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Fantasy General 2

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So, first of all let me apoligize for another post in the gaming tread but.... i just received some news that really, REALLY got me excited.. 

Slitherine will be releasing later this year, FANTASY GENERAL 2!!!!

Now how about 'that.

Slitherine aquired the rights to previous mentioned title. This will be a reënvisioning of the in 1969 released SSI title Fantasy General. On a much broader scale that is... no reboot with upgraded quality graphics like that seems to be the hype atm ( yes we look at you EA & Blizzard )

Now ain't that something!!! 

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Graphics looks outdated but still the original game was very good.

My PC couldn't handle it at full speed back when it released but i would sure give a go to a second one.

Maybe even grab the first one on GOG for nostalgia.

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21 minutes ago, Franck said:

Graphics looks outdated but still the original game was very good.

My PC couldn't handle it at full speed back when it released but i would sure give a go to a second one.

Maybe even grab the first one on GOG for nostalgia.

managed the first one halfway up the fourth island, broke off because of stress reasons, the other day i tried it again through gog but they have changed some settings the game only boots with black sidebars as opposed to full screen earlier… Should try and finish the game at least once… The warlord is the play that suits me best but this time i'll try the wizard ;) 

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17 minutes ago, Christiaan21-03 said:

managed the first one halfway up the fourth island, broke off because of stress reasons, the other day i tried it again through gog but they have changed some settings the game only boots with black sidebars as opposed to full screen earlier… Should try and finish the game at least once… The warlord is the play that suits me best but this time i'll try the wizard ;) 

just found this out. Seems like a setting file you can change in order to full screen properly

https://www.gog.com/forum/fantasy_general/how_to_get_fullscreen_mode

I don't recall playing the wizard either.

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1 hour ago, Franck said:

just found this out. Seems like a setting file you can change in order to full screen properly

https://www.gog.com/forum/fantasy_general/how_to_get_fullscreen_mode

I don't recall playing the wizard either.

Thank you for your effort but the "problem" i'm talking about is of more recent nature. 
Calling it a problem might be a bit to much since the game works perfect. I've played FG quite often these past few years and only recently i noticed the addition of 2 new events happening when statring up the game and when playing the game. 
The first screen is one of the new additions, with previous versions there was never a choice to be made, at least not for me 
The 2d screen shows what i mean with black bars. Before the image was stretched over the full width and height of the screen but recently this seems to be the only option. I have tried with adjusting with either the quick menu from the GOG menu and from within the dosbox config file from where you should be able to choose another viewing option but without any result. It is just that complete full screen has my preference

Desktop Screenshot 2019.04.09 - 19.44.18.100.png

Desktop Screenshot 2019.04.09 - 19.44.47.34.png

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34 minutes ago, Christiaan21-03 said:

...

 

The screen cap you show with black bar is the correct aspect ratio using scaling. It is what it should be running at.

If it was otherwise then that is your monitor aspect was set to stretching.

 

If you liked it with that 50% over stretch you can change that in your monitor settings in Nvidia Panel somewhere (i'm on an AMD card right now but i know it's there. There is radio/bullet button you can change the scaling accessible from the left menu) 

 

If you have AMD then i don't know where it is. It is what i have right now and they have the worst user friendly interface ever. Plus only one the preset tab works. The other one throw errors.

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4 minutes ago, Franck said:

The screen cap you show with black bar is the correct aspect ratio using scaling. It is what it should be running at.

If it was otherwise then that is your monitor aspect was set to stretching.

 

If you liked it with that 50% over stretch you can change that in your monitor settings in Nvidia Panel somewhere (i'm on an AMD card right now but i know it's there. There is radio/bullet button you can change the scaling accessible from the left menu) 

 

If you have AMD then i don't know where it is. It is what i have right now and they have the worst user friendly interface ever. Plus only one the preset tab works. The other one throw errors.


well thank you.. now i think of it i had a similair function on the monitor... i will be sure to check it out next time and report back with either failure or succes ;) 

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@Franck 

The solution turned out to be to change the rendering method from overlay to surface.
( image spreads )

If your planning on buying the game from GoG it is recommended to search for the following string and replace auto with this number in the file dosbox_fg found in the primary game directory

cycles=24000 ( cycles=auto would be the game setting, searching can be difficult with all the lines glued together ) 

Desktop Screenshot 2019.04.09 - 23.54.04.49.png

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  • The Legacy
    Fantasy General II is the reimagination of the strategy game classic from the 90s!
    Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!
  • The Battles
    True to the tradition of the original game, Fantasy General II is all about turn-based battles. Lead over 75 different unique unit types, including powerful heroes.
    Take into consideration terrain, weapons and armour, magical effects, morale, and the balance of forces, make a plan, execute it, and vanquish your enemy, forging your reputation as a savage war-leader.
  • The Campaign
    Battle after battle, you will need to make decisions and develop your army. The young clan members will need to be trained, and as they gain enough experience, even the greenest recruits can be turned into champions. But beware: costly victories can be worse than a defeat… when battle-hardened units perish, so does their progression and experience.
    Each unit comes with their specific abilities, arms and armour, and they can be equipped with magic artefacts you find during battle and upgraded with gold and resources that you need to plunder from your enemy.
  • The Clans
    A confederation of autonomous hill-land tribes, who value their independence and will fight fiercely for it.
    Field axemen, berserkers, spearmaidens, trolls and shamans, summon ancestor spirits and mighty elementals or train nimble stag riders and deadly werebears or recruit mercenaries from longbowmen to centaurs.
  • The Empire
    The most powerful realm on the face of Aer.
    Face the mighty Legions of the Empire and their magical creations from dragon cannons to golems as well as the Undead hordes they bring to battle, or fight harpies, lizard people and great dragons on your way.
  • The World
    The world of Aer is filled with beauty and wonders. From the cold, magic-rich highlands of Fareach, home to the player’s Barbarian Clans, to the Borderlands with their fertile river valleys and deep woods where witches and monsters still roam free; from the Sunken Land, submerged through a great Cataclysm and filled with treacherous swamp and Lizardfolk, to the refined and temperate Empire to the South, home to wondrous cities and built upon undead labour. Your campaign will see you fight across very different battlefields, requiring variable tactics and army composition.

    source : https://www.gog.com/game/fantasy_general_ii 

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aptly on my way! 2d island 3 more to go!!

 

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