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Hello everyone, I have a problem with DOOM. Everytime I start with the Vulkan API it crash. It was perfectly fine since yesterday.

Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2017-01-03T18:17:10.273+01:00 LOG: Process started
Winsock Initialized
------ Initializing File System ------
Current search path:
    - C:/Users/strez/Saved Games/id Software/DOOM/base/
    - D:/SteamLibrary/steamapps/common/DOOM/base/
------ File System initialized.
------ Command Line ------
 D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +com_SkipIntroVideo 1
2017-01-03T18:17:10.281+01:00 LOG: Command Line: D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +com_SkipIntroVideo 1
------ CPU Information ------
    1 CPU package, 4 physical cores, 4 logical cores
    3400 MHz    Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
    32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
    8144 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
initializing resource container gameresources_002.patch
initializing resource container gameresources_003.patch
initializing resource container gameresources_004.patch
initializing resource container gameresources_005.patch
idLib::SetProduction( PROD_PRODUCTION )
Restarting executable in to different graphics API....
No address, error: 487
No address, error: 487
DOOMx64.exe @ 0x892fad1d(  ) +  bytes () : GetGameSystemInterface(  )
DOOMx64.exe @ 0x89262fc1(  ) +  bytes () : GetGameSystemInterface(  )
DOOMx64.exe @ 0x892537dd(  ) +  bytes () : GetGameSystemInterface(  )
DOOMx64.exe @ 0x87d1300c(  ) +  bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0x890567a7(  ) +  bytes () : GetGameSystemInterface(  )
DOOMx64.exe @ 0x8904aa5a(  ) +  bytes () : GetGameSystemInterface(  )
DOOMx64.exe @ 0x87d0f1a9(  ) +  bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0x892b0b9b(  ) +  bytes () : GetGameSystemInterface(  )
KERNEL32.DLL @ 0x9d318364(  ) +  bytes () : BaseThreadInitThunk(  )
ntdll.dll @ 0x9f5f70d1(  ) +  bytes () : RtlUserThreadStart(  )
ERROR: Could not start process: '"D:\SteamLibrary\steamapps\common\DOOM\DOOMx64vk.exe" D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +com_SkipIntroVideo 1 +r_renderAPI -2 ' 
2017-01-03T18:17:17.950+01:00 LOG: Error
Dumped console text to C:\Users\strez\Saved Games\id Software\DOOM\base\ErrorLog_01-03-2017__06-17-17pm.txt.

idRenderSystem::Shutdown()
Shutting down OpenGL subsystem

***************************
ERROR: Could not start process: '"D:\SteamLibrary\steamapps\common\DOOM\DOOMx64vk.exe" D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +com_SkipIntroVideo 1 +r_renderAPI -2 ' 

***************************

Anyone know why?

What I tried for fix.

Reinstall DOOM, reinstall AMD driver (I have the lastest), Enable and Disable AMD profile, Enable and Disable AMD Crossfire, Run on compatibility mode, run as Admin, removed 1 of my gpu, swapped gpu, reset bios.

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https://linustechtips.com/topic/716853-doom-wont-start-on-vulkan-api/
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41 minutes ago, Kloaked said:

Specs?

i5 3570k @ 4.6Ghz

ASUS Maximus V Gene

G.Skill 8GB

2x ASUS 280X

AX 760

H100i

 

29 minutes ago, Aytex said:

Its 100% your drivers

Did you try rolling back

Did you use DDU?

I've reinstalled 3 times the driver, each time re-downloading them from AMD site. And yes, I've used DDU

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