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So, I just pulled the trigger on two more 1080p 60hz monitors. And I'm thinking of making a thread detailing my experience with triple monitor surround gaming, on a single GTX 970.

 

I know not to expect amazing performance, obviously, but I am wondering if anyone on here on the forums would like for me to make a thread on my experiences with this kind of setup. I'd obviously provide some screenshots. I'd do some capture work, but I'm not sure how I would go about doing that in a way I could upload to the forums. I guess youtube could work.

 

Feel free to post suggestions if you want me to make a thread about it.

 

Edit: I obviously voted yes :P

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I would love to hear about that!  :D

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Yes you should and waiting for your supplemental jokes.

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Your experience should be comparable to 1440p, so you can get an idea as to how it will handle 1080p surround.

 

the gpu will actually only render out 2 1080p panels and stretch it over the 3.

 

1920x1080x2=4147200 total pixels

 

2560x1440=3686400 total pixels

 

you can expect performance to be lower than a single 1440p monitor with 1 970, so lower than these benchmarks.

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Your experience should be comparable to 1440p, so you can get an idea as to how it will handle 1080p surround.

 

the gpu will actually only render out 2 1080p panels and stretch it over the 3.

 

1920x1080x2=4147200 total pixels

 

2560x1440=3686400 total pixels

 

you can expect performance to be lower than a single 1440p monitor with 1 970, so lower than these benchmarks.

Can you give me source or evidence ?? that image will be 2 1080p and stretchered. 

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Your experience should be comparable to 1440p, so you can get an idea as to how it will handle 1080p surround.

 

the gpu will actually only render out 2 1080p panels and stretch it over the 3.

 

1920x1080x2=4147200 total pixels

 

2560x1440=3686400 total pixels

 

you can expect performance to be lower than a single 1440p monitor with 1 970, so lower than these benchmarks.

Everyone keeps saying that, but I would remind you that a benchmark is not a 100% accurate measure of real life performance.

 

While yeah, I know I won't be getting ultra at 60hz, I'm just wondering about how playable and or enjoyable it is in certain games. And since no one has bothered to do any testing on it with a single 970, I thought it would be worthwhile to do some actual stuff with it, so people can get more than "it'll be about the same as *blank*".

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Can you give me source or evidence ?? that image will be 2 1080p and stretchered. 

Evidence enough? If you notice, the two outside panels are only rendering half of the resolution and stretching it to fit the screen.

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-snip

Evidence enough? If you notice, the two outside panels are only rendering half of the resolution and stretching it to fit the screen.

Evidence? Sure, but is it it enjoyable and playable, for me?

 

I can't determine that with a youtube video.

 

Even if it isn't enjoyable, I'll still have 3 monitors to multi-task with, which is better than just 2 lol

 

Edit: also, you don't really focus on the 2 outside monitors in an FPS, you use them to detect movement in your peripheral vision, which is kind of the point of peripheral vision, then you turn to acquire the target. Also the fact that he says "you get no benefit what-so-ever" suggests he isn't much of an FPS gamer.

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Everyone keeps saying that, but I would remind you that a benchmark is not a 100% accurate measure of real life performance.

 

While yeah, I know I won't be getting ultra at 60hz, I'm just wondering about how playable and or enjoyable it is in certain games. And since no one has bothered to do any testing on it with a single 970, I thought it would be worthwhile to do some actual stuff with it, so people can get more than "it'll be about the same as *blank*".

Fair enough, just trying to give you some insight :P You should get good FPS at good settings, just not great FPS at great settings.

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Evidence enough? If you notice, the two outside panels are only rendering half of the resolution and stretching it to fit the screen.

But the game is doing this BF3 or BF4, look at that simulator it isn't stretchered, and this isn't that much of evidence as it's only two games and he isn't like calculating or making something than Ryan from PCPER would do to prove it runs at 1080p*2.

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be prepaired for mad fisheye effect, at least thats what ive seen only screwed around with source games. 

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But the game is doing this BF3 or BF4, look at that simulator it isn't stretchered, and this isn't that much of evidence as it's only two games and he isn't like calculating or making something than Ryan from PCPER would do to prove it runs at 1080p*2.

the point of that comparison was that two 1080p panels will have more pixels to push than one 1440p monitor. if its pushing 3x1080p, that comparison is intensified, as the 970 will have even more trouble running that resolution.

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A single 970s running what is essentially 3/4 of 4K? I wouldn't bother. Get two of them if you want to do that.

 

 

 

Your experience should be comparable to 1440p, so you can get an idea as to how it will handle 1080p surround.

 

the gpu will actually only render out 2 1080p panels and stretch it over the 3.

 

 

 

 

Wait what? Wouldn't that look horrendously terrible? O.o

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the point of that comparison was that two 1080p panels will have more pixels to push than one 1440p monitor. if its pushing 3x1080p, that comparison is intensified, as the 970 will have even more trouble running that resolution.

We can say that based on benchmarks, or we can say at it based upon someones real world experience.

 

Once again, not expecting amazingness (well, other than the "holy bawlz" factor of playing on three monitors), not at all, I just want to experience it myself.

 

That and my ADHD demands that I have more monitors, hard to do school work, post on the forums, and watch netflix, all at the same time. My biggest gaming interest though, is GTA V......that could be straight up dead sexy if the drivers are good.

