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New Build Crossfire RX 480's, 20fps in GTA 5 at 1080p

Hi there, 

Title basically says it all, but to go into it further. My friend and I just put together our first Crossfire build with 2 RX 480's. The first game we tested was GTA V and it came back with 20fps and we cant seem to find what the problem is.

Overwatch stays at 70fps with no drops.
Dying Light stayed at its locked 60fps.

So far its just been GTA having the problem. Any help is appreciated, Thank you.

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Try disabling Crossfire when playing GTA V?

Scarlet KnightIntel Core i3 6100 || Antec A40 Pro CPU Cooler || MSI Z170A Gaming M5 || Kingston HyperX 16GB DDR4-2133MHz || Samsung 850 Evo 120GB || Seagate Barracuda 1TB || Gigabyte G1 Gaming R9 390X 8GB || Seasonic M12II 620W || In Win 503 || Corsair Strafe || Steelseries Kinzu V3 MSI Edition || Dell UltraSharp U2414H || Xiaomi Alumunium Mouse Pad (S)

 

#Gadget: 

Phone: BlackBerry Classic Q20, Samsung Galaxy Note 4 S-LTE SM-N916S

Console: PlayStation 4 500GB CUH-1206A

Tablet: iPad Air 2 16GB Wi-fi Only

Laptop: MSI GE62 (i7 4720HQ || 8GB DDR3 || NVIDIA GTX960M || Samsung 650 EVO 120GB + 1TB HDD)

In-ear Monitor: Xiaomi Piston 3.0

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Could you post the specs of your rig?

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Here is his system info:

 

------------------
System Information
------------------
      Time of this report: 7/16/2016, 15:03:20
             Machine name: HOME-PC
         Operating System: Windows 10 Enterprise 64-bit (10.0, Build 10586) (10586.th2_release_sec.160630-1736)
                 Language: English (Regional Setting: English)
      System Manufacturer: MSI
             System Model: MS-7918
                     BIOS: BIOS Date: 08/25/15 15:37:31 Ver: V1.10B0
                Processor: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 CPUs), ~3.6GHz
                   Memory: 16384MB RAM
      Available OS Memory: 16316MB RAM
                Page File: 3970MB used, 14778MB available
              Windows Dir: C:\WINDOWS
          DirectX Version: 12
      DX Setup Parameters: Not found
         User DPI Setting: Using System DPI
       System DPI Setting: 96 DPI (100 percent)
          DWM DPI Scaling: Disabled
                 Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
           DxDiag Version: 10.00.10586.0000 64bit Unicode
 

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and here are the display devices:

 Card name: Radeon (TM) RX 480 Graphics
       Manufacturer: Advanced Micro Devices, Inc.
          Chip type: AMD Radeon Graphics Processor (0x67DF)
           DAC type: Internal DAC(400MHz)
        Device Type: Full Device
         Device Key: Enum\PCI\VEN_1002&DEV_67DF&SUBSYS_94801682&REV_C7
     Display Memory: 24436 MB
   Dedicated Memory: 16278 MB
      Shared Memory: 8158 MB
       Current Mode: 1920 x 1080 (32 bit) (60Hz)
       Monitor Name: BenQ G2222HDL DVI
      Monitor Model: BenQG2222HDL
         Monitor Id: BNQ785A
        Native Mode: 1920 x 1080(p) (60.000Hz)
        Output Type: DVI
        Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1460 (English)
     Driver Version: 16.200.1035.1001
        DDI Version: 12
     Feature Levels: 12.0,11.1,11.0,10.1,10.0,9.3,9.2,9.1
       Driver Model: WDDM 2.0
Graphics Preemption: DMA
 Compute Preemption: DMA
           Miracast: Not Supported
Hybrid Graphics GPU: Not Supported
     Power P-states: Not Supported
  Driver Attributes: Final Retail
   Driver Date/Size: 5/07/2016 12:00:00 AM, 1515312 bytes
        WHQL Logo'd: No
    WHQL Date Stamp: None
  Device Identifier: {D7B71EE2-249F-11CF-8670-8AB479C2C535}
          Vendor ID: 0x1002
          Device ID: 0x67DF
          SubSys ID: 0x94801682
        Revision ID: 0x00C7
 Driver Strong Name: oem225.inf:cb0ae41475a3bc4c:ati2mtag_Polaris10:16.200.1035.1001:pci\ven_1002&dev_67df&rev_c7
     Rank Of Driver: 00D12000
        Video Accel: ModeMPEG2_A ModeMPEG2_C 
        DXVA2 Modes: DXVA2_ModeMPEG2_VLD  DXVA2_ModeMPEG2_IDCT  DXVA2_ModeH264_VLD_NoFGT  DXVA2_ModeHEVC_VLD_Main  DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT  DXVA2_ModeH264_VLD_Stereo_NoFGT  DXVA2_ModeVC1_VLD  DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC  DXVA2_ModeHEVC_VLD_Main10  
   Deinterlace Caps: {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Not Supported
            DXVA-HD: Not Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled
           MPO Caps: Not Supported
        MPO Stretch: Not Supported
    MPO Media Hints: Not Supported
        MPO Formats: Not Supported

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It could be some weird bottleneck but I don't think so. Make sure all of your drivers are up to date.

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