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Holy Vram Bioshock.

footlong96

Anyone else have Bioshock use up 3.6GB of vram?

My settings are all maxed out including depth of field and running 2560 x 1440 on a gtx 670. Game plays smoothly, but I do get those occasional dips to 40ish when i get a lot of textures, usually not during fighting scenes. For example the parade passing by at the beggining of the game before you get to the "raffle".

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That's normal at that resolution. General rule of thumb is a 1920x1080 resolution will use just under 2gb vram tops in modern games, and 2560x1440 is almost twice that resolution.

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