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Battlefield 4 finally fixed! (longest patch notes you'll ever see!)

ACatWithThumbs

This is why it makes 0 sense to pre-order :P

Pay more for an incomplete bug-ridden experience, or wait a couple months or a year for a more stable, cheaper game.

[spoiler=pc specs:]cpu: i5-4670k | mobo: z87-pro | cpu cooler: h100i | ram: 8gb vengeance pro | gpu: gtx770 ftw 4gb | case: nzxt switch 810 matte black | storage: 240gb ssd; 1tb hdd | psu: 750w corsair rm |
keyboards: max nighthawk x8 mx brown + blue led; corsair k60 mx red; ducky shine 3 tkl mx blue + orange led | mouse: deathadder black edition | audio: FiiO E10; sennheiser hd558; grado sr80i; sony mdr-nc200d; blue snowball |

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Anytime I got rubber banding it was due to me being on wireless. The day I ran some cat5e to my pc was the day it completely stopped.

I'm never on wireless with anything except my phone my router is on my desk.

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I find that a lot of the problems aren't really bugs or abnormalities with the game anymore, and are now treading into developmental decisions and choices, designs they've implemented and the like.

Map design, over-saturation of guns, vehicle implementation..

 

It's probably the only reason I miiiight try out Hardline, because it's being made by a different company. I played the beta and enjoyed it a lot more than I did BF4, so who knows.

 

Either way, DICE have lost their favour with me, and I don't think EA can fall any lower in my books than they already have after SWTOR and Simcity...

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