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Gpu at 100% while my cpu rests at 30-40%

HeHeNOPE

When playing Roblox, my gpu is 100% and my cpu is 30-40%. Ram 80-90%. Is it normal, and if not, how to fix it?

GPU: rtx geforce 3060ti 8gb

CPU: 5 5600G

RAM:16 GB

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I don't have any personal experience with Roblox, but do you know if it is a cpu heavy game?
Also, do you experience sluggishness or stutter?

And what is the FPS output.

 

There is nothing inherently bad in the GPU doing most of the work. Its usually the expensive part so that is the one you wanna press to the max.

mITX is awesome! I regret nothing (apart from when picking parts or have to do maintainance *cough*cough*)

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16 minutes ago, HeHeNOPE said:

When playing Roblox, my gpu is 100% and my cpu is 30-40%. Ram 80-90%. Is it normal, and if not, how to fix it?

GPU: rtx geforce 3060ti 8gb

CPU: 5 5600G

RAM:16 GB

That means the system is well balanced (gpu fully used = no CPU bottleneck). For that game it means you could also use a stronger GPU properly.

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19 minutes ago, HeHeNOPE said:

When playing Roblox, my gpu is 100% and my cpu is 30-40%. Ram 80-90%. Is it normal, and if not, how to fix it?

GPU: rtx geforce 3060ti 8gb

CPU: 5 5600G

RAM:16 GB

that is a good thing. you want your gpu to be as high as possibe. if your ram at that high you might want to close some other tabs or windows or consider upgrading

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That's fairly normal utilisation patterns for a well balanced system running a heavy graphical load.

 

Short of having a framerate limiter running, consistently hitting well below 100% GPU utilisation generally indicates that your in-game performance is being held back by some other components in your system (oftentimes your CPU).

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In practice most people play games at settings that are GPU limited. 
This is normal. Most people screaming "CPU BOTTLENECK" are in situations where they're in fact limited by their monitor (you don't need 800FPS in CSGO) or where they're actually limited by the GPU. Exceptions are usually RTS and Sim games, which are generally enjoyable at modest frame rates (so more frames doesn't really matter) and which aren't getting night/day differences from a a $150 CPU from 3 years ago (r5 3600) $120ish CPU (5600g, 5600, 12100) vs the best CPU for that specific purpose (7800x3D, 13900k). There are some benefits to having 1-2 extra cores if you're a multitasker like me... IF you're in a situation where the CPU isn't living at 30% all the time in games. 

One thing to be aware, with the CPU they're averaging performance across multiple cores. If you have 2 cores maxed out and 4 cores doing nothing it'll show 33% utilization even though you could get gains from a faster CPU. 

If your performance is fine, I wouldn't worry about it. 

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9 hours ago, HeHeNOPE said:

When playing Roblox, my gpu is 100% and my cpu is 30-40%. Ram 80-90%. Is it normal, and if not, how to fix it?

GPU: rtx geforce 3060ti 8gb

CPU: 5 5600G

RAM:16 GB

I enjoy benchmarking and playing with hardware on a variety of setups and I can tell you simply that the larger 80% of the gaming market typically runs most games on a single core and if it goes to multi core its typically gonna only need to go up to 4 cores. But there are always in  gaming specifically the unicorns aka the other 20% within gaming that are more advanced games like the recent dead space and some shooters where. Explosions and loading are a few of the loads in games where they are designed to utilize all cores. This is where it seperates gaming PC's into a new era of gaming PC's and the new benchmark of what is a potato vs ship vs UFO interms of PC builds. 

As to what your PC is doing OP, with ROBLOX is considered normal if the graphic settings are set to high. Normal mid to low tier games, IE: A or AA and most Indy games that aren't super extremely high load tasking are likely to use simple small loads and will often tell the GPU to run at max cause parts unless told otherwise typically GPU wise will try to run at max until otherwise told

 

. Its when you get into intense AAA games like RE: Village or Dead Space Remake where they  are designed to be loading the entire world with very limited load screens do you get dynamic loading as I'd call it where most or all cores are constantly loading or processing is where the CPU and GPU are gonna be funneled a lot of data(Cause the games trying to load the WHOLE world around the MC.) 

PS: I say most indy games simply cause there are a few "indy like" games that don't fit the indy title at all. IE: Bright Memory Infinite is a perfect example of this where a small sized studio took the time to actually take graphically and loading to the max. And turn what would be otherwise a indy game and turn it graphically up to a 4K RTX game. (An example of an exception.)

I love PC building and gaming. 
REMEMBER botttlenecks can happen at all points of a PC part. Make sure you are at equilibrium. For all parts unless you intend to upgrade at a later point. Also QA Tested AAA Games.

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Yeah this is basically what you want, as others have explained.