 

A single 970s running what is essentially 3/4 of 4K? I wouldn't bother. Get two of them if you want to do that.

 

They're already in the mail lol, also see above.

 

It's still worth it in my mind to have an actual real world test of it, rather than calculating how many pixels, and how well the card performs on those.

 

Also, another thing about JayZ's video, he's skipping over that things stretching and blurring by when they get to the edge of the outside monitors....that's kind of normal for the human eye, things not in the center of your field of vision tend to look blurry when you are moving.

 

You don't focus on the outside two monitors, they're just extra FOV, peripheral vision. It will probably take some getting used to, no doubt, especially after years of playing on a single monitor.

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the point of that comparison was that two 1080p panels will have more pixels to push than one 1440p monitor. if its pushing 3x1080p, that comparison is intensified, as the 970 will have even more trouble running that resolution.

Not my point, you said it will be 2 1080P stretched and I asked for evidence or sources which you didn't provide.

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A single 970s running what is essentially 3/4 of 4K? I wouldn't bother. Get two of them if you want to do that.

That 3.5 GB should kick in that res shouldn't it ??

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Not my point, you said it will be 2 1080P stretched and I asked for evidence or sources which you didn't provide.

it happens in some games, not all. We're both right, technically. Saying it was 2 panels stretched was a best case scenario.

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it happens in some games, not all. We're both right, technically. Saying it was 2 panels stretched was a best case scenario.

True, and there's always custom drivers to check out that may possibly fix that.

 

That 3.5 GB should kick in that res shouldn't it ??

It probably will. Hopefully it won't be that big of an issue. Or maybe I'll have to grab a vomit bag and run a 30hz on high with blur turned on.

 

Who knows, the curiosity and lack of verifiable information around this is kinda why I want to make the thread on it, when I get it all set up.

 

 

Here's hoping my old ass house can handle all the power, and I don't blow the breaker.

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it happens in some games, not all. We're both right, technically. Saying it was 2 panels stretched was a best case scenario.

I don't know until now I only seen one game do that which is BF which isn't Nvidia fault but the game itself, will I can't disagree it being the best case scenario as that would be great for the GPU but horrible to look at.

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True, and there's always custom drivers to check out that may possibly fix that.

It probably will. Hopefully it won't be that big of an issue. Or maybe I'll have to grab a vomit bag and run a 30hz on high with blur turned on.

Who knows, the curiosity and lack of verifiable information around this is kinda why I want to make the thread on it, when I get it all set up.

Here's hoping my old ass house can handle all the power, and I don't blow the breaker.

I would like just to see you play 30FPS just to make fun of you - you make fun if my 30 FPS a lot -

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That 3.5 GB should kick in that res shouldn't it ??

 

Watch Dogs has no problem using 3.7GB vram, and so far the stuttering I've been experienced has been caused by a lack of system ram, not vram. Throwing in an extra 8GB fixed it, so I'm still in the "this is something AMD fanboys bleat about that doesn't actually seem to have any impact" camp for now.

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I would like just to see you play 30FPS just to make fun of you - you make fun if my 30 FPS a lot -

Yes, yes I do. However, I'm wondering what the graphics settings at 30hz on a console are, compared to ultra on a PC at 30hz.

 

Yeah, it will probably be shit lol.

 

Watch Dogs has no problem using 3.7GB vram, and so far the stuttering I've been experienced has been caused by a lack of system ram, not vram. Throwing in an extra 8GB fixed it, so I'm still in the "this is something AMD fanboys bleat about that doesn't actually seem to have any impact" camp for now.

I will be sure to test that, since I have 16gb of system ram as well.

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Watch Dogs has no problem using 3.7GB vram, and so far the stuttering I've been experienced has been caused by a lack of system ram, not vram. Throwing in an extra 8GB fixed it, so I'm still in the "this is something AMD fanboys bleat about that doesn't actually seem to have any impact" camp for now.

But triki himself said that he had problems in dying light from the vram issue, I'm looking forward to his experience as that would help.

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Yes, yes I do. However, I'm wondering what the graphics settings at 30hz on a console are, compared to ultra on a PC at 30hz.

 

Yeah, it will probably be shit lol.

 

I will be sure to test that, since I have 16gb of system ram as well.

 

I was getting hideous stuttering. Like holy shit I'd be driving and suddenly the screen would freeze for like half a second. I thought it was the 3.5GB vram thing, until I looked at RivaTuner and saw I was only using 3.3GB. I was, howevery, using 7.98GB of my 8GB RAM, so I put more in. I currently have 32GB in, but Windows 7 Home Premium can only address 16 so. Yeah. 

 

 

But triki himself said that he had problems in dying light from the vram issue, I'm looking forward to his experience as that would help.

 
 

Dying Light is a really extreme case though. Trik was saying that he had that problem when he maxed the viewdistance slider, which can and does cripple 980s also.

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Yes, yes I do. However, I'm wondering what the graphics settings at 30hz on a console are, compared to ultra on a PC at 30hz.

Yeah, it will probably be shit lol.

I will be sure to test that, since I have 16gb of system ram as well.

Actually consoles run games at high, to to digital foundry and look for comparison between Metro LL in PC and PS4, going to give you links tomorrow as I'm lazy, on bed , going to sleep now.

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