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I hear a lot of noise in forums and it seems there is no agreed method for testing GPU overclocks and frankly, I just want some answers.

The way I see it, Furmark is insane and Heaven/Valley don't stress the GPU much. So what is left for testing your overclock for temps and stability?

 

What do you guys think is the best, most realistic method to check temps and stability?

 

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heaven does stress it, fumark rapes it. however run an average of 3 heaven benchmarks in a row, bump up the overclock and run again.

 

other then that something like tomb raiders benchmark, or Shadow of more doors are a good method

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I guess the "best" test is trying to out on current games as thats where you will be utilizing the graphics the most, other tests may stress the gpu but they are unrealistic 

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Heaven, Furmark, AIDA64, they're all pretty good.

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I clock until I see artifacts and then declock a little. I use metro last light for core and heaven for ram,

 

heaven lets my core go unstable but dosnt crash or artifacts, but is light and easy to use and will show artifacts on ram very early.

 

I am convinced that each game engine will reveal different "maximum" clocks before artifacts and crashes occur - some are more sensitive than others

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I clock until I see artifacts and then declock a little. I use metro last light for core and heaven for ram,

 

heaven lets my core go unstable but dosnt crash or artifacts, but is light and easy to use and will show artifacts on ram very early.

 

I am convinced that each game engine will reveal different "maximum" clocks before artifacts and crashes occur - some are more sensitive than others

 

I concur.

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While I got 1539 Mhz stable in Firestrike Extreme, while playing Path of Exile, the game kept crashing my drivers until I backed it off all the way down to 1440 Mhz. There were no artifacts, just the driver stopped responding.

 

The thing is though PoE doesnt officially support SLI, and I have to use compatibility bits in Nvidia Inspector to get it working, so both of those factors likely add a lot to the instability.

 

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