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44 minutes ago, bob345 said:

Not when you start looking into customs or even just high end production knives.

You can say that about anything. 

 

 look at krambits on cs or that krambit hiko owned  that sold for like 80k or 100k.

Everyone should own a vive.

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1 hour ago, MANIDY inc said:

-snip-

I have a $20 CS GI Tanto. It's a great tool, made from a great steel with a very well thought out design. It does its job and it does it well.

I also have a $180 Mcusta Katana. It's a wonderfully crafted knife with considerably more thought and detail put into it made from much better materials. It's a completely different beast.

I've also handled much, much more expensive custom knives. You can feel the work put into them just by holding them. They took hours and hours to make by hand, and they show an incredible amount of detail and craftsmanship.

 

They are all worth their price for different reasons. The GI Tanto is a well-made and functional tool, while a high-end custom knife is both an exceptionally well made tool and a painstaking work of art.

 

Knives in CS:GO are materially worthless because they are simply data that can be copied indefinitely at will, but unlike actual games they inherit no meaningful value from the work put into them (it's a model that could be banged out in a matter of minutes without any thought and some code that took even less work).

Where they get their value from is simply the fact that people will pay for them, which I don't think means anything at all.

"Do as I say, not as I do."

-Because you actually care if it makes sense.

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5 minutes ago, Dash Lambda said:

 

Yes but prices are based on rarity. Just like many things in real life.  say all the water in the word was gone and one bottle was let, that would sell for billions.

 

Just like knives. They are expensive because they are rare. 

 

Some things are expensive irl because it's made from expensive martiral. And also irl thing are expensive because there is so few. Like old video games. Made out of cheap plastic and code but can sell for hundreds and thousands  because of rarirty.  

 

And that's how it is with knives in cs.

 

Yes valve can just give everyone 800 of every knife if they wanted to. But because the drop rate is so low the price is so high.

 

 

Supply and demand my Friend. Just because it's virtual does not mean it has no supply and demand.

Everyone should own a vive.

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2 minutes ago, MANIDY inc said:

Yes but prices are based on rarity. Just like many things in real life.  say all the water in the word was gone and one bottle was let, that would sell for billions.

 

Just like knives. They are expensive because they are rare. 

 

Some things are expensive irl because it's made from expensive martiral. And also irl thing are expensive because there is so few. Like old video games. Made out of cheap plastic and code but can sell for hundreds and thousands  because of rarirty.  

 

And that's how it is with knives in cs.

 

Yes valve can just give everyone 800 of every knife if they wanted to. But because the drop rate is so low the price is so high.

 

 

Supply and demand my Friend. Just because it's virtual does not mean it has no supply and demand.

...

High-end knives are not valuable simply because they are rare or use expensive materials, they are valuable by virtue of the work put into them (in addition to the materials, of course).

 

If water were extremely limited, it would not be incredibly valuable because it is rare, it would be incredibly valuable because it is rare and an essential resource for life.

 

CS:GO knives are only expensive because they are rare, and that rarity is completely artificial and arbitrary. They have no real or meaningful value, they aren't even objects or distinct entities, they are virtual constructs whose only trait is rarity. They're worthless in a way that wasn't even possible until a decade or two ago.

"Do as I say, not as I do."

-Because you actually care if it makes sense.

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10 minutes ago, Dash Lambda said:

...

High-end knives are not valuable simply because they are rare or use expensive materials, they are valuable by virtue of the work put into them (in addition to the materials, of course).

 

If water were extremely limited, it would not be incredibly valuable because it is rare, it would be incredibly valuable because it is rare and an essential resource for life.

 

CS:GO knives are only expensive because they are rare, and that rarity is completely artificial and arbitrary. They have no real or meaningful value, they aren't even objects or distinct entities, they are virtual constructs whose only trait is rarity. They're worthless in a way that wasn't even possible until a decade or two ago.

You can't say something is worthless when people pay money for it.

 

 

We understand you think it's the the dumbest thing in the universe but it is what it is. And just because that is your opinion doesn't mean  it's worthless. If it is worthless why did I get an offer for $250 for my knife? Please explain to me?

 

Yes the rarity was set by Valve on purpose to gain value in the item. But thay doesn't make it any less rare.

 

Just because the item is fake and Valve can make as many as they want does not mean it's any less rare or worthless.

 

 

It's a fact that the items are NOTHING worthless. It's a fact the the items are rare.

 

Just because virtual items are not some good you like does not mean all of a sudden they are worthless.

 

 

If they are worthless please tell me how people make a living traditional get a decent there only job in life is selling cs go skins for profit.

 

 

Please tell me why some skins sell for 50k+ real life money if they are worthless.

 

 

Just because they are worthless to you doesn't mean  it's value is any less.

 

They are worth something good and just because you don't think thay should be a thing doesn't mean it's not.

 

 

Get your head out of your ass pleae.

 

 

Not everything worth something his is real life physical item. And your just going to have to accept that.

 

 

Can you please point me to the article you read thay makes you think things have to be a real item to be worth money.

 

 

 

 

Everyone should own a vive.

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3 minutes ago, MANIDY inc said:

-snip-

...

You seem to be misunderstanding a few things:

-I am not saying they are worthless because they are virtual. They're worthless because the amount of work that went into them is negligible.

-I am not saying they are worthless because I don't like them. That's just silly.

-The "value" I'm discussing is a quality of the object, not how well it sells. And yes, that is a very subjective thing, and I do hate economics and in large part politics because of that, but it is still something to be debated and considered, otherwise value is a meaningless concept.

