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What is Dynamic range compression setting?

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In Wargame: Red Dragon, what does this setting mean? What does changing it change in terms of audio, do I want it low or high for the best sound? A quick google on this setting brought me to quick answers and the only threads about it, people talked about it with understanding but never said what it actually does.

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Loud sounds get softer and quiet sounds get louder.

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1 minute ago, Enderman said:

Loud sounds get softer and quiet sounds get louder.

ok thanks, what would you suggest I set it to?

Gaming - Ryzen 9800X3D | 64GB 6400mhz cl30 9070 XT

Homelab - many servers...constantly changing. 

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1 minute ago, suchamoneypit said:

ok thanks, what would you suggest I set it to?

Leave it at default...?

I don't see a reason to change it unless you want everything to sound the same volume.

NEW PC build: Blank Heaven   minimalist white and black PC     Old S340 build log "White Heaven"        The "LIGHTCANON" flashlight build log        Project AntiRoll (prototype)        Custom speaker project

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Ryzen 3950X | AMD Vega Frontier Edition | ASUS X570 Pro WS | Corsair Vengeance LPX 64GB | NZXT H500 | Seasonic Prime Fanless TX-700 | Custom loop | Coolermaster SK630 White | Logitech MX Master 2S | Samsung 980 Pro 1TB + 970 Pro 512GB | Samsung 58" 4k TV | Scarlett 2i4 | 2x AT2020

 

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its basically the distance between the highest peaks and lowest valleys of the sound. some people like em closer so they can both hear quiet sounds and not get defend by a random explosion. haha

so 100% means they're as far apart as they can be (real life) 0% everything should sound essentially the same level.:)

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