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Got myself a new laptop (Dell Inspiron 7567) Specs:
I7-7700HQ
GTX 1050 Ti
16 GB RAM
I launched CSGO, checked my fps and found it was 150-200 fps with almost everything on highest at 1080p (which is what you'd expect from the hardware)
BUT
When I lowered the Graphics settings, turned off antialiasing, and I also changed the resolution (which generally should cause a huge increase in framerate) to 4:3 1024x(768..or something) 
--> MY FPS HAS STAYED THE SAME !!!
Whereas in theory it should've increased at least 50 fps..... HALP? ANY opinions? Advice?
 

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6 minutes ago, LeinadTM said:

Scaling the resolution doesn't really make any impact on CS:GO. The game could run at 60 FPS on a slightly soggy potato.

It does, lowering your resolution immensely increases fps by at least 50 fps (3kliksphilip's video shows what I mean, in which he lowest the resolution and graphics and gets from 200 fps on 1080p to 400-500 fps on 720p

In my case no increase whatsoever happened (I lowered not only the resolution but the graphics as well so is there some kind of cap in the software (GPU's or CS) thats limited the fps from increasing?

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8 minutes ago, Zaki_Owais said:

You might wanna run some benchmarks.CSGO is not hard to run

I do realise thats and thats why I find it weird that the fps didnt increase after lowering the graphics settings, the initial 150-200 fps at 1080p is what ud expect from the system so the hardware isnt faulty or overheating, there has to be some kind of fps cap

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26 minutes ago, Introvertuoso said:

Snip

never played CS:GO so i don't know if it has it, but make sure you check for a frame cap setting in the game.... it may be artificially limiting itself to 200fps due to an in-game option.

beyond that, you may just be CPU bottlenecking. changing graphical settings largely relieves the strain on the GPU rather than the CPU, and the CPU may just be taxed out regardless of how graphically intensive it is or isn't.

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1 minute ago, Zyndo said:

never played CS:GO so i don't know if it has it, but make sure you check for a frame cap setting in the game.... it may be artificially limiting itself to 200fps due to an in-game option.

beyond that, you may just be CPU bottlenecking. changing graphical settings largely relieves the strain on the GPU rather than the CPU, and the CPU may just be taxed out regardless of how graphically intensive it is or isn't.

Well an i7-7700HQ is the highest someone could get on a laptop as far as I know (disregarding the mobile workstations)

In the game there is a command (fps_max x) and I set it to 500 (originally it was 300) so its not that, laptops not overheating or anything so CPU is fine (no throttling)

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4 minutes ago, Alesek said:

check that you dont have a cap on your fps. the command is fps_max xxx

Yea told the other guy the same thing, I set it to 500 (it originally is 300) and then tried it at 999 (ideally u wanna put it to 0 (0=unlimited))

No change...!!!

Edited by Introvertuoso
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1 minute ago, Introvertuoso said:

Well an i7-7700HQ is the highest someone could get on a laptop as far as I know (disregarding the mobile workstations)

In the game there is a command (fps_max x) and I set it to 500 (originally it was 300) so its not that, laptops not overheating or anything so CPU is fine (no throttling)

yes.... but none of what you said means its not CPU bottlenecking. just because its the "best" doesn't mean it has unlimited power.

 

You could also be running on power saving rather than performance settings based on your laptops settings (even when plugged in). Your laptop may be preventing your CPU from reaching its turbo frequency, thus severely hampering its potential single core performance, which CS:GO would probably like.

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1 minute ago, Zyndo said:

yes.... but none of what you said means its not CPU bottlenecking. just because its the "best" doesn't mean it has unlimited power.

 

You could also be running on power saving rather than performance settings based on your laptops settings (even when plugged in). Your laptop may be preventing your CPU from reaching its turbo frequency, thus severely hampering its potential single core performance, which CS:GO would probably like.