 

It's quite difficult to get a game to hit 100% utilization on both CPU and GPU. 

Corps aren't your friends. "Bottleneck calculators" are BS. Only suckers buy based on brand. It's your PC, do what makes you happy.  If your build meets your needs, you don't need anyone else to "rate" it for you. And talking about being part of a "master race" is cringe. Watch this space for further truths people need to hear.

 

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16 hours ago, DeerDK said:

I don't have any personal experience with Roblox, but do you know if it is a cpu heavy game?
Also, do you experience sluggishness or stutter?

And what is the FPS output.

 

There is nothing inherently bad in the GPU doing most of the work. Its usually the expensive part so that is the one you wanna press to the max.

I dont lag at all (except for my ping cause my wifi is bad) but yea im still getting like 150fps +

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5 hours ago, HeHeNOPE said:

I dont lag at all (except for my ping cause my wifi is bad) but yea im still getting like 150fps +

Then I wouldn't worry 🙂 it's sounds like your system is fine 

mITX is awesome! I regret nothing (apart from when picking parts or have to do maintainance *cough*cough*)

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12 hours ago, NekoBubbles said:

can tell you simply that the larger 80% of the gaming market typically runs most games on a single core

maybe if you go back all the way from the 60s (?) to today, otherwise newer games from the last 10-15 years or so hell no. many will utilize 2-4 cores, many will utilize more...

 

whats also funny is when i had a 6 core people told me "games don't use more than 6 cores max' ... now that i have an 8 core its suddenly "games don't use more that 8 cores max"... i think i see a pattern! 👀 

 

On top of my head games that use less than ~4 cores:

 

-Tomb Raider Anniversary 

 

...

 

(from what I played/ recall, mind you)

 

 

yeah, that's it, there might be a couple more but usually i don't play them, my favorite games are multi threaded, my favorite engine is literally MT frameworks, but its far from the only engine that can utilize multithreaded cpus of course ( even ue, literally my least liked engine can do that, at least from version 4 and up)

 

12 hours ago, NekoBubbles said:

This is where it seperates gaming PC's into a new era of gaming PC's and the new benchmark of what is a potato vs ship vs UFO interms of PC builds. 

btw this started to become popular during ps360 gen, because ps3 was heavily designed around multithreading, i think if it wasn't for Sony/IBM/Kuturagi we would still have games that only use 1-2 cores as the norm today ¯\_(ツ)_/¯ 

 

 

12 hours ago, NekoBubbles said:

Bright Memory

 

12 hours ago, NekoBubbles said:

4K RTX game

theres no such thing as a "4k game" you can play literally any game at any resolution you want - i played Bright Memory btw, more like Blurry Memory,  right? 😅

 

Seriously the game looks and plays so low budget its almost funny! i did enjoy Bloody Spell more honestly, even though the jankiness level is similar, at least the level design didn't suck in that one. ¯\_(ツ)_/¯ 

 

 

 

if you want good chinese hack and slash i recommend Naraka... it's pretty cool, no pay 2 win bs "mmo" that doesn't look cheap (and isnt free 2 play) <-- pro tip: stick to chinese/asian server if you don't want to get frustrated. 

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On 2/11/2023 at 2:23 AM, Mark Kaine said:

 

 

 

 

theres no such thing as a "4k game" you can play literally any game at any resolution you want - i played Bright Memory btw, more like Blurry Memory,  right? 😅

 

Seriously the game looks and plays so low budget its almost funny! i did enjoy Bloody Spell more honestly, even though the jankiness level is similar, at least the level design didn't suck in that one. ¯\_(ツ)_/¯ 

 

 

 

if you want good chinese hack and slash i recommend Naraka... it's pretty cool, no pay 2 win bs "mmo" that doesn't look cheap (and isnt free 2 play) <-- pro tip: stick to chinese/asian server if you don't want to get frustrated. 

The game was meant to run on a 8core with 16 threads min pretty much. It runs beautifully with a Ryzen 7 5800x and a RTX 2070 super or RXT 3080 Theres no hope for that game to run a potato and look good. 

A lot of games on PC Min = Barely was able to run the game. Recommended = Was good enough to be consumed with a quality consumption. And then then most game devs leave it optional as to going with a more powerful rig. If your serious about gaming in this day and age I'd almost NEVER tell someone to go below a minimum of 8 cores w/ 16 threads or higher. Simply cause consoles are soon gonna pass 8 cores and that means the minimum computing is gonna put 8 or less cores with 6-8 threads as the new potato status. Where your gonna want to either overclock to make up or flat out upgrade if you have any hope of keeping up with High or ultra on most AAA games. 

I love PC building and gaming. 
REMEMBER botttlenecks can happen at all points of a PC part. Make sure you are at equilibrium. For all parts unless you intend to upgrade at a later point. Also QA Tested AAA Games.

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