made possible by the success of digital platforms

Dietrichw

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Bob Loya, director of external development at Sierra, attributes the label's rebirth to the success of digital platforms and the growing popularity of downloadable games.

"With the expansion of digital platforms and the popularity and year over year growth in digital sales, we were able to put together a compelling business argument that we can do digital products, be financially successful and at the same time work with some really talented up and coming indie developers to work on some of our IP and to build some new IP."

 

As for those indie developers working with Sierra, so far the company has announced Geometry Wars 3 from Lucid Games — a studio made up of Geometry Wars veterans from original series developer Bizarre Creations — and a new King's Quest from The Odd Gentlemen, developers of Xbox Live Arcade puzzle platformer The Misadventures of P.B. Winterbottom. Loya noted that Sierra began its talks with indie developers three years ago, hoping to drum up interest in bringing them under the Sierra label.
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I hope they will make Swat 5.

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Ah the company that published Half-Life, good to see them back.

Sierra came back to publish Half-Life 3 confirmed.

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I hope they will make Swat 5.

 

But based on SWAT 3. SWAT 4 was not as good as SWAT 3.

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Sierra came back to publish Half-Life 3 confirmed.

It's scary that this actually makes sense

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Any trailer of the new (or reboot?) of King's Quest? If they also remade the other quest games (the rest of king's, space, and police) . . . .

I hope they remake or reboot all of them, Hero's Quest especially.

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