You're right, but people have run CS  on higher fps, with inferior CPUs

Power, on the other hand is something I forgot to check and in fact may be the biggest suspect (as u said), also CS is very CPU dependant (apparently: learned so while going through a few forum pages)

All in all, I'll check out the power settings and make sure I try it with high performance mode set....

Thanks for the response

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4 minutes ago, lieder1987 said:

Dont take this the wrong way, but what does it matter if you cant get above 150-200? Are you using this machine to play competitively?

No worries, 150-200 fps is all u need to play smoothly, thats true. It's just that I wanted to find out how much fps I could squeeze out of the hardware when everything is set to low, and  what I found (as mentioned, fps remaining the same) was pretty weird, so thought I'd find out why...

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20 minutes ago, Introvertuoso said:

No worries, 150-200 fps is all u need to play smoothly, thats true. It's just that I wanted to find out how much fps I could squeeze out of the hardware when everything is set to low, and  what I found (as mentioned, fps remaining the same) was pretty weird, so thought I'd find out why...

i can get about 350 fps on my pc no matter what I try. I think after that the pc just cant be bothered to do any more. good luck

5900X

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32GB DDR4 Corsair Vengeance

RTX 3080

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2 hours ago, Introvertuoso said:

Well an i7-7700HQ is the highest someone could get on a laptop as far as I know (disregarding the mobile workstations)

In the game there is a command (fps_max x) and I set it to 500 (originally it was 300) so its not that, laptops not overheating or anything so CPU is fine (no throttling)

well the 7820hk exists and is a more powerful mobile chip :P

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3 hours ago, Introvertuoso said:

You're right, but people have run CS  on higher fps, with inferior CPUs

Depends on what those CPUs were inferior at, specifically. I don't think CS:GO is particularly concerned with core counts or Hyperthreading, so I don't know if it's really taking advantage of any of the "superior" functionality of your i7. It may be (and I am definitely just speculating) that a high-clocked desktop Pentium or i3 is able to reach higher max framerates in CS:GO than a mobile i7.

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1 hour ago, typographie said:

Depends on what those CPUs were inferior at, specifically. I don't think CS:GO is particularly concerned with core counts or Hyperthreading, so I don't know if it's really taking advantage of any of the "superior" functionality of your i7. It may be (and I am definitely just speculating) that a high-clocked desktop Pentium or i3 is able to reach higher max framerates in CS:GO than a mobile i7.

So you're saying that I make use of it being HQ, and I over-clock it? Or enable turbo mode in BIOS? (I dont know much in this area (OCing) so I mightve said a few wrong statements, anyways plus I make sure power settings are put to high performance as well...

Also I should mention that on one forum I read (probably steam's community) that there are pre game parameters u could apply for it to launch at specific settings u cant find in game one of these commands was (-threads 4) (-high) i think I could give those a shot 

Thank you for your response dude :D

Edited by Introvertuoso
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Is VSync enabled?

 -+-+- This is a reminder to clean the dust filters of your PC! -+-+-

 

Main PC:

Ryzen 5 1600 3.8GHz - RX 570 4GB - 2x8GB DDR4 - ASUS Prime X370-Pro - Shadow Rock 2 - Define S - Seasonic Prime Gold 650W

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12 minutes ago, Introvertuoso said:

So you're saying that I make use of it being HQ, and I over-clock it? Or enable turbo mode in BIOS?

Pardon my laptop stupidity, but is there any reason why turbo boost would be disabled to begin with?

 

Even if boosting is enabled, it's still going to be limited to whatever thermal and power headroom are available. And both of those tend to be limited in a laptop, so it may not boost much. For the same reasons, overclocking (if it's even possible) may not get you very far either.

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You may be hitting a single core performance bottleneck. Source is an old engine and probably relies heavily on single core performance. Considering how easy-peasy it is to run Source, you may be hitting the FPS cap of the CPU no matter what you do. See:

 

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