 

I don't want to get into the philosophy of materialism and whatnot because I hate that stuff and no philosophical argument has gone anywhere for the last millennium.

 

So, I'm just curious, if an item's worth is defined by what people will pay for it, then how can a knife be overpriced?

 

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32 minutes ago, MANIDY inc said:

Can you please point me to the article you read that makes you think things have to be a real item to be worth money.

084.png

 

"Do as I say, not as I do."

-Because you actually care if it makes sense.

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2 hours ago, MANIDY inc said:

You can say that about anything. 

 

 look at krambits on cs or that krambit hiko owned  that sold for like 80k or 100k.

First off, those people are idiots, and second, Heres the thing about "owning" digital items like skins or knives in cs. You dont actually own them. Valve does. If you dig into their tos, they can simply remove access from your account whenever they feel like and leave you SOL. All they do is give you the right to access a piece of content. Supply and demand really doesn't matter when the supply is artificially limited. Its just like "buying" a movie digitally through a service. You never own anything. You simply pay them for the right to access the content. 

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2 hours ago, Dash Lambda said:

...

You seem to be misunderstanding a few things:

-I am not saying they are worthless because they are virtual. They're worthless because the amount of work that went into them is negligible.

-I am not saying they are worthless because I don't like them. That's just silly.

-The "value" I'm discussing is a quality of the object, not how well it sells. And yes, that is a very subjective thing, and I do hate economics and in large part politics because of that, but it is still something to be debated and considered, otherwise value is a meaningless concept.

 

I don't want to get into the philosophy of materialism and whatnot because I hate that stuff and no philosophical argument has gone anywhere for the last millennium.

 

So, I'm just curious, if an item's worth is defined by what people will pay for it, then how can a knife be overpriced?

 

  Reveal hidden contents

084.png

 

1. look at FNAF, he pumped out 6 games in a year reusing code and just adding more and adding new textures so the work is minimal compared to other indie game and he is a multimillionaire, so small amout of work and still made games worth peoples time and money.   

 

2.well seems like it

 

3.true value can be whatever the potential possessor/possessor of the item sees in it, it can be they just think its cool so its worth that price to them just for the enjoyment they get from owning it.

they can think its a investment and hoping  to profit off such item later, making it worth something to them.

but in that since the knife is worth more then what I have been previously talking about (monetary value)

 

 

 

 

and to answer your question, to me the knife is worth money (profit). hence why I talked value as in money, 

an items worth is not just defined by money, only in econ is it, it can be worth more then that but that is a personal thing like I said in number three above.

 

so they way a knife can be overpriced in my eyes (talking real knife) is if there is a knife of lower monetary value that does the exact same thing, for example if a knife priced at $5 can cut the same stuff and last as long as a knife selling for $900 id say the $900 one is over priced, but what comes into that price tag is like you said, material, how it was made (machines vs handmade) so if you are a person who likes flashy ness and whatnot then that $900 price tag is worth it.

 

so the thing about cs knifes is the only diffrence is look. so you dont have any other factors to go off of unlike a real knife. and becase of that the value is only what you are willing pay. personally id never buy a cs knife becase yes that is dumb for just an itmes look (for the price) i dont mind paying $15 for a skin that looks cool becase to me and my financial state its worth it to me.

 

now some personal background on me, i like to gamble, im a money person, i live by the dollar. so for me opening cs cases is like going and buying a scratch off. but I think its better becase of cs gambling sites, if i open skins worth not much and lose money i can go bet them and they try to make my money back (which I have) i've opened around $400 worth of cases total, and i've made around $600 total form cs gambling (not counting my current knife) so this knife to me is all profit it was just a gamble I took spending $50 on cases and I made out good with this $200+ knife.  

 

btw sorry for any spelling mistakes or hard to understand stuff 

 

1 hour ago, bob345 said:

First off, those people are idiots, and second, Heres the thing about "owning" digital items like skins or knives in cs. You dont actually own them. Valve does. If you dig into their tos, they can simply remove access from your account whenever they feel like and leave you SOL. All they do is give you the right to access a piece of content. Supply and demand really doesn't matter when the supply is artificially limited. Its just like "buying" a movie digitally through a service. You never own anything. You simply pay them for the right to access the content. 

while yes that is true, vale does own it and can take it away, but they only will if you hack/cheat in their game or people make threats to them or stuff like that (or if steam servers shut down). but while you have possession of the skins you can sell it on sites like OP skins and then convert that skin into real life money if you are scared they will get taken away or locked in your inventory via trade ban or van ban on the game the items pertain to.

 

so while you dont own then you can trade the item for cash and not have to worry.

 

and well i would say supply and demand matter at least for cost of itmes, becase the items have  chance to drop when you open a case, vavle does not moniter every case and be like ill give this guy this and this guy this. its all RNG on getting a good sking and what that skin will be, they people do know how many of what will drop in said time but still as long as no one but valve knows that supply and demand is there.

 

and idk if comparing steam items to a digital movie is that great, with a digital move even from netflix you can download it or just record via capture card or OBS/ or just get a good camera and then record it and then own it that way. while thats illegal it still can be and is done. with a CSGO skin the only way to copy it is to trick/scam steam support but then like you said if steam wanted to then can find all the copied itmes and just take them away.

Everyone should own a vive.

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2 hours ago, MANIDY inc said:

digital movie

 

 

 

Speaking of digital movies, I just watched The Departed, excellent movie. I've always loved Vera Vera Farmiga attendse A+E Network Upfront – Celeb Donut

 

 

 

 

 

The ending had great twists, yes plural.

 

The Departed

What they say about that, so so true.

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