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Okay, I'm trying to derive the equation for centripetal acceleration. Thus far I have this for the x component: acceleration= second differential of position vector. 

 

9e97e8c7e8.jpg

I'm just confused to how I differentiate -r.dθ/dt.(Sin(θ)) any help would be appreciated. 

CPU: Intel 3570 GPUs: Nvidia GTX 660Ti Case: Fractal design Define R4  Storage: 1TB WD Caviar Black & 240GB Hyper X 3k SSD Sound: Custom One Pros Keyboard: Ducky Shine 4 Mouse: Logitech G500

 

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My brain just hit the fan.This looks like some witchcraft.

You don't wanna see how trig looks like then.

Or anything more "sophisticated" .

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with respect to t?

yeah

CPU: Intel 3570 GPUs: Nvidia GTX 660Ti Case: Fractal design Define R4  Storage: 1TB WD Caviar Black & 240GB Hyper X 3k SSD Sound: Custom One Pros Keyboard: Ducky Shine 4 Mouse: Logitech G500

 

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yeah

What's dθ?

i5 4670k @ 4.2GHz (Coolermaster Hyper 212 Evo); ASrock Z87 EXTREME4; 8GB Kingston HyperX Beast DDR3 RAM @ 2133MHz; Asus DirectCU GTX 560; Super Flower Golden King 550 Platinum PSU;1TB Seagate Barracuda;Corsair 200r case. 

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What's dθ?

well I differentiated with respect to t using the chain rule for dr/dt(cosθ) dθ is the small change in angle I think.

CPU: Intel 3570 GPUs: Nvidia GTX 660Ti Case: Fractal design Define R4  Storage: 1TB WD Caviar Black & 240GB Hyper X 3k SSD Sound: Custom One Pros Keyboard: Ducky Shine 4 Mouse: Logitech G500

 

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im glad my math homework looks like this: 3x(x-2)=2 what is x, please answer btw im very confused

x = 3+sqrt(15)/3 or x = 3-sqrt(15)/3

CPU: Intel 3570 GPUs: Nvidia GTX 660Ti Case: Fractal design Define R4  Storage: 1TB WD Caviar Black & 240GB Hyper X 3k SSD Sound: Custom One Pros Keyboard: Ducky Shine 4 Mouse: Logitech G500

 

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newtons differentiation notation is usually more convenient in these situations. 

(trying to make the best of an accidental dp)

I've never come across that notation, seems a lot cleaner... Thanks :D 

CPU: Intel 3570 GPUs: Nvidia GTX 660Ti Case: Fractal design Define R4  Storage: 1TB WD Caviar Black & 240GB Hyper X 3k SSD Sound: Custom One Pros Keyboard: Ducky Shine 4 Mouse: Logitech G500

 

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You could use the liebniz rule, or just think of it as the product rule with one of two product being a double product itself. 

  https://i.imgur.com/SgB60cg.png

So in general terms it would be like this? 

 

 

 

9f021525ab.jpg

CPU: Intel 3570 GPUs: Nvidia GTX 660Ti Case: Fractal design Define R4  Storage: 1TB WD Caviar Black & 240GB Hyper X 3k SSD Sound: Custom One Pros Keyboard: Ducky Shine 4 Mouse: Logitech G500

 

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someone needs to write a program where i just hold my webcam up to my math book and it sees the text, understands the exercise and draws the answers with a pencil with a robot arm into my notebook. my gpu has a couple of teraflops, should be enough

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someone needs to write a program where i just hold my webcam up to my math book and it sees the text, understands the exercise and draws the answers with a pencil with a robot arm into my notebook. my gpu has a couple of teraflops, should be enough

this? https://photomath.net/en/

CPU: Intel 3570 GPUs: Nvidia GTX 660Ti Case: Fractal design Define R4  Storage: 1TB WD Caviar Black & 240GB Hyper X 3k SSD Sound: Custom One Pros Keyboard: Ducky Shine 4 Mouse: Logitech G500

 

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Can't do matrices 

 

attachicon.gif1424281895108.gif

 

 

 

seriously, matrices are the most annoying thing to try to type out on your phone into octave/wolframalpha, etc.

Depending on what you're doing with a matrix there's cyanogen mod calculator that's pretty good for matrices: 

https://play.google.com/store/apps/details?id=com.android2.calculator3&hl=en_GB

CPU: Intel 3570 GPUs: Nvidia GTX 660Ti Case: Fractal design Define R4  Storage: 1TB WD Caviar Black & 240GB Hyper X 3k SSD Sound: Custom One Pros Keyboard: Ducky Shine 4 Mouse: Logitech G500

 

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